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02-22-07, 06:16 PM   #781
Mazzlefizz
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Originally Posted by Charybdis
No, it was a default blizzard binding.

Thanks for the reply Vald.. will take a look around that area, may've missed it (been some long hours at work unfortunately)
I could be wrong, but I've never noticed any blizzard bindings for assigning raid targets. I've also seen add-ons specifically to do that, as well as explanation of how to do it with macros, which suggests to me that it's not built-in.
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02-22-07, 06:18 PM   #782
Mazzlefizz
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Originally Posted by Wonders
I am having a problem with what I think is enemy (non-player) nameplates. I know that this used to be removed by pushing the "v" key. I noticed that in the keybinding menu it is alt shft v now. My problem is that when I push the alt shft v combonation it removes the red bar above the enemies head, but when I engage a new enemy it is back up there again and I have to click those three buttons again. How do I remove that bar permanently? Thanks.

You probably have combat efficiency mode on and have it set to change the nameplates. So when you engaged into combat, it changed the settings.
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02-22-07, 06:22 PM   #783
Mazzlefizz
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Originally Posted by Dellex
I tried searching, but I couldn't find anything on it here or ingame

Whenever someone tries to open a trade with me it says that the trade is refused and it is getting a bit annoying :P not sure when it started so I'm not sure why it's happening but any help would be appreciated!

thanks

Yeah, I've had this happen to me as well. The Blizzard block trades options is being switched on by something. You can turn it back off from interface options. As for what's doing it, I'm not sure. The only add-ons that block trades in certain contexts that come to mind are Lexan and Postal. Maybe one of them isn't turning it back on.
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02-22-07, 06:26 PM   #784
Mazzlefizz
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Originally Posted by 123noob
Nope it switched the position of the skills entirely while keeping the bars the same. But oh well, i can deal with it lol..

There is nothing that changes the layout based on level. And it doesn't swich which page starts by default. The only thing that's remotely like that is the way it chooses what to put in each. It goes through a list of candidates and puts the first one it find in the button. But that's more to shift buttons over if you don't have the spells yet or if they are talent-based skills.
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02-22-07, 06:32 PM   #785
Mazzlefizz
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Originally Posted by Flarin
Originally Posted by meio
Since this isn't one of the addons that was included with MazzleUI you might want to try the XLoot Monitor page. They'll likely be able to provide more support.
/xloot monitor should open the options for xlootmonitor. The other difficulty you may have is I believe this is an ACE mod and Mazzle has made the libraries separate. I have had trouble just adding some ACE mods to the collection - I try to not have duplicate libs - although this is supposed to not be a problem with ACE mods I have had trouble adding multiple mods with multiple library's - I think the problem compounds when you have different versions of the same library.

I'd try changing the scale of XLootMonitor. It affects its positioning, so it's really easy to make it go offscreen. I had the same problem at some point.
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02-22-07, 06:40 PM   #786
Mazzlefizz
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Originally Posted by britomart
Was this problem ever solved?

I've been using Mazzle for a while with no problem, but when I try to Mazzify a couple of new characters, I get stuck on a screen very similar to this. Sometimes the text says something about "starting pre-phase" and stops there; sometimes it sops at "Phase 1: Configuring layout and party unit frames."

In either case, it never gets to a usable layout. Somethings change, others don't.

I've tried clearing the WTF subfolder for the character in question but no luck. Any ideas?
There's a specific FAQ entry for that. You're getting an error some time during install. You'll need to post that with the relevent information in the bug thread.
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02-22-07, 07:30 PM   #787
Bard Harlock
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Can't feed my pet (hunter)

I cannot figure out how to feed my pet. I have King of the Jungle enabled and I get the "feed pet" icon, but left clicking it only makes it go away and right clicking it does nothing. I have also tried dragging the food onto the pet, clicking the food first, clicking the "feed pet" icon then the food... I am unable to get it to work. Thanks in advance for any help!

I should add: I have the correct type of food. Meat for my cat.
 
02-22-07, 07:42 PM   #788
Mazzlefizz
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I'd forward that question to the author. I haven't played my hunter in ages and am not familiar with the mechanics of the add-on.

I did notice that Fizzwidget's Feed-O-Matic has been updated recently, and the changelog seems to reference a tooltip fix which may be the conflict that caused us to switch to KOTJ. You may want to try that one if you can't figured out your current problem.
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02-22-07, 07:42 PM   #789
Flarin
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Originally Posted by Bard Harlock
I cannot figure out how to feed my pet. I have King of the Jungle enabled and I get the "feed pet" icon, but left clicking it only makes it go away and right clicking it does nothing. I have also tried dragging the food onto the pet, clicking the food first, clicking the "feed pet" icon then the food... I am unable to get it to work. Thanks in advance for any help!

