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10-04-09, 05:49 AM   #1
Bluspacecow
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3.3 Public Test Realm is up up up up baby !

Well guys looks like I have yet another topic to practice my secret love of writing on !

Oh wait did I say that out loud ?

*blush*

Anyways the post in proper starts below :

3.3 PUBLIC TEST REALM OPEN
THIS IS THE ONE WHERE WE GET TO KICK ARTHAS IN THE GOOLIES


Well maybe not right ?

That's assuming he even still has them (the cold makes them shrink right? )

PATCH NOTES

Following copy and pasted from :

http://forums.worldofwarcraft.com/th...26978820&sid=1

With minor edits


World of Warcraft PTR Patch 3.3.0

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patch...atchnotes.html

General

Icecrown Citadel


The Pit of Saron in the 5-player dungeon is currently available for testing.

Additional Icecrown Citadel dungeon and raid content will be made available in future test builds.

Dazed: Creatures attacking a player from behind can no longer cause players level 1-5 to be dazed, and have a reduced chance to cause players level 6-10 to be dazed.

Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.

Classes: General


Default Equipment: Starting weapons are now more uniform. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known.

Shamans start with a 1-handed weapon and a shield, as they benefit more from the shield than they would from a 2-handed weapon.

Glancing Blows: The mage, warlock, and priest classes no longer have an increased chance for their melee attacks to be glancing blows; and the damage penalty due to their glancing blows is the same as for other classes.

Health and Mana Regeneration: These regeneration rates have been increased by up to 200% for low level characters. As a player’s level increases, the regeneration rates gradually reduce, returning to normal rates at level 15.

Spell Mana Costs: These costs have been reduced for almost all lower level spell ranks. In general, if a spell decreased in cost with a higher level rank in patch 3.2.0, that spell now has the decreased cost at all ranks. In addition, spells learned before level 20 with reduced cast times and/or durations have even further reduced mana costs, proportionate to their reduction in cast time or damage.

Races: General


Racial Attribute Bonuses: These bonuses have been recalibrated to even out the amount of starting health on the various races. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total.

Death Knights


Rune of the Stoneskin Gargoyle: There is now a 1-handed version of this rune in addition to the current 2-handed rune.

Talents

Unholy

Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players.

Druids

Pets (mostly to do with the trees in boomkin? form)


Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.

Hunters


Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.

Talents

Beast Mastery


Intimidation: If the hunter’s pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet’s next swing or attack.

Pets


Avoidance: Now reduces the damage your pet takes from area-of-effect damage by 30/60/90%, but no longer applies to area-of-effect damage caused by other players.

Mages


Talents

Arcane

Arcane Empowerment: This talent now also grants 1/2/3% increased damage done by the mage’s party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.

Pets (those water guys and the funny ones that make think you've had 1 too many to drink)

Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.

Priests

Pet (that weird thing that looks like a demonic dish rag)

Avoidance (passive): Now reduces the damage your pet takes from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.

Rogues


Dual Wield: Rogues now know this ability upon logging into the game at level 1.

Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.

Vanish: For the first second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.

Warlocks

Pets

Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Summon Imp: This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.

Warriors

Victory Rush: This ability is now trainable at level 6.

Talents

Protection

Damage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.

User Interface

Quest Tracking Feature

This system is currently under development and is not fully functional.

Looking For Group System

This feature is undergoing several improvements and is not available for testing at this time.

For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/bo...;forumId=11114

Graphics

A new feature has been added to the D3D graphics engine to improve texture management (particularly for Windows XP users). This is currently enabled by default on the public test realms. For more information please visit our Test Realm forum: http://forums.worldofwarcraft.com/bo...Id=11572&sid=1

Professions

Enchanting

Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster’s target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.

Items

Glyphs

Death Knights

Glyph of Icy Touch: Instead of granting additional runic power, this glyph now causes Frost Fever to deal 20% additional damage.

Shamans

Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.

Bug Fixes

Druids

Rejuvenation: Rank 15 of this spell was providing a 15-second duration. It has been correctly reduced to 12 seconds.

