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10-02-08, 05:33 AM   #7
Caellian
A Frostmaul Preserver
 
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Join Date: May 2006
Posts: 281
Ahhh, clever, gonna give it a try right now

Actually it's not really helping much in my case, here's what i'm trying to do.



Unfortunately i already had to lower the portrait's alpha to 0.25 to be able to read the value and see the healthbar progression.
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if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }

Last edited by Caellian : 10-02-08 at 07:28 AM.