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07-13-06, 06:28 PM   #54
Cirk
A Cobalt Mageweaver
 
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Join Date: Jan 2006
Posts: 226
Chatmanager v1.11.2

I've just uploaded version 1.11.2 of Chatmanager, which has a lot of new features or fixes that people have asked for:
  • Chatmanager now identifies when city-only channels (Trade and GuildRecruitment) are suspended on zoning out of a city, and thereafter keeps an inactive entry for those channels in your channel list. Note that you cannot leave a suspended city-only channel, except by going back into a city. This should alleviate problems where adding new channels while out-of-city would cause your current ordering to get upset when you re-entered a city.
  • New channels are assigned the default chat channel color.
  • Modified the way in which player listings for channels where hooked to allow for better addon compatibility (particularly with MyRolePlay, thanks Hellslayer).
  • Added specific support for Gazmik Fizzwidget's Linkerator addon to resolve a compatibility issue (for wowinterface_9df96e).
  • Added an option to send item links on private chat channels using the same format as Yrys's ChatLink addon (yutt will be happy about this one ). Chatmanager will also recognize and translate links sent in this format, even if this option is not enabled.
  • Added an option to hide the Chatmanager button (lots of requests for this).
  • Added sticky mode control for Say, Party, Raid, Guild, Officer, and Whisper chat modes.
  • Added additional reset commands for reseting the window positions and channel colors (lots of requests for this too ).
  • Moved text strings to their own localization.lua file for future localization (now I just need someone to do the translations).
  • Added code to automatically set the focus to the first chat tab on login (workaround for a 1.11 client bug) and remove chat channel events from inactive chat tabs (performance optimization).
  • Added a version text string to the Chatmanager window.
  • Added code to specifically recognize the CTRA channel (if used) and to keep its position and attributes in the Channel list even when the channel name changes (not quite what you were asking Mimesis, but hopefully will fix things for you).
  • Added key bindings for Say, Party, Raid, Guild, Officer, and the 10 chat channels (this one for Cat).
  • Fixed a bug where players who were muted by a moderator would not be shown as muted in the player list (thanks Saynt).
  • Fixed a bug where player lists for zone-specific server channels were still being requested when changing zones, rather than only when explicitly requested by the user. (I decided not to implement the option to never request server channel lists SlackerJer, since client patch 1.11.2 fixed the disconnect problem).
  • Some minor bug fixes relating to leaving and rejoining channels with the same name but different capitalization, and with the position in the list that new channels are assigned.

Huge thank to everyone who has been posting their thoughts, feedback, requests, and bugs - hope this version is solid and bug-free for you all!

Cheers
-- Cirk
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