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06-28-10, 12:10 PM   #1
Chmee
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Join Date: Dec 2006
Posts: 960
NEW IM chat mode

The latest Blizz chat interface allows picking "IM Style" or "classic style". If I pick the former, I can't access the "scroll up" button - instead the text edit box opens. In classic style, the edit box only opens on hitting the return key. It looks like IM style has an area up there where you can click to get the edit box, and it's too wide when put in the left info panel. nUI v. 5.06.26. In fact, the edit box itself overlaps the buttons, in either style. Maybe the fix is to shorten the box (and the corresponding clickable area in IM style).
 
06-28-10, 12:15 PM   #2
spiel2001
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Can you post a screen shot of what you're describing. It does not sound correct.

What display resolution are you using?
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06-28-10, 12:42 PM   #3
Xrystal
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That sounds like the clickAnywhereButton. Scott, to save you hunting around while at work Heres the relevant code in the FloatingChatWindow.lua file in case it helps you figure it out

Code:
<Button name="$parentClickAnywhereButton" setAllPoints="true" hidden="true" parentKey="clickAnywhereButton">
	<Scripts>
		<OnLoad>
		FCFClickAnywhereButton_OnLoad(self);
		</OnLoad>
		<OnEvent>
		FCFClickAnywhereButton_OnEvent(self, event, ...);
		</OnEvent>
		<OnClick>
		ChatEdit_SetLastActiveWindow(self:GetParent().editBox);
		</OnClick>
	</Scripts>
</Button>
Code:
function FCFClickAnywhereButton_OnLoad(self)
	self:SetFrameLevel(self:GetParent():GetFrameLevel() - 1);
	self:RegisterEvent("VARIABLES_LOADED");
	self:RegisterEvent("CVAR_UPDATE");
	self:RegisterForClicks("LeftButtonDown", "RightButtonDown");
	FCFClickAnywhereButton_UpdateState(self);
end

function FCFClickAnywhereButton_OnEvent(self, event, ...)
	local arg1 = ...;
	if ( event == "VARIABLES_LOADED" or
		(event == "CVAR_UPDATE" and (arg1 == "chatStyle" or arg1 == "CHAT_WHOLE_WINDOW_CLICKABLE")) ) then
		FCFClickAnywhereButton_UpdateState(self);
	end
end

function FCFClickAnywhereButton_UpdateState(self)
	if ( GetCVar("chatStyle") == "im" and GetCVarBool("wholeChatWindowClickable") and
		LAST_ACTIVE_CHAT_EDIT_BOX ~=  self:GetParent().editBox ) then
		self:Show();
	else
		self:Hide();
	end
end
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WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Bug Reports » NEW IM chat mode

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