Mages

Flame Strike: Some ranks of this spell had an incorrect cast time of 3 seconds. All ranks now share a 2-second cast time.
FORUMS

PTR Test Realm forum is here :

http://forums.worldofwarcraft.com/th...26978820&sid=1

PC Tech Support forum is here :

http://forums.worldofwarcraft.com/bo...Id=11110&sid=1

Mac Tech Support forum is here :

http://forums.worldofwarcraft.com/bo...Id=11111&sid=1

Lastly the UI & Macros forum is here :

http://forums.worldofwarcraft.com/bo...Id=11114&sid=1

More to come on how to install it , common problems errors , etc etc
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)

Last edited by Bluspacecow : 10-04-09 at 06:20 AM.
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10-04-09, 06:35 AM   #2
Bluspacecow
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HOW TO INSTALL THE PTR

IF YOU STILL HAVE A WORLD OF WARCRAFT PUBLIC TEST FOLDER FROM LAST TIME:

You should be able to just open the Launcher in the "World of Warcraft Public Test" folder.

This will download a program called "WoW-0.3.0.10522-enUS-ptr-patch" which will be about 1.4 GB (heh big content patch lols)

IF INSTALLING FOR THE FIRST TIME:

This is copy and pasted from last content patch we had. Names have changed a bit. Please note I don't know what all the patch file names are as mirrors aren't up yet for me to check against. Also this guide assumes you want to reinstall the PTR hence step 1.

For Mac OS X replace .exe with .app

0) If you are reinstalling drag any files starting with "WoW-0.3.0" in your "World of Warcraft Public Test" folder to a safe location EG the desktop.

1) Delete any and all "wowtest" and "World of Warcraft Public Test" folders you may have.

2) If on an OS that allows you to do so go to your Live Wow folder and right click the wow.exe program there. Select "Run as Adminstrator". Log into a toon. Then log out. This step is to make sure your registry is all up to date

3) Run the downloader file (WoW-3.0.1.8874-PTR-US-Installer-downloader.exe) . It will ask you for a location for where to put the "3.0.1.8874 US PTR Installer" folder. Please remember where you put this folder for the next step.

Skip this if you already have this downloaded from before or have downloaded it from a mirror.

4) After the downloader has completed downloading into the folder "3.0.1.8874 US PTR Installer" open that folder and run "Blizzard Updater.exe"

5) Choose any location with enough space to install the PTR client onto (15-20gb free space)

6) The installer will install the 3.01 PTR inside a folder called "World of Warcraft Public Test" folder. This folder should be installed outside your live wow folder.

7) Open that folder and open the launcher (Launch.exe or Launcher.app)

8) The launcher will download some updated tools and files in a "patch.mpq" file in the wow public test folder.

9) Run the PTR from that folder by opening the Green Test icon. If on Vista you might want to do a Right Click-> Run as administrator. The version number down the bottom of the PTR login screen should read "Version 0.01 (8874)"

10) Login and it should download the downloader for WoW-0.3.0.10522-enUS-ptr-patch.exe . This is 1.4GBish in size.

If you've already downloaded it from a mirror or had it backed up from before just quit the downloader and copy that file into your "World of Warcraft Public Test" folder (replacing the one the downloader started to download).

11) If the Launcher from the "World of Warcraft Public Test" folder isn't running then open it. This should automatically open WoW-0.3.0.10522-enUS-ptr-downloader.exe program or the Background Downloader.exe .

This will allow do a integrity check on the file you downloaded. After it's
done it will automatically run WoW-0.3.0.10522-enUS-ptr-patch.exe to patch the PTR.

12) If it's your first time installing you'll need to download a seperate updater for each build that has been pushed out to the PTR.

A build is like a mini patch. Its where the devs activate new features and, put out bug fixes and the like. You can't login without being at the latest build. Each build updater can only update the build before it.

Details of the builds are in the thread below. Your patience with this is appreciated. Always start up the PTR from the Launcher.exe inside the "World of Warcraft Public Test" folder.

Just have some patience and wait for it to update. It will repeat the process of opening the Launcher , downloading an update , applying until it is at the latest build.

As of 22 November the latest build is 10835. Pay attention to the top of the launcher window where the last 5 digits of the title is the build number. From now I will not be updating this post with the build numbers so just see my replies to this thread as to what build is the latest.

13) If reinstalling take the files you dragged to the desktop in Step 0 and put em back in the "World of Warcraft Public Test" folder. Close down any PTR patch updaters before starting tho. Then start up the Launcher.exe from the "World of Warcraft Public Test" folder

14) Wait for the Launcher to completely update to build 10835 (as of 22 November 2009 17:35 NZST) . The patching process will repeat until it is at the latest build. You can see which build the PTR is at by looking at the top of the launcher window where the title of the window is.

