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07-19-14, 11:12 PM   #1
p3lim
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New API Usage

Most likely incomplete, pulled from exe strings


Code:
<widget>:CGTooltip_SetCurrencyTokenByID(currencyID)
<widget>:EquipItem(itemID)
<widget>:SetAtlas("atlasName")
<widget>:SetAtlas("atlasName"[, useAtlasSize])
<widget>:SetBlingTexture(file, [r, g, b, a])
<widget>:SetCompareItem(shoppingTooltipTwo, primaryMouseover)
<widget>:SetCooldown(start, duration)
<widget>:SetCooldownDuration(duration)
<widget>:SetCooldownUNIX(start, duration)
<widget>:SetCreatureData(creatureID)
<widget>:SetEdgeTexture(file, [r, g, b, a])
<widget>:SetFacingLeft(isFacingLeft)
<widget>:SetFromAlpha(from)
<widget>:SetFromScale(x, y)
<widget>:SetHideCountdownNumbers(doHide)
<widget>:SetMask("maskName")
<widget>:SetPanDistance(scale)
<widget>:SetQuestBlobOutsideSelectedTexture("file")
<widget>:SetSwipeColor(r, g, b, [a])
<widget>:SetSwipeTexture(file, [r, g, b, a])
<widget>:SetTargetDistance(scale)
<widget>:SetToAlpha(change)
<widget>:SetToScale(x, y)
<widget>:SetToyByItemID(ID)
<widget>:SetVoidItem(tab, slot)
<widget>:StartPan(panType, timeInSeconds[, doFade, visualKitID])

