Target of Target window does not recognize "dead" set.
I am trying to add to all my unitframes a red "X" texture if the unit is dead, and a grey "X" texture if the unit is offline. This is working for all my unitframes EXCEPT for my target of target window, which for some reason does not bring up the red "X" texture upon death (I have not been able to test the offline texture).
I have isolated all other factors to determine it is something wrong with the target of target functionality; I duplicated the design as a target window (instead of target of target) and it works normally, so the problem isn't in the design. Am I missing something?
Attached is my recovery file. Any help is appreciated, thanks.