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04-16-13, 11:36 AM   #43
Resike
A Pyroguard Emberseer
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Join Date: Mar 2010
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Originally Posted by SDPhantom View Post
The WorldStateFrame is the display at the top center of your screen that shows bases/flags capped. When that gets an update event, that should be something that you'll be interested in since it's directly responding to something happening in the state of the battlefield.

On second thought, if you're polling the map POI states and checking their textures to detect base captures, WORLD_MAP_UPDATE would be your best bet since that's directly responsible for updating the map.
Yes thats what i use for base based bgs, but when someone drops the flag in a battlegorund, then nor the texure id, nor the battlefield score gonna change, and there is no other event to track this stuff, so you can only tell that by the "CHAT_MSG_X" events. At least i couln't find and event which handle this stuff.
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