Okay, you see that bar at the top, with the latency, green bars, character info, player / target button, etc? Well, it's right in the freaking way. Gets me killed from time to time, because I'm not aware that I'm running straight into a monster, I really do not want to get kicked from a party because Oh "he ran right into the monster..."
My idea is, move the Player/Target button to the left or right, and put the buttons below it in its place, giving much more vision, or even better putting the entire thing to the left / right / center, with a button that allows you to choose which on the side that the Player/Target button isn't on.
Left/Right/Center, greenbar1 char info etc greenbar2, Player/Target
Thank you for reading.
Edit: Just noticed, it would fit snugly right above the recount / map area, under the bags, if you moved the bags up a little bit.
Last edited by Randomuser000 : 06-11-11 at 12:13 PM.