why do i use NotifyInspect to all players (in raid) and when INSPECT_TALENT_READY fired i got old talents data from other player, how to do right?
ofc, i used ClearInspectPlayer before scanning
NotifyInspect("raid1")
INSPECT_TALENT_READY = >> unit="raid1" (class="Priest", talents="Disc")
NotifyInspect("raid2")
INSPECT_TALENT_READY = >> unit="raid2" (class="Warrior", talents="Disc")
GetTalentTabInfo used for check talents (i make a plugin for oUF arena frames)