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11-09-09, 01:28 AM   #1
Imakefood
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Exclamation I dunno what I did! OMG!

Ok, I'm not sure how it got this way. I'm wondering if this could have happened while I was editting nUI's LUA code somewhere (I don't recall going anywhere near that though) or if it happened somwhere else...and if it's somewhere else, can anyone tell me where to look to fix this? Infact, I never set out to mess with anything vehicle-related. I'm soooooo confused.

My 'Leave Vehicle' button is literally as big as my screen...

Thanks
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Last edited by Imakefood : 11-09-09 at 01:31 AM.
 
11-09-09, 05:35 AM   #2
spiel2001
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THe leave vehicle button is tied to the pet/stance/shapeshift bar (nUI_SpecialBars) -- The height and width of the buttons in that frame are defined by the following...

Code:
        local btn_hSize = options.btn_size * scale * nUI.hScale;
        local btn_vSize = options.btn_size * scale * nUI.vScale;
Any chance you changed anything related to the special bar or it's child bars (pet / stance / shapeshift / possess) ?
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11-09-09, 06:06 AM   #3
Imakefood
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In this path,
World of Warcraft>Interface>Addons>nUI>Layouts>Default>nUI_Layout_Default_Dashboard?

Mine has this

Code:
-- pet bar, stance bar, shapeshift bar, aura bar, possession bar

nUI_DefaultConfig.SpecialBars =
{
	enabled = true;
	
	anchor =
	{
		anchor_pt   = "BOTTOM",
		relative_to = "nUI_Dashboard",
		relative_pt = "CENTER",
		xOfs        = 0,
		yOfs        = 183,
	},
	options =
	{
		enabled   = true,
		strata    = nil,
		level     = 2,
		btn_size  = 36,
		block_gap = 10,
		btn_gap   = 1,
		inset     = 3,
		
		border =
		{
			backdrop =
			{
				bgFile   = "Interface\\AddOns\\nUI\\Layouts\\Default\\Art\\nUI_BevelboxBg.blp", 
				edgeFile = "Interface\\AddOns\\nUI\\Layouts\\Default\\Art\\nUI_BevelboxBorder.blp", 
				tile     = true, 
				tileSize = 1, 
				edgeSize = 12, 
				insets   = {left = 0, right = 0, top = 0, bottom = 0},
			},
			border_color = { r = 1, g = 1, b = 1, a = 1 },
			backdrop_color = { r = 0, g = 0, b = 0, a = 0.35 },
		}
	},
};
I don't remember messing with that
 
11-09-09, 07:25 AM   #4
Xrystal
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Well that section is the same as mine and I never changed that file so that isn't what is causing it.

How about, backing up your current version of nUI and redownloading a fresh unedited copy and see if that fixes the problem.
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11-09-09, 09:27 AM   #5
spiel2001
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Have you changed the nUI scale?

It would help a lot if you could remember which files you changed from the normal distribution. Then I would have a better idea what may be the root cause.

Also, the left edge of the main menu vehicle exit button (that's the button that you're seeing take up the whole screen) is anchored to the right edge of the special action bar. If another mod is anchoring it to something else and you've moved the special action bar, that could cause that kind of problem. Have you changed the location of the special bars?
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11-09-09, 06:36 PM   #6
Imakefood
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Mmmm, this seems to be all I've done to it

World of Warcraft>Interface>Addons>nUI>Layouts>Default>nUI_Layout_Default_Console

Code:
Latency =
 {
  anchor =
  {
   anchor_pt   = "TOPRIGHT",
   relative_to = "nUI_MicroMenu",
   relative_pt = "TOPLEFT",
   xOfs        = -5,
   yOfs        = 2,
  },
  
  options =
  {
   enabled  = true,
   strata   = nil,
   level    = 4,
   width    = 0,
   height   = 0,
Code:
Latency =
 {
  anchor =
  {
   anchor_pt   = "TOPRIGHT",
   relative_to = "nUI_MicroMenu",
   relative_pt = "TOPLEFT",
   xOfs        = -5,
   yOfs        = 2,
  },
  
  options =
  {
   enabled  = true,
   strata   = nil,
   level    = 4,
   width    = 0,
   height   = 0,
World of Warcraft>Interface>Addons>nUI>Layouts>Default>nUI_Layout_Default_Dashboard

Code:
nUI_DefaultConfig.BagBar =
{
 btn_size = 40,
 gap      = 2,
 anchor   = "BOTTOMRIGHT",
 xOfs     = 1260,
 yOfs     = 150,
Code:
 ["nUI_ActionBar"] =
 {
  btn_size = 53.5,
  gap      = 2,
  anchor   = "BOTTOM",
  xOfs     = 0,
  yOfs     = 123,
  rows     = 1,
  cols     = 7,
  page     = 1,
  nuibind  = "nUI_ACTIONBAR",
  binding  = "ACTIONBUTTON",
  label    = nUI_L["nUI_ActionBar"]
 
11-10-09, 07:41 AM   #7
spiel2001
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Ummm.... yeah. /scratches head

If those are the only changes you've made, I would suggest you do a clean install and verify the dismount button is fixed. Then try making each one of your changes one at a time and after each one, recheck to make sure the button didn't break again. If it did, then you'll know which change broke it and we can look at why.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
11-10-09, 08:07 AM   #8
Imakefood
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Yeah...looks like that'll be my best bet. I'll get right on it as soon as i can grab more than a few minutes lol

Last edited by Imakefood : 11-10-09 at 10:04 AM.
 
12-22-10, 05:10 PM   #9
fakkeh
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solved?

I also had this problem, and after replacing my 'nUI_Layout_Default_Dashboard' with the original file, the problem went away.

I'm pretty sure this happened because I edited my pet bar so it was the same size as a normal action bar so I could merge them into one.

I know I fiddled around in 'nUI_Layout_Default_Dashboard' and tried to remove a few buttons from the pet bar to make it fit better, gunna have a look now and see what I messed up .

I fiddled in this section:

-- pet bar, stance bar, shapeshift bar, aura bar, possession bar

nUI_DefaultConfig.SpecialBars =
 
 

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