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03-03-06, 02:45 PM   #1
Cairenn
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Patch 1.10 Public **Test** Realms Now Available!

Update!

Patch 1.10 Public Test Realms Now Available! - Ordinn on 3/3/06

The public test realms are now live! Players can now try out all the changes and additions coming in content patch 1.10. The highlights of this patch include Priest class improvements, new dungeon armor sets, weather effects, and a host of other exciting features. View the 1.10 test realm patch notes here to learn more.

Players can participate in the test realms by creating a character, using a pre-made level 60 character, or copying their characters from existing realms to the test realms. To copy a pre-made character, visit our Test Realm Character Copy page. Character transfers to the test realm are available from 3:00 AM to 3:00 PM PST Monday through Friday. The test realm game client, which can be downloaded at the same page, is available for both PC and Mac.

Please be aware that the test realms are designed to allow us to test major content patches before they go public. Therefore, some changes may be introduced to the public test realms during the testing phase, before a patch goes live, and some changes may be introduced to the patch after the test realms have closed. To read more about the test realms, please review the Test Realm FAQ. We truly appreciate our players taking the time to help us test the latest changes to the game; thank you all!


Patch 1.10 Public Test Realms - Ordinn on 3/3/06

Want to be one of the few players to experience World of Warcraft's upcoming expansion pack before it goes live? Help us test content patch 1.10 on the designated "contest" test realms, and you could win a spot in the World of Warcraft: The Burning Crusade beta test! At 12:01 AM PST on Tuesday, March 7, we will activate a special set of patch 1.10 test realms featuring three separate contests. If you're in the mood for some competition, click here to learn about the contest details and instructions on how to enter.

PLEASE NOTE: If you'd like to get an even earlier look at the changes coming in patch 1.10, a non-contest public test realm will be available prior to the release of the contest realms! Click here to view the test realm patch notes, and check back regularly for the PTR launch announcement. - Ordinn on 3/3/06

Of immediate interest to the modding community:

User Interface

In addition to the API changes already outlined in the 1.10 Patch Changes thread here, we can look forward to:
* The Reputation UI has gotten a significant overhaul:
o You can now click on a faction in the reputation pane to get additional details/options.
o You can display one of your reputations on your main display where your experience bar currently displays. If you are not level 60 it displays two thin bars - experience and reputation.
o You can mark any of your factions as "Inactive". These factions will be moved to the bottom of your reputation pane in a callout that is closed by default.
* Your experience bar will no longer display when you are level 60. The primary benefit of this relates to the improvements to the Reputation systems.
* Shift-R will now reply to the last person that you sent a tell to rather than the last person who sent a tell to you.
* Purchasing Bank Slots now has a confirmation dialogue to prevent accidental purchase.
* All Set bonuses for a set now display even if you do not have all the required items for that set. The set bonuses that you do not have yet display in gray and also show in parenthesis the number of pieces of the set required for that bonus.
* You can now mouseover items in your mailbox and get item mouseover information without opening the mail.
* The raid option to "Show Castable Buffs" should now work correctly.
* If a /who search brings up few enough names that those names are displayed to the chat interface, those names will be right clickable for invite/whisper purposes.
* Fixed a bug that would prevent health and mana display in group or raid from updating properly.
* Fixed problem where character specific macros could be overwritten by account-wide macros.
* You are no longer able to modify the Blizzard XML and Lua files.
* Addons and macros may not call or hook functions that initiate movement.
* SpellStopCasting() requires input to work, like spell casting does.
* Toggling autocast for pet actions requires input to work, like commanding your pet does.
News of particular interest to Mac users:
* Fixed a bug which could cause the sky to be improperly rendered when the UI overlay was shut off in full screen.
* Improved the Mac sound engine to handle "multiple simultaneous buff" events without excessive audible distortion, such as the Warchief's Blessing in Orgrimmar.
* Fixed a bug which could cause doodads in the Dwarven District to be incorrectly fogged.
* Fixed a bug which could cause terrain to be improperly rendered if "Enable All Shader Effects" was on but "Terrain Highlights" was off.
* Fixed a bug which would sometimes cause a selection circle under a character to be drawn as a double image.
* Improved smoothness of mouse input for camera turns ("mouselook").
Plus
Weather!
New High-Level Armor Sets!
Quest Experience to Gold Conversion at Level 60
New Final Destination Flight Paths!
And much more.

Last edited by Cairenn : 08-01-08 at 03:18 AM.
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03-06-06, 06:25 PM   #2
Ratheri
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Originally Posted by Cairenn
* Toggling autocast for pet actions requires input to work, like commanding your pet does.
Looks like Smart pet is officially dead now
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