Thread Tools Display Modes
06-01-10, 10:46 AM   #1
Telepavarion
A Flamescale Wyrmkin
 
Telepavarion's Avatar
Join Date: Jul 2008
Posts: 81
Spell durations broken on action bars in nUI6 Alpha

I found a bug, on the action-bar cool downs.

The Problem is that, if I can on myself the MdW (dont know the english name - The Druide Buff) and I have me in the target I see how long it goes.



It should be that if I targeting nobody I should see how long it goes, it doesn't do that.

The next thing: I only see it, if I targeting myself. If I targeting people of my group or any other one, the cool down doesn't show:



Hope this only a small Problem to you. I doesn't have a bug report, because there isn't any in my bug grabber.

Now some positive things

Scott thanks for that wonderful party frame set. I really like it and I can't wait to have it in a working area. That's really cool man.



If you want to see some more Screenshot look here: http://img176.imageshack.us/g/wowscr...110151025.jpg/
__________________
To be or not to be.

[SIGPIC][/SIGPIC]

 
06-01-10, 11:01 AM   #2
Xrystal
nUI Maintainer
 
Xrystal's Avatar
Premium Member
AddOn Author - Click to view addons
Join Date: Feb 2006
Posts: 5,892
That is normal to the current functionality. The durations on the buttons are based on your current target.
__________________
 
06-01-10, 11:12 AM   #3
Telepavarion
A Flamescale Wyrmkin
 
Telepavarion's Avatar
Join Date: Jul 2008
Posts: 81
Sorry that I didn't subscribe the problem correctly.

I only appears if I be the target. If anyone other is the target, I didn't see the duration. Look at Screenshot 2.
__________________
To be or not to be.

[SIGPIC][/SIGPIC]

 
06-01-10, 11:40 AM   #4
spiel2001
nUI's Author
 
spiel2001's Avatar
AddOn Author - Click to view addons
Join Date: Jun 2008
Posts: 7,724
This is not a bug... as explained in the alpha release, the nUI6 alpha disables the unit frame logic in nUI5... that means that spell durations are not available to be displayed on the nUI5 action buttons since nUI5 no longer has unit frames collecting the data.

Frankly, I'm stunned any of that works.

nUI6 Alpha does not yet contain any action bar logic, so anything to do with the action bars is something in nUI5 that's being broken by nUI6 removing that functionality form nUI5 and I don't care about that -- it's just a side effect of trying to use the two together through this testing period.

My only concern is things in nUI6 that are broken.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
06-01-10, 02:25 PM   #5
Telepavarion
A Flamescale Wyrmkin
 
Telepavarion's Avatar
Join Date: Jul 2008
Posts: 81
Thanks for your reply. I didn't understand completely what you mean. Now I think i got it.
__________________
To be or not to be.

[SIGPIC][/SIGPIC]

 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Bug Reports » Spell durations broken on action bars in nUI6 Alpha

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off