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08-08-13, 02:25 AM   #39
zbugrkx
A Fallenroot Satyr
Join Date: Jul 2013
Posts: 25
So, i updated the C_EndCombat_OnUpdate function to add pets. at least this seem to work ok once i'm in combat. until the pet stops attacking the meter keeps running.

i'm still open for suggestions for having the meter enter combat as soon as anyone in my party/raid enters combat (i'm convince that it will fix the pet issues). i tried all combination that i could think of (with limited knowledge) but it doesn't seem to make a difference.
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