Release News
(v6.04.03.08 Alpha Release)
My apologies to all for the low profile for the better part of the last week... I've been down sick. I made it out of bed Monday only to find myself back in bed Tuesday. I'm feeling better and back at the grind.
With that in mind, this is a heads up that updates on nUI6 should start coming fast and furious. I'm going to do my level best to get out an update a day if I can. My goal is to be in full beta well before the end of this month. At this point, while incomplete, most folks should find the alpha playable. I have not yet moved it to beta because there are still missing pieces parts and I have yet to include the configuration options. As soon as I can get the missing parts into alpha and get the configuration screen into test, we'll move into Beta testing.
In the meantime, your feedback is important. I need to hear what you're seeing problems with. If you're not afraid to take test code for a drive around the block, I ask that you download the current nUI6 alpha and try it out.
Here are the things I know don't work...
- nUI6 does not have info panels yet... you can use Recount, Omen, etc, with nUI6, they just won't go into the info panel space on their own. I hope to have info panels into nUI6 by the end of this week or Monday.
- nUI6 does not yet manage the chat frame... you will have to manually unlock the chat frame and drag and size it in the location you want. I expect this to be fixed this week.
- nUI6 does not have its own aura system. For now, the default Blizzard player and target unit frames are displayed so you can see your buffs and target debuffs. You can, if you so choose, use a third party buff mod with nUI6 until this gets remedied. I hope to have this partly functional before this weekend.
- nUI6 does not have its own combo points, rune bar, shard bar, holy power bar or eclipse bar. For now you'll find them on the default Blizzard frames. I expect to add these items next week.
- nUI6 does not have FPS meter or latency meter, but does show latency in the cast bars. You can see memory use, latency and frame rate by mousing over of the computer icon in the micro-menu.
- nUI6 does not have a location bar under the minimap or server/local time display at this time. Soon(tm)
- You cannot manually change unit frame panels or HUD modes at this time
- There is currently no configuration options system implemented as slash commands or GUI.
Again... I expect to be out of Alpha testing within the next couple of weeks and into full beta. Your input and bug reports will be greatly appreciated.
If you have any comments, bug reports or other information to post on this alpha, please do so at the nUI support forum...
http://forums.nUIaddon.com
The alpha can be downloaded by nUI+ users in the "nUI+ Full Version" download section at http://files.nUIaddon.com -- If you are subscribed to the nUI e-mail update service this update has already been sent to you as a separate attachment.
The current support level for nUI is...
1.2% of this month's target goal
The previous month's support level was...
20.3% of the goal
Please donate today!
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Best regards...
K. Scott Piel
Author of nUI
kscottpiel@nUIaddon.com
http://www.nUIaddon.com
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Version 6.04.03.08 (Alpha)
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* Automated disabling of TitanPanel adjustment of the minimap via a new API call added
to Titan for the purpose (required the next update to Titan, due out in the next
couple of weeks)
* Fixed a bar naming error on the left action bar
* Added raid target icons (charms) to unit frames
* Added "In Combat" indicator to unit frames
* Added "Resting" indicator to player unit frames
* Removed pet bar while bonus action bar is active on the main bar (duplicate bars)