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05-15-09, 10:58 AM   #1028
duhwhat
A Wyrmkin Dreamwalker
Join Date: Aug 2008
Posts: 51
I'm seeing a bug with this pet frame code:

Code:
	if unit=="pet" then
		self:SetWidth(120)
		self:SetHeight(18)
		self.Health:SetHeight(14.5)
		self.Name:Hide()
		self.Health.value:SetPoint("RIGHT", 0, 9)
	    	self.Power:SetHeight(2)
        	self.Power.value:Show()
		self.Power.value:SetPoint("LEFT", self.Health, 0, 9)
		self.Power.value:SetJustifyH"LEFT"
		self.Level:Hide()
		self.Level:Hide()
		self.Health.value:Hide()
		self.Level:Hide()
		self.Name:Hide()
		self.disallowVehicleSwap = true
		
		if playerClass=="HUNTER" then
			self.Health.colorReaction = false
			self.Health.colorClass = false
			self.Health.colorHappiness = true  
		end
		
		--
		-- oUF_BarFader
		--
		self.BarFade = true
		self.BarFadeAlpha = 0.2
	end
When mounting a vehicle for the first time after login, the pet frame turns black. Exiting and remounting causes the color to return to normal. Any idea what's causing this?