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05-27-13, 09:07 PM   #15
Aerials
A Warpwood Thunder Caller
AddOn Author - Click to view addons
Join Date: May 2009
Posts: 92
I ended up using:
Code:
local lockHasGreen = IsPlayerSpell(137206)
[...]
if lockHasGreen then
[etc...]

This part of that would have saved me quite a while, lol... I didn't know you could check a spell like this:
Code:
if (IsSpellKnown(WARLOCK_GREEN_FIRE)) then
oh well. I may look over the way you have done it all later, but for now I like how I have it. I can't really test it, but it should work (lol...). They're the same power type I think (just a cosmetic difference), so it should be fine.

My colors currently:
Code:
local Colors = { 
	[1] = {148/255, 130/255, 201/255, 1}, -- Shards
	[2] = {150/255, 50/255,  150/255, 1}, -- Fury
	[3] = {222/255, 95/255,  95/255, 1}, -- Embers
	[4] = {225/255, 115/255,  225/255, 1}, -- Full Fury
	[5] = {95/255, 222/255,  95/255, 1}, -- Green Fire
}
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