AcceptInvite(resultID)
AddFollowerToMission(missionID, followerID)
AdjustFadeTimes(fadeIn, fadeOut)
ApplyToGroup(resultID, comment, tankOK, healerOK, damageOK)
AssignFollowerToBuilding(plotInstanceID, followerID)
BNSummonFriendByIndex(friendIndex)
BreakUpLargeNumbers(schoolMask)
C_LFGList.CreateListing(lfgID, "groupName", itemLevel, "voiceChat", "comment")
C_LFGList.UpdateListing(lfgID, "groupName", itemLevel, "voiceChat", "comment")
C_Questline.GetQuestlineInfoByIndex(index)
C_TaskQuest.GetQuestDataByQuestID(id)
C_TaskQuest.GetQuestObjectiveStrByQuestID(id)
C_TaskQuest.GetQuestsForPlayerByMapID(id)
C_Timer.After(seconds, func)
CancelApplication(resultID)
CancelConstruction(plotInstanceID)
CanOpenMissionChest(missionID)
CastSpellOnFollower(followerID)
ClosestGameObjectPosition(gameObjectID)
ClosestUnitPosition(creatureID)
CopyAccountCharacterFromLive(index)
DeclineApplicant(applicantID)
DeclineInvite(resultID)
GetAccountCharacterInfo(index)
GetActivityGroupInfo(groupID)
GetActivityInfo(activityID)
GetAddOnEnableState("character", index or "name")
GetApplicantData(applicantID)
GetApplicantMemberInfo(applicantID, memberIndex)
GetApplicantMemberStats(applicantID, memberIndex)
GetApplicationInfo(resultID)
GetAtlasInfo("atlasName")
GetAvailableActivityGroups(categoryID[, filter])
GetBagSlotFlag(index, flagIndex)
GetBankBagSlotFlag(index, flagIndex)
GetBasicMissionInfo(missionID)
GetBonusStepRewardQuestID(stepIndex
GetBuffedFollowersForMission(missionID)
GetBuildingInfo(buildingID)
GetBuildingsForPlot(plotInstanceID)
GetBuildingsForSize(uiCategoryID)
GetBuildingTimeRemaining(plotInstanceID)
GetBuildingTooltip(buildingID)
GetBuildingUpgradeInfo(buildingID)
GetCollectedFilterSetting(flag)
GetContinentName(continentIndex)
GetCriteriaInfo(criteriaIndex
GetCriteriaInfoByStep(stepIndex, criteriaIndex
GetCurrentLevelDraenorTalent(level)
GetEquipmentSetIgnoreSlots("setName" [, returnTable])
GetExtendedBuffedFollowersForMission(missionID)
GetFollowerAbilities(guid|id)
GetFollowerAbilityAtIndex(followerID, index)
GetFollowerAbilityAtIndexByID(garrFollowerID, index)
GetFollowerAbilityCounterMechanic(garrAbilityID)
GetFollowerAbilityDescription(garrAbilityID)
GetFollowerAbilityIcon(garrAbilityID)
GetFollowerAbilityIsTrait(garrAbilityID)
GetFollowerAbilityLink(abilityID)
GetFollowerAbilityName(garrAbilityID)
GetFollowerClassSpec(followerID)
GetFollowerClassSpecAtlas(garrSpecID)
GetFollowerClassSpecByID(garrFollowerID)
GetFollowerClassSpecName(garrFollowerID)
GetFollowerDisplayID(followerID)
GetFollowerDisplayIDByID(garrFollowerID)
GetFollowerInfo(guid|id)
GetFollowerItemLevelAverage(followerID)
GetFollowerItems(followerID)
GetFollowerLevel(followerID)
GetFollowerLevelXP(followerID)
GetFollowerLink(followerID)
GetFollowerLinkByID(garrFollowerID)
GetFollowerMissionCompleteInfo(followerID)
GetFollowerModelItems(followerID)
GetFollowerName(missionID, followerID)
GetFollowerNameByID(garrFollowerID)
GetFollowerPortraitIconIDByID(garrFollowerID)
GetFollowerQuality(followerID)
GetFollowerSourceText(garrFollowerID)
GetFollowerStatus(followerID)
GetFollowerTraitAtIndex(followerID, index)
GetFollowerTraitAtIndexByID(garrFollowerID, index)
GetFollowerXP(followerID)
GetFollowersTraitsForMission(missionID)
GetGuildChallengeInfo(index)
GetGuildRosterLastOnline(index)
GetInspectArenaData(armor, attackerLevel)
GetIsFavorite(index)
GetIsFavorite(itemID)
GetLandingPageShipmentInfo(buildingID)
GetLFDRoleLockInfo(dungeonID, roleID)
GetLFGInviteRoleRestrictions(role)
GetLooseMacroIcons([table])
GetLooseMacroItemIcons([table])
GetMapSubzones(mapID)
GetMissionChance(missionID)
GetMissionCompleteEncounters(missionID)
GetMissionInfo(missionID)
GetMissionLink(missionID)
GetMissionMaxFollowers(garrMissionID)
GetMissionName(garrMissionID)
GetMissionRewardInfo(garrMissionID)
GetMissionTimes(missionID)
GetMissionUncounteredMechanicsForEncounter(missionID)
GetOwnedBuildingInfo(plotInstanceID)
GetOwnedBuildingInfoAbbrev(plotInstanceID)
