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02-22-09, 04:28 PM   #1
sirspikey
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What's up with thoose F-n dmgmeters?

Tested different meters, this is from same fight against a dummy. (Don't mind the level of dps, didn't go all out ).

dps Skada 968,5 : Violation 970 : Recount 951,0
Total dmg: Skada 152048 : Violation 164200 : Recount 152716
hit: Skada 77% : Violation N/A : Recount 78%
crit: Skada 7,3% : Violation N/A : Recount 7,3%

How come Skada and Violation show the same DPS but not same total damage!?!? And also Recount and skada show the same total but different dps?!?
Are they using different equations? or listening to different events?

Is there ANY meter out there you can trust? Plz give suggestions
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02-22-09, 09:17 PM   #2
tinyu
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ill assume that you ran all 3 dmg meters at the same time?
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02-22-09, 10:30 PM   #3
Dridzt
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There's many different ways to calculate dps.
(other than what you'd probably consider the trivial one of total damage/total combat time)

Addons choose different variations depending mainly on what they consider combat time.

What should be equal or very close is the total damage for a fight.
Your results indicate that Violation might not be as accurate as the other two.
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02-23-09, 04:20 AM   #4
Mera
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you need a Blizzard's damage meter which.... does not exist
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02-23-09, 04:43 AM   #5
zarnivoop
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Skada

There is no standard way of determining DPS as far as I know.

In Skada, DPS is the total damage divided by the number of seconds the player has been active.

The number of seconds a player has been active is in Skada the time between the first and the last recorded event for that player. A recorded event is anything that Skada tracks, which depends on what modules you have loaded.

An example, with the time and event:

10:00:00 You bodypull Hogger.
10:00:02 Hogger hits you for 1 dmg.
10:00:05 You Aimed Shot Hogger for 10 dmg.
10:00:06 You apply Serpent Sting to Hogger and then do nothing.
10:00:20 Hogger takes 2 periodic dmg and dies from your Serpent Sting.
10:00:30 You exit combat. (in reality you would have exited when Hogger died, this is just for showing my point)

In this example your active time is 18 seconds as far as Skada is concerned. Other meters may think differently.

This is assuming you are running Skada with all standard modules enabled. If you are running with only Damage enabled, your uptime would have been 15 seconds, because Skada would not track and consider the damage you took from Hogger at 10:00:02.

Last edited by zarnivoop : 02-23-09 at 05:49 AM.
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02-23-09, 03:41 PM   #6
sirspikey
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thanks for the replies. I think the main thing is to stick with the same meter to recognize difference to your dps, hits etc, but also there seems to be a sync problem, at least with Recount, the whole group uses Recount but we all got different values :P
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02-23-09, 03:56 PM   #7
Seerah
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Does everyone have Recount configured the exact same way?
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02-23-09, 04:00 PM   #8
Vyper
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Originally Posted by sirspikey View Post
the whole group uses Recount but we all got different values :P
There are several things that can cause this:
1.) (Most common) not everyone resets recount, or does so later than others
2.) How pets are handled... I believe recount can ignore pet damage, add it to the owners damage, or track pets separately
3.) Someone dies and releases... they can no longer "see" the combat occurring, and recount goes out of sync.

There may be others, but those are the most common off the top of my head.
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02-23-09, 10:10 PM   #9
sirspikey
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We use the same configuration and OFTENLY ppl don't ress before the fight is over and we made sure no one loots before ress

We never had this problem (not a really big though) when using sw_stats so thats why i'm wondering what's wrong. I belive sw_stats kept syncing regardless of where you were.
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02-23-09, 10:52 PM   #10
Dimpf
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Originally Posted by sirspikey View Post
We use the same configuration and OFTENLY ppl don't ress before the fight is over and we made sure no one loots before ress

We never had this problem (not a really big though) when using sw_stats so thats why i'm wondering what's wrong. I belive sw_stats kept syncing regardless of where you were.
Skada's values were different from Recount on our last Naxx run, though multiple people linked their Recount which was the exact same, or very very close.
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02-24-09, 02:09 AM   #11
Petrah
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Originally Posted by Seerah View Post
Does everyone have Recount configured the exact same way?
My boyfriend and I did on our hunters. Even used the same macros at one point and the same specs (and since we quest together, a lot of the same gear at one point). We've never once had the same numbers in recount and often times the numbers would be more than 100 + or - difference.

Edit: I just realized something, and not sure why I never thought about it before. Latency plays a huge roll in DPS. If your connection is slow, your DPS isn't going to be as great as the next person who may have a great connection to the server.
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Last edited by Petrah : 02-24-09 at 11:14 AM.
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02-24-09, 10:54 AM   #12
sirspikey
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Can i use recount and count on relative numbers all the time? So i can use it as a point of reference for my self at least?
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02-24-09, 10:57 AM   #13
sirspikey
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Originally Posted by Dimpf View Post
Skada's values were different from Recount on our last Naxx run, though multiple people linked their Recount which was the exact same, or very very close.
Don't get it, how do u set up your syncing? We never get the same numbers or even close.

The problem with skada is that it doesn't sync yet, but it is still new and under develompent as i understand it.
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02-24-09, 11:54 AM   #14
Dridzt
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The only number that makes any sense in comparing is total damage.
(assuming both you and the other person had a similar job to do and neither of you died prematurely)

DPS is mostly useless as a metric for performance.

Repeat that to yourself a couple times until it starts making sense
(beats me typing a wall of text to elaborate why dps is a bad metric)
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02-24-09, 01:37 PM   #15
Dimpf
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Originally Posted by sirspikey View Post
Don't get it, how do u set up your syncing? We never get the same numbers or even close.

The problem with skada is that it doesn't sync yet, but it is still new and under develompent as i understand it.
Syncing didn't matter, because everyone was always within range.
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02-24-09, 03:16 PM   #16
Gemini_II
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Damage meters are a constant amusement for me. I always see people posting their Damage Done counts thinking it's their DPS, etc. Too many people put way too much emphasis and faith in the Almighty DPS Meter.

Back to topic (sorry for rant)... Basically, until Blizzard gives us their own damage meter, all numbers reported will be approximate. It's a handy dandy tool but it's not law.

I prefer Violation since it's simple and fairly lightweight. Recount is heavier but has more features. Have not tried Skada, and never liked sw_stats. All personal opinions of course.
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