View Single Post
08-14-12, 05:42 AM   #80
Meorawr
A Chromatic Dragonspawn
AddOn Author - Click to view addons
Join Date: Nov 2010
Posts: 193
Worst case scenario, I'll just scan the combat log for usages of these abilities and then check if a cooldown is present. Might be easier to just do that initially.

If there's any abilities that behave like this that I'm missing, please correct me:
  • Roll (Monk, that-talent-that-I-have-but-don't-remember-the-name-of)
  • Hand of Gul'dan (Warlock, are charges baseline/proc/talent-based?)
  • Charge (Warrior, Double Time)

Edit: I'll work on it when the servers come up tonight, assuming maintenance isn't extended. In addition, the next release will have 'linked' displays (got them working before shutdown), so duplicating the configurations if you want a texture/timer tracking the same thing won't be necessary.

In other news:

Next alpha release will hopefully be tomorrow, mostly as a bugfix one but with some new features (reworked animation editor, linked displays).

Layouts have been pushed to 5.1, since I don't have time to work on them just yet.

Last edited by Meorawr : 08-14-12 at 03:46 PM.