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Unread 12-07-11, 09:06 PM   #1
schmitty
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Exclamation UnitBar error

1x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'nUI_LeftUnitBar_Button12:Hide()'.
<in C code>: in function `Hide'
Interface\FrameXML\ActionButton.lua:259: in function <Interface\FrameXML\ActionButton.lua:231>:
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:484: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:


1x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'nUI_BottomLeftBar_Button11:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:246: in function <Interface\FrameXML\ActionButton.lua:231>:
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:484: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:


1x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'nUI_TopRightBar_Button1:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:246: in function <Interface\FrameXML\ActionButton.lua:231>:
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:484: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:


1x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'nUI_ActionBar_Button2:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:246: in function <Interface\FrameXML\ActionButton.lua:231>:
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:484: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:


3x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'nUI_RightUnitBar_Button1:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:246: in function <Interface\FrameXML\ActionButton.lua:231>:
<in C code>: in function `ActionButton_Update'
Interface\FrameXML\ActionButton.lua:484: in function `ActionButton_OnEvent':
Interface\FrameXML\ActionButton.lua:105: in function <Interface\FrameXML\ActionButton.lua:98>:


This also occured for other buttons in the same UnitBars and ActionBars (50 errors in total)

Last edited by schmitty : 12-07-11 at 09:14 PM. Reason: Additional errors logged
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Unread 12-08-11, 02:09 AM   #2
Xrystal
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can you remember what you were doing at the time this error message occurred. It doesn't seem to be an on login error as I know I haven't got that error.

It sounds like from the message that you were in the middle of combat when nUI tried to hide the bars.

Hiding and showing bars during combat isn't allowed so it would be good to see what you were doing at the time in case there's a missing check for in combat status somewhere.
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Unread 12-08-11, 06:40 AM   #3
schmitty
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I think I was either in Kep'Thelar Forest - Vash'jir, or RFC and I was in combat and would have been just clicking different spells/abilities.

I will see if I can try and replicate the error, so I can say for sure.
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Unread 12-08-11, 09:21 PM   #4
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Exclamation

I was able to confirm, those errors plus the following do occur during combat.


2x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'PossessBarFrame:SetPoint()'.
<in C code>: in function `SetPoint'
Interface\FrameXML\UIParent.lua:1329: in function <Interface\FrameXML\UIParent.lua:1252>:
<in C code>: in function `securecall'
Interface\FrameXML\UIParent.lua:1858: in function `UIParentManageFramePositions':
Interface\FrameXML\UIParent.lua:1347: in function <Interface\FrameXML\UIParent.lua:1334>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2021: in function `UIParent_ManageFramePositions':
Interface\FrameXML\BuffFrame.lua:348: in function `BuffFrame_UpdateAllBuffAnchors':
Interface\FrameXML\BuffFrame.lua:120: in function `BuffFrame_Update':
Interface\FrameXML\BuffFrame.lua:49: in function <Interface\FrameXML\BuffFrame.lua:45>:


2x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'ShapeshiftBarFrame:SetPoint()'.
<in C code>: in function `SetPoint'
Interface\FrameXML\UIParent.lua:1329: in function <Interface\FrameXML\UIParent.lua:1252>:
<in C code>: in function `securecall'
Interface\FrameXML\UIParent.lua:1858: in function `UIParentManageFramePositions':
Interface\FrameXML\UIParent.lua:1347: in function <Interface\FrameXML\UIParent.lua:1334>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2021: in function `UIParent_ManageFramePositions':
Interface\FrameXML\BuffFrame.lua:348: in function `BuffFrame_UpdateAllBuffAnchors':
Interface\FrameXML\BuffFrame.lua:120: in function `BuffFrame_Update':
Interface\FrameXML\BuffFrame.lua:49: in function <Interface\FrameXML\BuffFrame.lua:45>:


2x <event>ADDON_ACTION_BLOCKED:AddOn 'nUI' tried to call the protected function 'MultiBarBottomLeft:SetPoint()'.
<in C code>: in function `SetPoint'
Interface\FrameXML\UIParent.lua:1329: in function <Interface\FrameXML\UIParent.lua:1252>:
<in C code>: in function `securecall'
Interface\FrameXML\UIParent.lua:1858: in function `UIParentManageFramePositions':
Interface\FrameXML\UIParent.lua:1347: in function <Interface\FrameXML\UIParent.lua:1334>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2021: in function `UIParent_ManageFramePositions':
Interface\FrameXML\BuffFrame.lua:348: in function `BuffFrame_UpdateAllBuffAnchors':
Interface\FrameXML\BuffFrame.lua:120: in function `BuffFrame_Update':
Interface\FrameXML\BuffFrame.lua:49: in function <Interface\FrameXML\BuffFrame.lua:45>:
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Unread 12-09-11, 01:52 AM   #5
Xrystal
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Well I believe the standard bars are being hidden on login so usually when not in combat.

The fact that they don't stop the game from running I suspect they are simply warnings and may not appear if you have a buggrabber addon. So take a look at bugsack and see if having that installed cuts back on that display.
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Unread 12-09-11, 09:41 AM   #6
schmitty
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Question

I do have it installed already. Could Masque have anything to do with it?
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