The last 5 digits of this will be the build number. Just wait until the PTR launcher has stopped updating. From this edit I will not be updating this particular post with the latest build number. My last post about the a new build you can assume to be the latest build

From there you should be golden.

WHAT TO DO WHEN NEW BUILDS ARE PUSHED OUT

Open the PTR from the Launcher inside the "World of Warcraft Test" folder.

Back when I was actively answering posts on the PTR I was seriously answering at least 2 posts a day when people were having problems installing with this advice. Also it's been confirmed by a Blizzard rep that's pretty much their preferred way to push out new builds.
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)

Last edited by Bluspacecow : 11-22-09 at 01:18 AM. Reason: Another re write for clarity Build 10835 is latest build.
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10-04-09, 06:51 AM   #3
Bluspacecow
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TECHNICAL PROBLEMS COMMON FIXES


Getting logged out immediately after logging into a toon

Log back in as quick as you can seems to be the fix going around the forums !

FIX FOR ERROR : WORLD OF WARCRAFT NOT FOUND PLEASE MAKE SURE IT IS PROPERLY INSTALLED


You get this error when you have registry keys missing that tell other programs where you have World of Warcraft installed.

Should be simple to fix :

Go to your World of Warcraft folder. Right click the wow.exe there. Go Run as Administrator (or similar option). Once at the login screen log in and log into a toon. Then log out and quit the live client.

Now try opening the PTR from the Launcher inside your "World of Warcraft Public Test" folder.

If that doesn't work you may need to look into other ways of updating the registry

FIX FOR THIS ERROR WHILE PATCHING :

Q u o t e:


It requires a version of "WoW.exe" older than <<PTR VERSION>>, but you already have version <<LIVE VERSION>>.


Your Registry is confusing Live with the PTR so is hence attempting to update the PTR to your Live WOW Install.

This is why PTR version numbers begin with 0 - you can't add +1 to something and get 0 after all (at least for non negative numbers)

Should be simple to fix. Go to your World of Warcraft folder. Right click the wow.exe there. Go Run as Administrator (or similar option). Once at the login screen log in and log into a toon. Then log out and quit the live client.

Now try opening the PTR from the Launcher inside your "World of Warcraft Public Test" folder.

If you get one similar to it but mentioning two PTR build versions do the same thing except also do the same thing for the wow.exe inside your "World of Warcraft Public Test" folder

FIX FOR ERROR "WRATH ENABLED ACCOUNT BUT NO WRATH DATA" DESPITE HAVING WRATH DEFINITELY INSTALLED

Usaully you get this error when you're installing the 3.01 PTR for the first time.

What it means is the file "lichking.mpq" is missing or damaged from the Data folder inside your "World of Warcraft Public Test" folder.

You should be able to just grab a copy of that file from your live installation of wow's Data folder and just copy it to the Data folder of your "World of Warcraft Public Test" folder.

Make sure you are grabbing a COPY out of World of Warcraft\Data

Don't MOVE it COPY it.

FIX FOR ERROR "APPLICATION HAS FAILED TO START , CONFIGURATION INFORMATION INCORRECT"

http://forums.worldofwarcraft.com/th...08352&sid=1#14

Credit to Lothy of Mug'thol realm :

replace "Microsoft.VC80.CRT.manifest" file in your PTR directory with one from your Live directory.

SOLUTION FOR ERROR "WORLD OF WARCRAFT COULD NOT BE FOUND PLEASE MAKE SURE THE GAME IS PROPERLY INSTALLED"

Usaully you get this error when you have registry keys missing that tell other programs where you have World of Warcraft installed.

Should be simple to fix. Go to your World of Warcraft folder. Right click the wow.exe there. Go Run as Administrator (or similar option). Once at the login screen log in and log into a toon. Then log out and quit the live client.

Now try opening the PTR from the Launcher inside your "World of Warcraft Public Test" folder.