GetPartyBuffs(missionID)
GetPartyMissionInfo(missionID)
GetPendingShipmentInfo(index)
GetPetActionCooldown(index)
GetPetInfoByID(petGUID)
GetPlotsForBuilding(buildingID)
GetPossibleFollowersForBuilding(plotInstanceID)
GetProgressBarPercent(questID)
GetQuestFactionGroup(questID
GetQuestLogTaskInfo(index)
GetQuestObjectiveInfo(questID, index)
GetQuestPOIBlobCount(questID)
GetQuestPOIs([table])
GetQuestTag(questID)
GetQuestWatchInfo(index)
GetRealmInfo(category, index)
GetRecruitAbilities(index)
GetRecruiterAbilityList(traits)
GetSearchResultEncounterInfo(resultID)
GetSearchResultFriends(resultID)
GetSearchResultMemberCounts(resultID)
GetSearchResultMemberInfo(resultID, memberIdx)
GetSearchResultInfo(resultID)
GetSetBonusesForSpecializationByItemID(specID, itemID)
GetShipmentReagentInfo(reagentIndex)
GetShipmentReagentItemLink(reagentIndex)
GetSpecializationInfoByID(specID[, sex])
GetSpellsForCharacterUpgradeTier(tierIndex)
GetTabForPlot(plotInstanceID)
GetTalentInfoByID(talentID, groupIndex [, isInspect, inspectUnit])
GetTalentInfoBySpecialization(specIndex, tier, column)
GetTaskInfo(questID)
GetTaskPOIs([table])
GetTasksTable([table])
GetToyFromIndex(itemIndex)
GetToyInfo(itemID)
GetToyLink(itemID)
GetVoidStorageSlotPageIndex(slot)
GetWorldLocFromMapPos(x, y)
HasAction(slot)
HaveQuestData(questID
InviteApplicant(applicantID)
IsBagSlotFlagEnabledOnOtherBags(index, flagIndex)
IsBagSlotFlagEnabledOnOtherBankBags(index, flagIndex)
IsBreadcrumbQuest(questID)
IsFollowerCollected(garrFollowerID)
IsFollowerUnique(dbID)
IsLegacyDifficulty(difficultyID)
IsMapGarrisonMap(mapAreaID)
IsQuestComplete(questID
IsQuestHardWatched(index)
IsQuestSequenced(questID
IsQuestTask(questID)
IsSourceTypeFiltered(sourceIndex)
IsStoryQuest(questID)
IsUnitOnQuestByQuestID(questID, "unit")
JoinSkirmish(id, joinAsGroup)
MarkMissionComplete(missionID)
MissionBonusRoll(missionID)
MonumentChangeAppearanceToTrophyID(trophyID)
MonumentSaveSelection(trophyID)
PickupToyBoxItem(itemID)
PlaceBuilding(plotInstanceID, buildingID)
PlayerHasToy(itemID)
QuestHasPOIInfo(questID)
QuestPOIGetSecondaryLocations(questID, [table])
ReagentBankButtonIDToInvSlotID(buttonID)
RecruitFollower(dbID)
RecruitFollower(followerIndex)
RecruitFollower(followerIndex) where 0 <= followerIndex < %d
RemoveApplicant(applicantID)
RemoveFollowerFromMission(missionID, followerID)
ReportApplicant(applicantID, complaintType[, applicantMember])
ReportSearchResult(resultID, complaintType)
ResetView(viewModeIndex)
Script_GetSpecializationReadinessSpell(specIndex[, isInspect[, isPet]])
Search(categoryID, "query"[, filter[, preferredFilters]]
SearchForFollower(guid|id, searchString)
SetAnimOffset(offset)
SetApplicantMemberRole(applicantID, memberIdx, "ROLE")
SetBackpackAutosortDisabled(disable)
SetBagSlotFlag(index, flagIndex, checked)
SetBankAutosortDisabled(disable)
SetBankBagSlotFlag(index, flagIndex, checked)
SetBuildingActive(plotInstanceID)
SetCollectedFilterSetting(flag, value)
SetCurrentGraphicsSetting(setting{0=normal, 1=raid/BG})
SetFilterCollected(true|false)
SetFilterSourceType(sourceIndex, value)
SetFilterString(string)
SetFilterUncollected(true|false)
SetFollowerFavorite(followerID, true/false)
SetFollowerInactive(followerID, true/false)
SetHeightFactor(factor)
SetInsertItemsLeftToRight(disable)
SetIsFavorite(index, value)
SetIsFavorite(itemID, value)
SetJumpInfo(length, height)
SetLegacyRaidDifficultyID(difficultyID[, force])
SetMapZoom(continentIndex [,zoneIndex]) .. requested continent out of bounds
SetRecruitmentPreferences(mechanicTypeID, traitID)
SetSortBagsRightToLeft(disable)
SetSpellVisualKit(kitID)
SetUsingPartyGarrison(enabled)
SortRealms("type")
SpellIsAlwaysShown(spellID)
StartMission(missionID)
SwapBuildings(plotInstanceID1, plotInstanceID2)
UndeleteCharacter(guid)
UnitBonusArmor("unit")
UnitDistanceSquared("unit")
UnitPosition("unit")
UpgradeBuilding(plotInstanceID)
UseToy(itemID)
UseToyByName(toyName)

