in several layouts for ouf (which where based on ouf_lyn) this line
Code:
local color = GetDifficultyColor(lvl)
creates an error when selecting any target.
killing this line from lua kills error too, but creates some problems with colors of cast bar. what can u advise?
in several layouts for ouf (which where based on ouf_lyn) this line
Code:
local color = GetDifficultyColor(lvl)
creates an error when selecting any target.
killing this line from lua kills error too, but creates some problems with colors of cast bar. what can u advise?
The function was replaced with 'GetQuestDifficultyColor'