Blue poster Fix here :

http://forums.worldofwarcraft.com/th...31236330&sid=1

More common error information / fixes here :

http://forums.wow-europe.com/thread....30834923&sid=1

Including :

"Invalid Username or Password" , "Unable to Validate Game Version ", "Unable to Connect" , "Locked characters on the PTR"

Also I made a behemoth of a thread with other common PTR Errors & fixes here :

http://community.livejournal.com/wor...t/7931728.html

My LJ post includes solutions for the following errors :

"WRATH ENABLED ACCOUNT BUT NO WRATH DATA" , "FAILURE TO APPLY PATCH" , "I'M STUCK AT HANDSHAKING HELP !" , "THE LAUNCHER DISAPPEARS AT 70%" , "THIS UPDATE REQUIRES 0.2.0.XXXX BUT YOU ALREADY HAVE AN NEWER VERSION 3.2.2 BLAH BLAH", "THE PATCHER IS WAITING FOR FILES TO CLOSE" , "WORLD OF WARCRAFT COULD NOT BE FOUND PLEASE MAKE SURE THE GAME IS PROPERLY INSTALLED" . "DOCTOR I HAVE A DUCK ON MY HEAD AND A RADISH IN MY EAR"

Erm ... except for the last one. Answer to the last one is your'e insane ba boom boom ching !

SECRET ABOUT THE MAC DOWNLOADER :

You can look inside it for a torrent file

1) Right click the downloader app
2) Go "Show Package Contents"
3) In the window that comes up open the "Contents" folder then the "Resources" folder inside it
4) Copy the file "downloader.torrent" to the desktop.
5) Take that torrent file and put it into your favourite torrent client \o/
__________________
tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)

Last edited by Bluspacecow : 11-23-09 at 09:24 PM.
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10-04-09, 07:12 AM   #4
Bluspacecow
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ADDONS WORKING OR NOT ON THE PTR

Interesting question this.

The PTR only just come out. As far as I know the diff files haven't been released yet. These are files that tell the addon authors what's changed in 3.3. Yes there's tools out there to tell them directly.

The point I'm making here is that's early days for addons on the PTR. They may work they might not work.

The best thing is to do these x things below :

1) Don't install too many. Take a few like one or two.

2) Learn the site where the author posts beta updates to . For curse that will be either Curseforge or Wowace. Wow interface will be this site.

3) Expect it to break when you install it. Make sure you turn on "Load Out of Date addons"

4) Put em in "World of Warcraft Public Test" folder -> Interface->Addons

5) If they do break make sure you provide decent feedback to the author. Include a error report if it comes up in game. You could also use a bug grabbing error like Bugsack/BugGrabber or Swatter to capture them.

If there is a ticket system submit a ticket there. If possible put down how you made the error appear. Remember nothing frustrates a developer more than a ticket submitted with "It does not work" as the sole problem. Be verbose. Be helpful. Get on the IRC channel if necessary (we're a mostly friendly bunch who hang out on irc.freenode.org #wowuidev channel)

Remember that by using addons on the PTR you're pretty much paving the way for the new versions that will come out for them to work once 3.3 goes live. If they do break make sure you give the addon authors a little helping hand a ?

>_>

<_<

Well that wasn't as brief as I wanted it to be. Awwweeee shut up Torhal
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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10-04-09, 02:28 PM   #5
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/me huggles Blu
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10-07-09, 06:33 PM   #6
Bluspacecow
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NEW BUILD OUT BUILD # 10554

WoW-0.3.0.10522-to-0.3.0.10554-enUS-ptr-downloader.app

WoW-0.3.0.10522-to-0.3.0.10554-enUS-ptr-patch.app

102 MB

Patch notes thread has been updated with :

http://forums.worldofwarcraft.com/th...26978820&sid=1

Update: 10.07.2009

The Forge of Souls in Icecrown Citadel added
A new "you're welcome" emote added: /yw
Tail sweep knockbacks no longer affect pets
AoE damage caps
Pet resilience
Taunt diminishing returns
Unique totem art for orc and troll shamans
Battlegrounds section added
Death Knights: Scourge Strike, Unholy Blight
Druids: Prowl
Hunters: Deterrence, Call Stabled Pet, Avoidance, additional pet ability and talent changes added
Paladins section added
Priests: Mind Flay
Rogues: Vanish
Warlocks: Affliction, Demonology, Destruction, Infernal/Doomguard, Shadow Bite
Enchanting: Unholy Weapon
First Aid section added
Mining section added
Quests section added
Items: death knight tier-9 set bonus
Bug Fixes: items, druids, hunters, priests, warlocks
MMO champion has a nice post where they've bolded the changes in the patch notes :

