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01-15-10, 09:08 PM   #1
marioinfinity
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Posts: 73
WIM + Nui?

So, never really cared to ask bout this, just kinda put up with it. But was curious if anyone else notices this little error window with wim. Happens EVERY time you min/close a wim window. Its just kinda annoying; checked out some threads with wim on google and found other addons messing with it but nothing i can figure out with nui..

I mean i figure it's something with how the window closes, or the animation to it; or something, but don't really know if theirs anyway to make it stop all the bloody time lol

anyway, this is the error it gives... i know i seem to post a lot so hopefully someone can gimme some advice on this; be great.. =)

Message: Interface\AddOns\WIM\Sources\WindowHandler.lua:563: attempt to perform arithmetic on a nil value
Time: 01/15/10 20:03:15
Count: 31
Stack: Interface\AddOns\WIM\Sources\WindowHandler.lua:563: in function <Interface\AddOns\WIM\Sources\WindowHandler.lua:543>

Locals: self = WIM3_msgFrame1 {
lastDate = "01/15/2010"
class = "Death Knight"
isNew = false
classColor = "c41f3b"
msgSent = false
level = 80
SendWho = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:863
w2w = <table> {
}
fadedIn = true
animation = <table> {
}
Pop = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:906
isWimWindow = true
age = 227117.006
Hide_Normal = <function> defined =[C]:-1
isOnHyperLink = false
WhoCallback = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:851
isHistory = true
Hide = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:1019
SafeGetTop = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:1067
ResetAnimation = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:1047
AddMessageRaw = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:798
UpdateCharDetails = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:847
SafeGetRight = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:1064
UpdateIcon = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:813
hasMoved = true
delayFade = false
customSize = false
delayFadeElapsed = 0
SetScale_Orig = <function> defined =[C]:-1
GetRuleSet = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:896
isMoving = false
race = "Gnome"
lastActivity = 227743.677
isParent = true
fadeElapsed = 0
AddEventMessage = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:802
msgWaiting = false
unreadCount = 0
initialized = true
SetScale = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:694
UpdateProps = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:971
AddMessage = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:791
helperFrame = WIM_WindowHelperFrame {
}
SafeGetLeft = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:1061
guild = "Ghost Raiders"
widgets = <table> {
}
SafeGetBottom = <function> defined @Interface\AddOns\WIM\Sources\WindowHandler.lua:1070
online = false
theUser = "Zalgasha"
fadeInfo = <table> {
}
0 = <userdata>
type = "whisper"
location = "Dalaran"
}
elapsed = 0.06700000166893
animate = <table> {
initTop = 566.63237681043
initLeft = 184.17937957973
time = 0.5
elapsed = 0.46700002253056
mode = "HIDE"
scaleLimit = 0.001
to = WIM3MinimapButton {
}
}
prct = 0.93400004506111
scale = 0.065999954938889
to = WIM3MinimapButton {
0 = <userdata>
OnLeave = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:258
SetText = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:216
cached_SetParent = <function> defined =[C]:-1
OnMouseUp = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:252
OnMouseDown = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:249
OnClick = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:228
OnDragStop = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:268
text = <unnamed> {
}
SetParent = <function> defined @Interface\AddOns\nUI\Plugins\nUI_ButtonBag.lua:684
flash = WIM3MinimapButtonFlash {
}
UpdatePosition = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:290
backGround = <unnamed> {
}
OnEnter = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:255
icon = <unnamed> {
}
OnUpdate = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:276
Load = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:137
OnDragStart = <function> defined @Interface\AddOns\WIM\Modules\MinimapIcon.lua:261
}
es = 0.065999954
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01-16-10, 01:31 AM   #2
Xrystal
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Turn off the animation of windows from the WIM options. It's a known problem that it is trying to animate onto the minimap but WIMs button is in the button bag and thus can't see where it should go.
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01-16-10, 03:32 PM   #3
Marthisdil
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Originally Posted by Xrystal View Post
Turn off the animation of windows from the WIM options. It's a known problem that it is trying to animate onto the minimap but WIMs button is in the button bag and thus can't see where it should go.
yer so smart! <3
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01-17-10, 05:13 PM   #4
Shadowfeonix
An Aku'mai Servant
 
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Posts: 32
If you open the minimap button bag before minimizing it won't throw that error and it makes a cool animation. It's just that before the bag is open, the game does not know where its at because it hasn't been referenced till that point thus the nil value.
 
 

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