Originally Posted by zork
But doesn't whitelisting neglect special boss specific buffs that you may need but do not have in your list?
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I solve this problem by allowing, for the target unit:
a) all auras on the whitelist,
b) all auras cast by the player's vehicle,
c) all auras cast by the target unit itself, for hostile targets only, and
d) all auras flagged as boss debuffs, for friendly targets only.
The only place I think my filtering system may fall short is in PvP, but that could be easily solved by someone who actually PvPs and knows what needs to be filtered for that.