http://www.mmo-champion.com/news-2/p...-notes-update/

THOSE MAC USERS WHO WERE HAVING PROBLEMS INSTALLING THE LAST BUILD SHOULD NOW BE ABLE TO GET ON WITH THIS BUILD JUST MAKE SURE YOU INSTALL 3.01 PTR THEN THE UPDATER FOR THAT TO 3.3 THEN THIS NEW BUILD AS WELL USING THE LAUNCHER INSIDE YOUR WORLD OF WARCRAFT PUBLIC TEST FOLDER
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)

Last edited by Bluspacecow : 10-08-09 at 01:07 AM.
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10-24-09, 08:00 AM   #7
zork
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UnitFrame authors may need to adjust the following.

Blizzard changed the global names of their ToT frames.

new:
Code:
TargetFrameToT
TargetFrameToTHealthBar
TargetFrameToTManaBar

FocusFrameToT
FocusFrameToTHealthBar
FocusFrameToTManaBar
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10-24-09, 08:12 AM   #8
Bluspacecow
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Thanks zork.

Might want to put the old names for those who us who enjoy "band aiding" old abandoned addons
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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10-28-09, 02:44 AM   #9
Bluspacecow
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NEW BUILD 10712

As usual mmo champion has the major changes prettily well summarised :

http://www.mmo-champion.com/news-2/p...r-build-10712/

http://www.mmo-champion.com/news-2/p...s-1027-update/

Possibly the major highlight is changes to the new LFG / LFR system.

NOT SURE IF THIS IS ACTIVE ON THE CURRENT BUILD AS IT WASN'T WORKING FOR ME

Dungeon System

This feature has replaced the Looking For Group tool and provides all-new dungeon party creation functionality.

Players can join as individuals, as a full group, or a partial group to look for additional party members.

Groups using this tool will be able to teleport directly to the selected instance. Upon leaving the instance, players will be returned to their original location. If any party member needs to temporarily leave the instance for reagents or repairs, they will have the option to teleport back to the instance.

Players can choose the Random Dungeon option.

The Heroic Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Frost no more than once a day.

The normal Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Triumph no more than once a day.

Continuing to complete Wrath of the Lich King Heroic instances using the
Daily Random Dungeon option will award players two additional Emblems of Triumph each time.

Daily Heroic and normal dungeon quests have been removed. These quests have been replaced with weekly raid quests (see the "Quests" section for details).

Level-appropriate rewards will be offered to players who choose the Random Dungeon option for pre-Wrath of the Lich King dungeons.

Players can be placed in a group for a random dungeon no more than once every 15 minutes.

Random Dungeon rewards will be placed in each player's inventory automatically upon completion of the dungeon (final boss killed). A pop-up notification will display any rewards earned through the Dungeon System.

Instead of choosing a random dungeon, players can also choose specific dungeons appropriate for their level range. Multiple instances can be selected at one time. The feature no longer limits the choice to look for only 3 dungeon groups at one time.

Pick-Up Groups

Cross-realm instances are now available and use an improved matchmaking system to assist players in looking for additional party members. As with
Battlegrounds, the realms in each Battlegroup are connected.
As part of the matchmaking system, some of the more difficult dungeons will have a minimum gear requirement. Players also need to meet the
requirements for dungeons that require attunement, such as keys or quests.

If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon. Hovering over this icon will display the requirements which have not been met.

Only conjured items and loot dropped in a dungeon for which other party members are eligible can be traded between players from different realms.

A Vote Kick feature will be available in the event a member of a party is not performing to the expectations of the other members.

Players who leave the group prematurely are subject to a Deserter debuff preventing them from using the Dungeon System tool for 15 minutes.

If an existing group loses a member, the leader will be asked if he or she wants to continue the dungeon. Choosing to continue will automatically place the group back into the Dungeon System queue.

A Player will not be placed in a group with people on his or her Ignore list.

Players who take part in groups who have one or more members who have been matched with them randomly from within the Dungeon System will receive extra rewards, up to and including the coveted Perky Pug non-combat pet. The more random players with whom one groups, the faster the pet can be obtained.

The Need Before Greed loot system will be the unalterable default looting system for pick-up groups in the Dungeon System and has been updated.