I should add: I have the correct type of food. Meat for my cat.
I have a follow on question to this.

I have figured out how to feed my pet - a little icon appears over the unit frame of my pet for me, clicking it feeds him.

BUT- when i open the king of the jungle config panel and try to edit the diets the list of food icons are all "?" question marks with item numbers. Normally this wouldnt bother me, but i dont know the item number of the food i want to REMOVE from the meat list. My pet is eating the level 60 outlands food, and the roasted quail which is much cheaper provides the same level of happiness.

thanks for the help.
 
02-22-07, 09:46 PM   #790
Arkive
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I can't seem to move the need/greed/pass window. I am able to move the windows that shows the item itself, but not the roll options. This normally wouldn't be an issue, but it appears behind the "Release" dialog box when you die. I have gone into the Xloot options and made sure the window wasn't locked...any thoughts?
 
02-22-07, 10:47 PM   #791
Filarun
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Originally Posted by Mazzlefizz

I would guess that switching to the correct page and reloading the UI would be enough, but I haven't tested it.
I've avoided hitting /reloadui because I wasn't sure what kind of damage that'd do. If you say to do it it must not do so bad.
 
02-22-07, 10:50 PM   #792
Kamishimi
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Originally Posted by Arkive
I can't seem to move the need/greed/pass window. I am able to move the windows that shows the item itself, but not the roll options. This normally wouldn't be an issue, but it appears behind the "Release" dialog box when you die. I have gone into the Xloot options and made sure the window wasn't locked...any thoughts?
I moved my XLootGroup window for this exact reason as soon as I installed MazzleUI v1.0 weeks ago. Are you sure that you are checking "Show Anchor" and unchecking "Lock Frame" and then moving the Anchor to the spot where you would like to move it? You don't drag the actual frame to reposition the window, you drag the anchor.
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02-22-07, 10:53 PM   #793
coniferous
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Originally Posted by Filarun
I've avoided hitting /reloadui because I wasn't sure what kind of damage that'd do. If you say to do it it must not do so bad.
/console reloadui Doesn't hurt anything. it doesn't play with settings, and it dosen't change anything.

If you experience anything "Odd" while playing, it should be the first thing you do. its almost exactly like quitting wow and loading it again.
 
02-23-07, 04:02 AM   #794
Kenmilquin
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Originally Posted by Mazzlefizz

I would guess that switching to the correct page and reloading the UI would be enough, but I haven't tested it.
I've not been able to get them back in sync, the only thing i haven't tried is using a complete new interface and WTF folder, but i'd loose the notes and such on the map of where things / people are. Is there anyway to back this up? or reimport on clean install?

Thanks
quin
 
02-23-07, 06:39 AM   #795
Koonihc
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Pet name

Seems trivial, but I can't figure out how to name my new pet??

Lvl 38 hunter.

 
02-23-07, 07:04 AM   #796
Arkive
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Originally Posted by Kamishimi
I moved my XLootGroup window for this exact reason as soon as I installed MazzleUI v1.0 weeks ago. Are you sure that you are checking "Show Anchor" and unchecking "Lock Frame" and then moving the Anchor to the spot where you would like to move it? You don't drag the actual frame to reposition the window, you drag the anchor.
I definitely unchecked "Lock Frame", but I must have overlooked "Show Anchor". Thank you. I'll try that this afternoon.
 
02-23-07, 08:13 AM   #797
Quokka
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Can the 3d Models be used as standalone, used with ag_unitframes, or do I need DUF with it.

Thanks
 
02-23-07, 08:57 AM   #798
Jub
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Question is a few pages back now with no response and almost finished grinding aldor rep and is gonna be a real problem for me when I go ore hunting.

Is there anyway to move and enlarge the minimap in the mazzle ui, or to disable whatever is blocking me from using simple minimap (it only moves the frames)

Seen this being asked other places in the forums and they dont seem to have recieved an answer either :/ And I really dont wanna have to stop using mazzle, but for grinding ore the minimap makes things hellish for me
 
02-23-07, 01:35 PM   #799
Vint
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Originally Posted by Koonihc
Seems trivial, but I can't figure out how to name my new pet??

Lvl 38 hunter.

Right click on the pet's picture, select "Rename"
 
02-23-07, 01:36 PM   #800
Vint
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Originally Posted by Quokka
Can the 3d Models be used as standalone, used with ag_unitframes, or do I need DUF with it.

Thanks

This has been asked and answered multiple times (I think there is even a seperate thread for it), short answer: No.

Slightly Longer answer: the 3d Models are tied to the UI, and are not currently planned for release as a standalone addon by Mazzle
 

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