Yes, but your syntax is bad, Xin. You must be rusty from all that time away!
This works:
Code:
local tbl = {
["Phanx"] = 1,
["Clamsoda"] = 1,
["Seerah"] = 1,
["Dridzt"] = 1,
["Haleth"] = 1,
}
And this works, for strings containing
only letters, numbers, and underscores:
Code:
local tbl = {
Phanx = 1,
Clamsoda = 1,
Seerah = 1,
Dridzt = 1,
Haleth = 1,
}
But this will raise an error, because you can't use strings that way:
Code:
local tbl = {
"Phanx" = 1,
"Clamsoda" = 1,
"Seerah" = 1,
"Dridzt" = 1,
"Haleth" = 1,
}
On a side note, please never, ever name your table "table" -- that's already a global defined by WoW Lua, and is a table containing table-related functions, like table.insert, table.remove, table.sort, etc. More generally, you should never give anything the same name (even if it's local) as a global Lua function/object or a global WoW API function (eg.
UnitName) or a global WoW UI object (eg.
ChatFrame1). If your variable gets leaked into the global namespace, you will break other addons and/or the Blizzard UI and/or the UI in general. Even if it stays local, it's still just creating unnecessary confusion -- when you look at a part of your code using the variable, you have to figure out whether that code is referring to your local thing or the global thing with the same name -- and is a bad habit to be in.