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08-13-10, 10:04 AM   #1
Blanckaert
A Flamescale Wyrmkin
Join Date: May 2010
Posts: 121
Range showing 10 when on Hunter...

Okay I'm sorry if this was said before.... BUT..

When on my hunter, I click ANY mob, it says range 10 .. once pet engages the target, range number change, OR if I make the pet 'stay' and I move to a different spot, and click a target the range shows up properly, but once I have pet move 'follow' range goes to 10 again....

Is this a nui error, or something else? (yes diables ALL addons but nui) - seems it get confused with the distance to pet, instead of target.

Also... if I 'resize' from fullscreen to windows (recduced) size I get multiple:
nUI Warning..anchoring nUI_HUDUnit_(etc) to nui)hudlayout --anchor point has <nil? value. ((sorry cant copy and paste the chat window for some reason))

using nui 5.0-6.29 (Plus)
 
08-13-10, 11:15 AM   #2
spiel2001
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Have you edited any of nUI's layout files?
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What people don't get is that I am, ultimately, an artist at heart.
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Official nUI Web Site: http://www.nUIaddon.com
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08-13-10, 11:39 AM   #3
Blanckaert
A Flamescale Wyrmkin
Join Date: May 2010
Posts: 121
nope.... it just started happening (when I got my pet..) Just start playing a hunter....

on my warrior, lock or rogue it works right...

the (nil) value happens on any toon...
 
08-13-10, 12:56 PM   #4
spiel2001
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Hmmm... I have a level 80 lock and a level 80 hunter both, can't recall seeing that with either one. I'll look into it.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
08-14-10, 12:41 PM   #5
Blanckaert
A Flamescale Wyrmkin
Join Date: May 2010
Posts: 121
Adding to this one... (not the range 10 thing but...)

Why does this happen?

nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Player to nUI_HUDLayout_NOBarsFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Focus to nUI_HUDLayout_NOBarsFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Target to nUI_HUDLayout_NOBarsFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_NoBars_Casting to nUI_HUDLayout_NOBars -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Focus to nUI_HUDLayout_PlayerTargerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Player to nUI_HUDLayout_PlayerTargerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Target to nUI_HUDLayout_PlayerTargerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Castbar to nUI_HUDLayout_PlayerTarger -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_FocusTarget to nUI_HUDLayout_PlayerTargerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Pet to nUI_HUDLayout_PlayerTargerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_PlayerTarget_Tot to nUI_HUDLayout_PlayerTargerFader -- anchor point has a <nil>value.

nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_FocusTarget to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Target to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Player to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Focus to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Pet to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_Castbar to nUI_HUDLayout_HealthPower -- anchor point has a <nil>value.
nUI: Warning.. anchoring nUI_HUDUnit_HealthPower_ToT to nUI_HUDLayout_HealthPowerFader -- anchor point has a <nil>value.


This happened when I came back to my computer, after a few mins (computer auto lock) and the screen size didnt change... I have been getting this on a regular basis... then my buttons (pet row) dont work, till I do a /rl ....
 
08-14-10, 03:34 PM   #6
spiel2001
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I honestly have no idea why that would be happening. Is your HUD working correctly?

I would suggest maybe deleting the [ Interface > AddOns > nUI ] folder and then reinstall a fresh copy of the addon. It almost looks like parts of the addon are missing, or there's a version conflict.
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What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-24-10, 12:50 PM   #7
Evelarada
A Defias Bandit
Join Date: Feb 2010
Posts: 2
Unhappy

I am also having this problem, tried all the above mentioned steps and didnt fix it. then i redid my talent points and noticed that it started working. so i did talent points one by one and the range problem starts as soon as i put a point in hawkeye for the increased weapon range.. hope this helps track it down.
 
09-25-10, 12:33 PM   #8
ShadowProwler420
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I'm pretty sure having the point in Hawkeye is not a contributing factor to this issue, as I'm going the Beast Mastery route (currently sitting at 11/0/0) and am *still* having this problem.
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Last edited by ShadowProwler420 : 09-25-10 at 12:45 PM.
 
 

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