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Unread 09-28-11, 01:02 AM   #1
Seer
A Molten Giant
Join Date: Dec 2007
Posts: 649
nUI + PTR 4.3

Well, seems Blizz made new changes and with nUI installed it's unplayable, well for me at least.

fps drops down to 5, from ~40. It happens when idling, but more also when talking to npc, and when in combat the slow down is instant.

Did have a few other mods installed, so will have to test without em.

Skada is borked as well (did turn that off, no difference) recording nothing and not put inside it's panel..

Hadn't had time to look more.. so consider this a early report..
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Last edited by Seer : 09-28-11 at 03:49 PM.
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Unread 09-28-11, 07:22 AM   #2
Xrystal
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Join Date: Feb 2006
Posts: 5,048
UHUH, Guess I better patch my test install and play with that tonight and tomorrow and see if I can identify whats happening. I looked at some of the interface changes yesterday and didn't see anything jump out at me so probably a chat frame thing as Im sure some of the changes will be linked to that somewhere *sigh*
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Unread 09-28-11, 03:23 PM   #3
Seer
A Molten Giant
Join Date: Dec 2007
Posts: 649
Unhappy

Well, installed !BugGrabber & BugSack, that crashes the game as soon as I get to a place where people are in combat (eg training dummies).

This is with nUI 5.07.21

Enabling the "show lua errors" from the blizz option it spews out several errors per second..

Targeting/mousing over something (far away from people) and the errors spawn faster then a clock can tick..

A few:
Message: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: Division by zero
Time: 09/28/11 23:18:33
Count: 42
Stack: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:206: in function <Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:192>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:562
createUnit = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:328
registerCombatCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:190
configFeedbackColor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:570
configCastBar = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCasting.lua:414
deletePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:568
refreshThreatCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitThreat.lua:540
registerPortraitCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:278
refreshComboPointsCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:321
refreshPortraitCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:386
getUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:673
createRoleFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRole.lua:443
registerPvPCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:270
refreshFeedbackCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:850
updateComboPointsInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:290
createPvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:436
unregisterLabelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:270
refreshRestingCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitResting.lua:300
updatePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:592
createGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:208
configFeedback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:555
updatePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:627
registerFeedbackCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:609
unregisterStatusCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:289
deletePowerFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPower.lua:774
updateLabelInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:308
createRunesFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRunes.lua:453
deleteCombatFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:441
configAura = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitAura.lua:1172
registerLevelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:267
createLabelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:364
refreshRangeCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRange.lua:593
updateLabelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:560
updateGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:3
_________________________________________________

Message: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: Division by zero
Time: 09/28/11 23:18:33
Count: 42
Stack: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitPower.lua:242: in function <Interface\AddOns\nUI\Units\nUI_UnitPower.lua:228>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:562
createUnit = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:328
registerCombatCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:190
configFeedbackColor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:570
configCastBar = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCasting.lua:414
deletePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:568
refreshThreatCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitThreat.lua:540
registerPortraitCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:278
refreshComboPointsCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:321
refreshPortraitCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:386
getUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:673
createRoleFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRole.lua:443
registerPvPCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:270
refreshFeedbackCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:850
updateComboPointsInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:290
createPvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:436
unregisterLabelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:270
refreshRestingCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitResting.lua:300
updatePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:592
createGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:208
configFeedback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:555
updatePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:627
registerFeedbackCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:609
unregisterStatusCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:289
deletePowerFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPower.lua:774
updateLabelInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:308
createRunesFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRunes.lua:453
deleteCombatFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:441
configAura = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitAura.lua:1172
registerLevelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:267
createLabelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:364
refreshRangeCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRange.lua:593
updateLabelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:560
updateGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:371
__________________________________________________

Message: Interface\FrameXML\UIPanelTemplates.lua:457: attempt to perform arithmetic on field 'cursorOffset' (a nil value)
Time: 09/28/11 23:18:30
Count: 1
Stack: Interface\FrameXML\UIPanelTemplates.lua:457: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:434: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitPower.lua:242: in function <Interface\AddOns\nUI\Units\nUI_UnitPower.lua:228>

Locals: self = ScriptErrorsFrameScrollFrameText {
0 = <userdata>
text = "Message: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: Division by zero
Time: 09/28/11 23:18:30
Count: 1
Stack: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:206: in function <Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:192>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function handleCursorChange = true
}
elapsed = 0
scrollFrame = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
height = 194.00001053163
range = 0
scroll = 0
size = 194.00001053163
cursorOffset = nil
(*temporary) = nil
(*temporary) = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = 0
(*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)"
__________________________________________________

Message: Interface\FrameXML\UIPanelTemplates.lua:457: attempt to perform arithmetic on field 'cursorOffset' (a nil value)
Time: 09/28/11 23:18:30
Count: 106
Stack: Interface\FrameXML\UIPanelTemplates.lua:457: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:434: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:457: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:434: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
...
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:457: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:434: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitRange.lua:318: in function <Interface\AddOns\nUI\Units\nUI_UnitRange.lua:306>

