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09-07-16, 07:59 PM   #2
elcius
A Cliff Giant
AddOn Author - Click to view addons
Join Date: Sep 2011
Posts: 75
Don't use GetWorldLocFromMapPos, it doesn't work correctly, just calculate the world position manually:
Code:
local f,x1,y1,x2,y2 = GetCurrentMapDungeonLevel();
local px,py = GetPlayerMapPosition("player");
local worldx, worldy = x1+(x2-x1)*px, y1+(y2-y1)*py;
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