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Old 04-09-09, 05:57 PM   #1
p3lim
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Function to cut model frames

Simple request, alike how textures can be "cut" with :SetTexCoord() I'd like a function to "cut" model frames created by 'CreateFrame('PlayerModel')'

Post to the US forums if possible
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Old 04-09-09, 06:03 PM   #2
Elloria
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Sure thing ill post it for ya over there

http://forums.worldofwarcraft.com/th...384628&sid=1#0
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Old 04-09-09, 06:14 PM   #3
p3lim
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Originally Posted by Elloria View Post
Sure thing ill post it for ya over there

http://forums.worldofwarcraft.com/th...384628&sid=1#0
Thanks <3

(too short :P)
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