Originally Posted by Blood Druid
Thanks Haste, the answer settling that it was required to understand
by the way are a new problem:
with vehicle, if in combat to quit from vehicle that units do not vary back, i.e. "player" remains "pet"
as it to correct?
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self.disallowVehicleSwap = true
This will stop the vehicle/player swapping. It may not be the solution you're looking for, but until what you described has been fixed (if it is indeed a bug) this may be your only option. I never took the time to check it out in-depth, because I don't even want vehicle swapping in my layout.