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Old 11-13-09, 05:45 PM   #1
clayhall
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Tooltip scale and moving castbar

Can anyone point me in the direction of how to change the tooltip scale in nUI+ and also how to move the cast bar in the HUD as well?

Thanks.
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Old 11-13-09, 06:10 PM   #2
spiel2001
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The tooltip scale is controlled by the "Use UI Scale" option in the video interface options for WoW. As for moving the cast bar, you would have to edit [ Interface > AddOns > nUI > Layouts > Default > HUDLayouts > {HUD mode} > nUI_HUDSkin_{HUD mode}_Player.lua ] and locate the ["Casting"] section. You move the bar by modifying the xOfs (horizontal offset) and yOfs (vertical offset) elements of the anchor section.
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Old 11-13-09, 07:19 PM   #3
clayhall
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Follow-up

Are there any limitations on using UI scale? It seemed to really bork up the dashboard when i tried that.

Thanks.
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Old 11-13-09, 07:22 PM   #4
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Originally Posted by clayhall View Post
Are there any limitations on using UI scale? It seemed to really bork up the dashboard when i tried that.

Thanks.
No... just adjust the scale to where you want it to be for the windows and whatnot that nUI does not control, then do '/nui rl' to reload the UI... nUI will recalculate the layout and you'll be all set.
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Old 11-14-09, 07:21 AM   #5
clayhall
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Originally Posted by spiel2001 View Post
The tooltip scale is controlled by the "Use UI Scale" option in the video interface options for WoW. As for moving the cast bar, you would have to edit [ Interface > AddOns > nUI > Layouts > Default > HUDLayouts > {HUD mode} > nUI_HUDSkin_{HUD mode}_Player.lua ] and locate the ["Casting"] section. You move the bar by modifying the xOfs (horizontal offset) and yOfs (vertical offset) elements of the anchor section.
Actually in a different file, just for anyone else who sees this. In xxx_Castbar.lua.
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Old 11-14-09, 09:49 AM   #6
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Doh! Thanks... I forgot I had to do that so the cast bar worked when the player bars were hidden. Thanks for posting that.
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Old 11-15-09, 07:16 PM   #7
Thander
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Originally Posted by spiel2001 View Post
Doh! Thanks... I forgot I had to do that so the cast bar worked when the player bars were hidden. Thanks for posting that.
Just shows how big the project has become. You really need a team to help you. =)
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