strcmputf8i(string1, string2)

hasLoot, canLoot = CanLootUnit(unitGUID)
value = GetDefaultVideoQualityOption("cvar", [, qualityLevel] [, defaultValue] [, isRaid])
tank, healer, dps = GetLFDRoleRestrictions(dungeonID)
unlocked, alert = GetLFGInviteRoleAvailability(role)

Last edited by p3lim : 09-19-14 at 12:51 AM. Reason: Updated for build 18898
 
07-20-14, 10:01 AM   #2
Ketho
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It's very useful that you share the information from Wowpedia here, and even info from the exe strings
This makes me think it's amazing that Blizzard still actively develops this game and user interface after almost 10 years

Keep up the good work p3lim =)
 
08-04-14, 11:43 PM   #3
p3lim
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Changes from 18566 to 18663

Code:
<cooldown>:SetSwipeColor(r, g, b, [a])
GetBuffedFollowersForMission(missionID)
GetFollowerStatus(followerID)
GetFollowersTraitsForMission(missionID)
GetGuildChallengeInfo(index)
GetMissionUncounteredMechanicsForEncounter(missionID)
GetPartyMissionInfo(missionID)
SetCurrentGraphicsSetting(setting{0=normal, 1=raid/BG})
strcmputf8i(string1, string2)

StopSound(soundHandleID, [optional: fadeout time in ms])

GetExtendedBuffedFollowersForMission(missionID)
GetLandingPageShipmentInfo(index)
StopSound(soundHandleID)
UnitGetGuildLevel("unit")
UnitGetGuildXP("unit")

Last edited by p3lim : 08-04-14 at 11:48 PM.
 
08-07-14, 03:20 AM   #4
p3lim
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Changes in 18689:

Code:
GetFollowerName(missionID, followerID)
UnitDistanceSquared("unit")
UnitPosition("unit")

hasLoot, canLoot = CanLootUnit(unitGUID)
 
08-07-14, 04:01 AM   #5
Cybeloras
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Unfortunately, UnitDistanceSquared only works on group members (party and raid). It does exactly what you would expect - returns the square of the distance to the unit in yards. Its second return is false if the unit cannot be checked.

UnitPosition has the same restrictions. It returns exact x, y, z, mapID coordinates for any group members (and yourself). For example, right now in Ashran I'm getting (4000.6, -4066.8, 1047687, 1191) as the return values.

These do have quite the interesting implications, even if they don't work on hostiles, pets, or ungrouped players.
 
08-07-14, 07:08 AM   #6
Phanx
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Originally Posted by Cybeloras View Post
Unfortunately, UnitDistanceSquared only works on group members (party and raid).
I'd be pretty surprised if it were any other way, as Blizzard has made it abundantly clear over the years that they don't want addons having access to the locations of mobs or enemy players. With an accurate distance, you could easily triangulate the position.
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08-07-14, 09:25 AM   #7
TOM_RUS
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z value returned by UnitPosition is bugged sometimes. I made a few steps around in horde garrison and value changed from 7000 to 13000.

There's what's going on internally: http://paste2.org/8jBAmI65



Last edited by TOM_RUS : 08-07-14 at 09:46 AM.
 
08-07-14, 10:19 AM   #8
SDPhantom
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Originally Posted by Cybeloras View Post
Unfortunately, UnitDistanceSquared only works on group members (party and raid) ... UnitPosition has the same restrictions.
Same restrictions as GetPlayerMapPosition() and real coordinates could've already been calculated with GetCurrentMapZone(). The only difference is we have access to the Z coordinate now.





Originally Posted by TOM_RUS View Post
z value returned by UnitPosition is bugged sometimes. I made a few steps around in horde garrison and value changed from 7000 to 13000.

There's what's going on internally: http://paste2.org/8jBAmI65
Code:
y = (float)(signed int)sub_48AA75(pos2.Y * 10.0) * 0.1;
_z = 7 * ((signed int)ffloor(pos2.X) ^ ((signed int)ffloor(y) + 3));
pos2.Z = (float)(_z & 0xFFFFF);
Looks like the Z coordinate is still being worked on and they're throwing out a garbage value for now.
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08-07-14, 10:23 AM   #9
Resike
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Originally Posted by SDPhantom View Post
Same restrictions as GetPlayerMapPosition() and real coordinates could've already been calculated with GetCurrentMapZone(). The only difference is we have access to the Z coordinate now.






