Originally Posted by zork
oUF supports 2D portraits. Just make that an option and done. (Depending on frame oUF decides what to spawn).
Check "use3D".
http://code.google.com/p/rothui/sour...re/lib.lua#397
Lua Code:
--3d self.Portrait = CreateFrame("PlayerModel", nil, frame) --2d self.Portrait = frame:CreateTexture(nil,"BACKGROUND",nil,-7)
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yup it supports 2d / (i am just gonna do a work arround it myself)..
i don't like 2d...
LOL