Yeah. I like that tagged color aswell. But it is pretty close to warlock color. I really hope that it does not match warlock color. Otherwise any tagged mob would be a warlock. (Maybe that is intended because Warlocks are evil)
Btw there is another bug. On an active nameplate (alpha = 1 on the nameplate object) it is possible to have the healthbar object with alpha 0.5. This results in the healthbar being much less visible as intended.
Can only be fixed by adding a new healthbar object to the frame that is not bugged and keeping the default healthbar as value reference.