View Single Post
10-05-08, 08:40 AM   #30
Caellian
A Frostmaul Preserver
 
Caellian's Avatar
Join Date: May 2006
Posts: 281
Thanks a lot i will give it a try, it's a statusbar btw. (here's the main part of it)

Code:
		if(IsAddOnLoaded('oUF_Experience')) then
			self.Experience = CreateFrame('StatusBar', nil, self)
			self.Experience:SetPoint('TOPLEFT', self.Power, 'BOTTOMLEFT', 0, -2.5)
			self.Experience:SetPoint('BOTTOMRIGHT', self.Power, 'BOTTOMRIGHT', 0, -7.5)
			self.Experience:SetStatusBarTexture(texturebar)
			self.Experience:SetBackdrop({bgFile = 'Interface\\Tooltips\\UI-Tooltip-Background', insets = {top = -1, left = -1, bottom = -1, right = -1}})
			self.Experience:SetBackdropColor(.15,.15,.15)
			self.Experience.Tooltip = true
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }

Last edited by Caellian : 10-05-08 at 08:43 AM.