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Unread 01-11-12, 05:34 AM   #1
whoarrior
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macro behaviour dependent from location

Hi guys,

i'm looking for a macro which does different things depending on if i'm in the arena or not.

e.g.
inside the arena -> dispel magic
anywhere else -> pom
Code:
/cast [@arena1,noexists] Prayer of Mending
/stopmacro [@arena1,noexists]
/cast [mod,@player][@party1,nodead][] Dispel Magic
Any ideas, or do i need an addon which switchs macros when entering/leaving arenas?

(:

Last edited by whoarrior : 01-11-12 at 05:37 AM.
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Unread 01-11-12, 04:37 PM   #2
Phanx
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Since you want the macro to cast a spell (rather than perform some other action that does not take a target from the macro) you cannot use the @unit conditional unless you only want to cast Dispel Magic on the arena1 unit. If you simply want the button to become a normal Dispel Magic button inside arenas, you would need to use an addon that changed the macro when you entered an arena.
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Unread 01-11-12, 07:08 PM   #3
Phanx
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Code:
-- This needs to match your macro's name:
local macroName = "MacroNameHere"

-- Edit these as desired:
local arenaMacro = "/cast [mod, @player] [@party1, nodead] [] Dispel Magic"
local otherMacro = "/cast Prayer of Mending"

-- Don't edit anything below here. -------------------------------------

local f = CreateFrame("Frame")
f:RegisterEvent("PLAYER_ENTERING_WORLD")
f:SetScript("OnEvent", function()
	local macroID = GetMacroIndexByName( "NAME_HERE" )
	if macroID then
		local _, instanceType = IsInInstance()
		local macroText
		if instanceType == "arena" then
			macroText = arenaMacro
		else
			macroText = otherMacro
		end
		EditMacro(macroID, macroName, "INV_Misc_QuestionMark", macroText, 1, 1)
		DEFAULT_CHAT_FRAME:AddMessage(string.format("%s macro updated.", macroName))
	else
		DEFAULT_CHAT_FRAME:AddMessage(string.format("%s macro not found!", macroName))
	end
end)

Last edited by Phanx : 01-16-12 at 05:18 AM.
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Unread 01-12-12, 04:51 AM   #4
whoarrior
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Looks great, i will try it at home. Thank you!

(:
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