Unfortunately, what frames are created, where and so on are all defined by the saved variables, so I need those before I create the frames or try to anchor them.
So, I have to have the VARIABLES_LOADED event before I do anything. Once I have that, then I can build the UI. PLAYER_ENTERING_WORLD *should* always happen after VARIABLES_LOADED, but I really need one other event that always occurs between VARIABLES_LOADED and PLAYER_ENTERING_WORLD.
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