Looks like the Z coordinate is still being worked on and they're throwing out a garbage value for now.
I have a feeling that Z coordinate is soo gonna get disabled for addons.

Anyway how did you get that C code?

Last edited by Resike : 08-07-14 at 10:30 AM.
 
08-07-14, 10:32 AM   #10
SDPhantom
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It was linked to in the post I quoted. It looks like they ran it through a decompiler.
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08-07-14, 10:43 AM   #11
TOM_RUS
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Originally Posted by SDPhantom View Post
It was linked to in the post I quoted. It looks like they ran it through a decompiler.
Yep, Hex-Rays. I was wondering why z value was wrong and decided to check that out.

Last edited by TOM_RUS : 08-07-14 at 10:47 AM.
 
08-12-14, 03:04 PM   #12
p3lim
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Changes from 18689 to 18716:

Code:
GetBankBagSlotFlag(index, flagIndex)
IsBagSlotFlagEnabledOnOtherBankBags(index, flagIndex)
SetBankBagSlotFlag(index, flagIndex, checked)
GetBankBagSlotAutosortDisabled(index)
SetBankBagSlotAutosortDisabled(index, disable)
 
08-18-14, 06:59 PM   #13
p3lim
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Changes from 18716 to 18738:

Code:
GetSearchResultMemberCounts(resultID)
IsUnitOnQuestByQuestID(questID, "unit")
ReportApplicant(applicantID, complaintType[, applicantMember])
ReportSearchResult(resultID, complaintType)
 
09-03-14, 03:20 AM   #14
p3lim
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Changes from 18738 to 18816:

Code:
ClosestGameObjectPosition(gameObjectID)
ClosestUnitPosition(creatureID)
GetBuildingTooltip(buildingID)
GetEquipmentSetIgnoreSlots("setName" [, returnTable])
GetQuestPOIBlobCount(questID)
GetSearchResultMemberInfo(resultID, memberIdx)
GetToyFromIndex(itemIndex)
IsFollowerCollected(garrFollowerID)
IsMapGarrisonMap(mapAreaID)
UseToyByName(toyName)

GetBuildingSpecInfo(specID)
Script_GetToyFromIndex(itemIndex)
SetBuildingSpecialization(plotInstanceID, specID)

Last edited by p3lim : 09-10-14 at 09:58 AM.
 
09-03-14, 04:56 AM   #15
icyblade
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In 18816:
It seems that GetItemQualityColor(itemId) will return 1,1,1,ffffffff for everything
For example:
Code:
print(GetItemQualityColor(56104))
print(GetItemQualityColor(115744))
will return
Code:
1,1,1,ffffffff
1,1,1,ffffffff
So it's a bug or a new feature?
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09-03-14, 05:03 AM   #16
Phanx
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GetAddOnInfo is removed? How are we supposed to get information about addons? o_O
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09-03-14, 05:08 AM   #17
Stanzilla
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Originally Posted by Phanx View Post
GetAddOnInfo is removed? How are we supposed to get information about addons? o_O
no, it just takes the index now instead of index and name.
 
09-03-14, 05:15 AM   #18
Phanx
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Ah, okay, the color highlighting did not make that clear. That still seems like a bad change, though. Now if we want to check for the presence of an addon we have to loop over all addons to find it, instead of being able to query it by name...
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09-03-14, 05:26 AM   #19
p3lim
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This is usage documentation that is in the game (error reporting telling you how to use the api properly).

For removed/added api, see my other thread.
 
09-06-14, 05:45 AM   #20
Lombra
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Originally Posted by icyblade View Post
In 18816:
It seems that GetItemQualityColor(itemId) will return 1,1,1,ffffffff for everything
For example:
Code:
print(GetItemQualityColor(56104))
print(GetItemQualityColor(115744))
will return
Code:
1,1,1,ffffffff
1,1,1,ffffffff
So it's a bug or a new feature?
I'm pretty sure that was always meant to be used with a quality index rather than item ID. That's how I've always used it, anyway.
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WoWInterface » Site Forums » Archived Beta Forums » WoD Beta archived threads » New API Usage

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