maybe toss in a
if(UnitName("PartyN") ~= "Unknown Entity") then
--Update your player frame names
else
while UnitName("PartyN") == "Unknown Entity" do end
--Update your player frame name
end
although thats going to lock up your system while it tries to get the actuall name(and if someone is actually named Unknown Entity theyre screwed
prolly a better way to accomplish it in the on update function rather than locking up your system
It might even crash wow
test it by doing a /script DEFAULT_CHAT_FRAME:AddMessage(UnitName("PartyN") for one of the party members thats displayed as Unknown Entity
[edit] in all honesty your prolly alot more proficient at LUA than me.
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