OT: What is the new SwipeTexture element within the cooldown frame good for?
E: Oh, ok. This is the new cooldown texture itself.
So, the cooldowns are not longer rendered into the UI by the game engine itself?
Is there any way to reference the texture object?
The point is: I would like to get rid of it ... without removing or hiding the cooldown frame itself. I've used <cooldownframe>:SetAlpha(0) before WoD. But the SwipeTexture child ignores this. :/
E1: Ok. Nevermind. Setting the texture to an empty texture via SetSwipeTexture works.