Thanks for the reply as usual Phanx;
The oUF layout is my own, and I've not created ANY border for the auras, they inherently have a 1px by 1px border around them. As a reference, here is the code I use to produce my buffs and debuffs.
Lua Code:
lib.generate_Buffs = function(f)
b = CreateFrame("Frame", nil, f)
b.size = 19
b.num = 40
b.spacing = 1
b.onlyShowPlayer = false
b:SetHeight((b.size+b.spacing)*4)
b:SetWidth(f.width / 2)
b:SetPoint("BOTTOMLEFT", f, "TOPLEFT", 0, 1)
b.initialAnchor = "BOTTOMLEFT"
b["growth-x"] = "RIGHT"
b["growth-y"] = "UP"
b.showType = true
f.Buffs = b
end
There are no hooks or callbacks, so the border is definitely inherent; that being said, I want to set the vertex color of said border, but I am not sure how to reference it.