Need Before Greed will now recognize gear appropriate for a class in three ways: the class must be able to equip the item, pure melee will be unable to roll on spell power items, and classes are limited to their dominant armor type (ex. paladins for plate). All items will still be available via Greed rolls as well as the new Disenchant option should no member be able to use the item.

Players will be able to roll on items with a required minimum level higher than a player's current level.

Looking For Raid

There is a new Looking For Raid option available to players that can be accessed via the Raid Information screen in the interface or by typing “/LFR.”

Players will be able to browse the system manually for any other players looking for a raid dungeon group.

While browsing LFR players may sort the list ascending or descending by left-clicking the following headers: Name, Level, Class, Tank Role, Healer Role, and Damage Role. The crown is the Leader Role (representing a raid group with 2 or more people). Players can left-click on this header to sort the list with groups at the top or at the bottom.

Hovering over players listed in LFR will display their name, class, level, roles and comments. Hovering over a raid/group will display the leader's name, the raid information (number of people the raid), comments, if there are any bosses dead (and which ones), and if there are any friends from your Friends list or ignored players from your Ignore list in the raid group.

The Looking For Group chat channel has returned and can be accessed in all major cities (similar to the Trade chat channel) without the use of the Dungeon system interface.

Players may only be queued or listed in one of the following systems at a time: Dungeons, LFR, Battlegrounds, or Arenas.

Ignore List: The amount of characters a person can ignore has been increased to 50. In addition, players on other realms can be placed on the Ignore list.
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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11-04-09, 12:36 AM   #10
Bluspacecow
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NEW BUILD 10747

Patch notes have been updated @

http://forums.worldofwarcraft.com/th...Id=20126978820

As usual MMO champion has the new changes highlighted :

http://www.mmo-champion.com/news-2/p...s-update-1103/

Possibly the biggest Highlights I can see are listed below :

* New Pug dog non combat pet for running random dungeons through the newe Dungeon System

http://static.mmo-champion.com/mmoc/...ctober/peg.jpg

* Meeting Stones: To use any Meeting Stone, it is only required that the character’s minimum level be 15. There is no maximum character level requirement for any Meeting Stone.

There is possibly more interesting stuff but you'll have to look up the mmo champion page yourself
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)

Last edited by Bluspacecow : 11-04-09 at 02:05 AM. Reason: Tried an img tag for the doggie picture but the doggie was too big !
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11-04-09, 12:51 AM   #11
Seerah
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I wants teh doggie!!
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12-02-09, 05:00 AM   #12
Bluspacecow
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NEW BUILD 10952

Yet another build. Nothing really new in this build, only changes from the official notes going live and a few tweaks.

It's looking better and better for a next week release - this build has the version string down the bottom left has been changed to "Version 0.3.0 (10952) (PTR - Release) Nov 30 2009"

Note the "Release" part
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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12-02-09, 06:51 AM   #13
ricks322
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Still seams a little early for a release. The pre-downloaded patches are only 656MB (as of Dec 1). I would still give it 2 weeks at best, unless there is a flurry of updater activity in the next few days.
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11-23-09, 10:34 PM   #14
Bluspacecow
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NEW BUILD 10894

http://www.mmo-champion.com/news-2/p...ard-dreamhack/

lolz at mmo champion putting the wrong build number there !

WoW-0.3.0.10835-to-0.3.0.10894-enUS-ptr-patch.app
^^ See ?

Only new thing I can see for this build is :

Druid

Eclipse: This effect will not activate again within 15 seconds of either type of Eclipse effect firing, in addition to the existing 30-second cooldown for each type of Eclipse.
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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11-23-09, 10:36 PM   #15
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Elaboration on the Druid's Eclipse change in build 10894

http://forums.worldofwarcraft.com/th...33744481&sid=1

Credit : Dubbed of MMO champion
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tuba_man on Apple test labs : "I imagine a brushed-aluminum room with a floor made of keyboards, each one plugged into a different test box somewhere. Someone is tasked with tossing a box full of cats (all wearing turtlenecks) into this room. If none of the systems catch fire within 30 minutes, testing is complete. Someone else must remove the cats. All have iPods." (http://community.livejournal.com/tec...t/2018070.html)
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WoWInterface » General Discussion » General WoW Chat » 3.3 Public Test Realm is up up up up baby !


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