Locals: self = ScriptErrorsFrameScrollFrameText {
0 = <userdata>
text = "Message: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: Division by zero
Time: 09/28/11 23:18:30
Count: 1
Stack: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:206: in function <Interface\AddOns\nUI\Units\nUI_UnitHealth.lua:192>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function handleCursorChange = true
}
elapsed = 0
scrollFrame = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
height = 194.00001053163
range = 0
scroll = 0
size = 194.00001053163
cursorOffset = nil
(*temporary) = nil
(*temporary) = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = 0
(*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)"
__________________________________________________
Message: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: Division by zero
Time: 09/28/11 23:18:33
Count: 41
Stack: Interface\AddOns\nUI\Units\nUI_UnitPower.lua:463: in function `updatePowerInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:700: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:207: in function <Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:184>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:562
createUnit = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:328
registerCombatCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:190
configFeedbackColor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:570
configCastBar = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCasting.lua:414
deletePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:568
refreshThreatCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitThreat.lua:540
registerPortraitCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:278
refreshComboPointsCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:321
refreshPortraitCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:386
getUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:673
createRoleFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRole.lua:443
registerPvPCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:270
refreshFeedbackCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:850
updateComboPointsInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:290
createPvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:436
unregisterLabelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:270
refreshRestingCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitResting.lua:300
updatePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:592
createGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:208
configFeedback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:555
updatePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:627
registerFeedbackCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:609
unregisterStatusCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:289
deletePowerFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPower.lua:774
updateLabelInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:308
createRunesFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRunes.lua:453
deleteCombatFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:441
configAura = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitAura.lua:1172
registerLevelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:267
createLabelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:364
refreshRangeCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRange.lua:593
updateLabelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:560
updateGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.l
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Unread 09-28-11, 03:26 PM   #4
Seer
A Molten Giant
Join Date: Dec 2007
Posts: 649
As a side note, as expected there's a new button for the raid finder option..

And to add insult to injury (Think that's how it's said), nUI6 has problems as well.. This time tho, it crashes if !BugGrabber & BugSack aren't enabled..... (which grabs more then 20 errors per sec :-s)

This one is when you enter the game (duh:-p)

Message: Interface\AddOns\nUI6\Integration\Minimap.lua:198: attempt to index global 'LFDSearchStatus' (a nil value)
Time: 09/28/11 23:39:08
Count: 1
Stack: Interface\AddOns\nUI6\Integration\Minimap.lua:198: in function <Interface\AddOns\nUI6\Integration\Minimap.lua:96>

Locals: who = nUI6_MinimapManager {
0 = <userdata>
}
event = "PLAYER_ENTERING_WORLD"
(*temporary) = nil
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = 2
(*temporary) = 0
(*temporary) = -10
(*temporary) = "attempt to index global 'LFDSearchStatus' (a nil value)"
frame = nUI6_MinimapManager {
0 = <userdata>
}
________________________________________________
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Last edited by Seer : 09-28-11 at 03:42 PM.
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Unread 09-28-11, 03:53 PM   #5
Xrystal
nUI User and Supporter
 
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Join Date: Feb 2006
Posts: 5,048
The UnitPower problem is due to the following block of code:

Code:
function nUI_Unit:updatePowerInfo( unit_id, unit_info )

--	nUI_ProfileStart( ProfileCounter, "updatePowerInfo" );
	
	modified  = false;
	
	if unit_info then

		-- check the unit's current power data
		
		power_type = UnitPowerType( unit_id );
		cur_power  = UnitPower( unit_id, power_type );
		max_power  = UnitPowerMax( unit_id, power_type );
		print(power_type, cur_power, max_power)
		
		if cur_power and max_power then
			pct_power = max( 0, min( cur_power / max_power, 1 ));
		end
on any character/animal etc that doesn't have a power value it will do a divide by zero error. This so far includes vanity pets and bank tellers, I would guess the test dummies are the same as they do not fight back.

Just changing that if statement to the following stops that error when mousing over entities that do not have a power value.

Code:
		if cur_power and max_power and max_power > 0 then
			pct_power = max( 0, min( cur_power / max_power, 1 ));
		end
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Unread 09-28-11, 03:59 PM   #6
Xrystal
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Posts: 5,048
Went to test dummy area and played with it a bit after making that change and I didn't see any other lua errors pop up. I just had nUI 5 installed.
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Unread 12-02-11, 05:25 PM   #7
aessedai
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Join Date: Jan 2009
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My latency just shows 0ms since patch 4.3.

Also, is there any reason that it has been well over a year or more since we have been able to see what a debuff is by hovering the mouse over it, next to the HUD?

I have to select my portrait and hover over it on the right side of the screen where it shows a duplicate of the same information about me that is already on the left side of the screen, but also doesn't allow hovering the mouse over debuffs to show what they are.


Edit : Using nUI+

Last edited by aessedai : 12-02-11 at 05:34 PM.
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Unread 12-03-11, 02:46 AM   #8
Xrystal
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There has been at least one thread that has explained how the interface can be customised. By default the mouseover tooltip of the auras in the hud are turned off so that it doesn't interfere with fighting if you use your mouse to target/fight. I'll post it up in the FAQ section if it allows me to add a post to it otherwise I will post a link to the original thread here.
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Unread 12-03-11, 02:54 AM   #9
Xrystal
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okay, it looks like I don't have the option to add a thread to the FAQ forum so here goes with that thread link you can look over.

http://www.wowinterface.com/forums/s...96&postcount=2
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Unread 12-03-11, 10:05 PM   #10
aessedai
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Thumbs up

Thank you very much! I can be a retard at finding things in forums sometimes. I thought there might be a way to toggle that, but I was looking in the wrong places, like /nUI config or Interface Addons. I just followed the instructions and it works like a champ!

I'll have to archive this for future updates, because I guess it will reset if I install an update.

Thanks again!

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