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01-24-15, 12:35 PM   #21
Talyrius
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I'm guessing it's caused by making too many data requests to the server in a short time span. Using Examiner by itself probably isn't an issue, but using it in combination with other addons that are also requesting a lot of data forcefully disconnects the client.

Making numerous data requests on login is expected behavior, so that could explain why it doesn't happen there. However, requesting the same volume of data while reloading the UI isn't likely something that can be accounted for. Most users don't run as many addons as we do.

Blizzard made a lot of server side adjustments to try and reduce load during the launch of the expansion. This is probably what is to blame.
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01-27-15, 04:23 PM   #22
Tonyleila
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Never had a disco on reload so you can stripe our Masque and BugGrabber too.

Today got disconnects when tying to login after a disconnects at brackenspore and even without addons got discs about 5 times untill I logged in on an other char first...
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01-29-15, 02:30 AM   #23
10leej
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After inspecting this issue on my own (finally back on broadband!) I found examiner does not do this alone.

However if I use another add-on that does any sort of scanning or even the default event tracker causes me to disconnect. As does logging combat and chat too with examiner enabled.

I'm also downloading the game as well so that might be something too maybe, but I has doubt's about that.
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01-29-15, 07:40 AM   #24
Phanx
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Yeah, it's probably not Examiner alone, but I don't care enough to spend over 9000 hours figuring out which exact combination of other addons out of my ~200 are "too much" when I can just disable Examiner. I don't use the majority of its features anyway; all I really want are a keybind to open the inspect window, the ability to "inspect" NPCs, and an inspect window that doesn't close automatically when I change/deselect my target. When I'm done with everything else I'm working on -- Soon™ -- I'll probably just mod the default inspect UI to have these features.
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01-29-15, 10:35 AM   #25
JDoubleU00
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Originally Posted by 10leej View Post
After inspecting this issue on my own (finally back on broadband!) I found examiner does not do this alone.

However if I use another add-on that does any sort of scanning or even the default event tracker causes me to disconnect. As does logging combat and chat too with examiner enabled.

I'm also downloading the game as well so that might be something too maybe, but I has doubt's about that.
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01-30-15, 08:37 AM   #26
myrroddin
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Throwing the cat into the bag here (sorry Phanx, I love cats!) ... I found that if I wanted to use the auction house, I had to disable a huge swatch of AddOns, or at least the ones not related to inventory or auctions. I do plan on doing the half by half by half thing until I find the culprit.

What's this have to do with debugging? I first noticed it when BugSack threw an error that it oddly couldn't keep because of WoW's fatal error.
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01-31-15, 12:29 AM   #27
Phanx
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Originally Posted by myrroddin View Post
Throwing the cat into the bag here (sorry Phanx, I love cats!) ... I found that if I wanted to use the auction house, I had to disable a huge swatch of AddOns, or at least the ones not related to inventory or auctions.
You should probably start a new thread for this, as my problem has nothing to do with the auction house.
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WoWInterface » Developer Discussions » General Authoring Discussion » Debugging disconnects on /reload

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