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06-29-12, 05:04 PM | #1 |
beta
initial opening sceen shot after addons were enabled today. this is just nui loaded. the errors were coming real fast, almost 700 by the time i exited, nui 5.07.21
Last edited by Gristadar : 06-29-12 at 05:09 PM. |
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06-30-12, 01:37 AM | #2 |
Yep thats one of the functions that Blizzard changed the name of if I remember rightly.
if you can get a hold of the error list and post it here I'll make a list and see if I can work out a way to get rid of them in the easiest way possible.
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06-30-12, 01:43 AM | #3 |
I get a few that get thrown a few times. Might have missed one.
Message: Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: CreateFrame(): Couldn't find inherited node "ShapeshiftButtonTemplate" Time: 06/30/12 09:39:06 Count: 1 Stack: [C]: in function `CreateFrame' Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: in main chunk Locals: (*temporary) = "CheckButton" (*temporary) = "$parent_Button1" (*temporary) = nUI_ShapeshiftBar { num_forms = -1 0 = <userdata> Buttons = <table> { } } (*temporary) = "ShapeshiftButtonTemplate" ----------------------------- Message: Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: attempt to index global 'VehicleMenuBarLeaveButton' (a nil value) Time: 06/30/12 09:39:06 Count: 1 Stack: Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167> Locals: who = nUI_ButtonBars { 0 = <userdata> setUserBarOptions = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:881 createBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:666 Bars = <table> { } configBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:616 layoutFrame = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:791 } event = "ADDON_LOADED" arg1 = "nUI" (*temporary) = nil (*temporary) = nil (*temporary) = "state-page" (*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1" (*temporary) = <function> defined =[C]:-1 (*temporary) = SecureStateDriverManager { 0 = <userdata> } (*temporary) = "setstate" (*temporary) = "setstate" (*temporary) = "state-page [bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1" (*temporary) = <function> defined =[C]:-1 (*temporary) = <function> defined @Interface\FrameXML\SecureStateDriver.lua:146 (*temporary) = SecureStateDriverManager { 0 = <userdata> } (*temporary) = "setstate" (*temporary) = "state-page [bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1" (*temporary) = nUI_ActionBar { 0 = <userdata> WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715 Buttons = <table> { } Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699 layout = <table> { } events = nUI_ActionBar_Events { } UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710 } (*temporary) = "state-page" (*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1" (*temporary) = <function> defined @Interface\FrameXML\SecureStateDriver.lua:95 (*temporary) = nUI_ActionBar { 0 = <userdata> WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715 Buttons = <table> { } Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699 layout = <table> { } events = nUI_ActionBar_Events { } UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710 } (*temporary) = "state-page" (*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1" (*temporary) = 1 (*temporary) = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = nUI_ActionBar { 0 = <userdata> WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715 Buttons = <table> { } Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699 layout = <table> { } events = nUI_ActionBar_Events { } UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710 } (*temporary) = "attempt to index global 'VehicleMenuBarLeaveButton' (a nil value)" GetBindingKey = <function> defined =[C]:-1 RegisterStateDriver = <function> defined @Interface\FrameXML\SecureStateDriver.lua:26 ----------------------------- Message: Interface\FrameXML\UIPanelTemplates.lua:500: attempt to perform arithmetic on field 'cursorOffset' (a nil value) Time: 06/30/12 09:39:06 Count: 1 Stack: Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate' Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update' ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError' [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> [C]: ? Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167> Locals: self = ScriptErrorsFrameScrollFrameText { 0 = <userdata> text = "Message: Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: CreateFrame(): Couldn't find inherited node "ShapeshiftButtonTemplate" Time: 06/30/12 09:39:06 Count: 1 Stack: [C]: in function `CreateFrame' Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: in main chunk Locals: (*temporary) = "CheckButton" (*temporary) = "$parent_Button1" (*temporary) = nUI_ShapeshiftBar { num_forms = -1 0 = <userdata> Buttons = <table> { } } (*temporary) = "ShapeshiftButtonTemplate" " handleCursorChange = true } elapsed = 0 scrollFrame = ScriptErrorsFrameScrollFrame { ScrollBar = ScriptErrorsFrameScrollFrameScrollBar { } offset = 0 0 = <userdata> } height = 194.00001525879 range = 0 scroll = 0 size = 194.00001525879 cursorOffset = nil (*temporary) = nil (*temporary) = ScriptErrorsFrameScrollFrame { ScrollBar = ScriptErrorsFrameScrollFrameScrollBar { } offset = 0 0 = <userdata> } (*temporary) = 0 (*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)" ----------------------------- Message: Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:551: attempt to call global 'GetNumPartyMembers' (a nil value) Time: 06/30/12 09:39:30 Count: 1 Stack: Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:551: in function `updateReactionInfo' Interface\AddOns\nUI\Units\nUI_UnitCache.lua:702: in function `getUnitInfo' Interface\AddOns\nUI\Units\nUI_UnitChange.lua:294: in function `registerUnitChangeCallback' Interface\AddOns\nUI\Units\nUI_UnitRange.lua:400: in function `registerRangeCallback' Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:271: in function `registerStatusCallback' Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:214: in function `registerCombatCallback' Interface\AddOns\nUI\HUD\nUI_HUD.lua:1359: in function <Interface\AddOns\nUI\HUD\nUI_HUD.lua:989> Locals: self = <table> { updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586 refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358 unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476 deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603 notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845 deleteLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:562 createUnit = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:328 registerCombatCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:190 configFeedbackColor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:570 configCastBar = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCasting.lua:414 deletePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:568 refreshThreatCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitThreat.lua:540 registerPortraitCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:278 refreshComboPointsCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:321 refreshPortraitCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:386 getUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:673 createRoleFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRole.lua:443 registerPvPCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:270 refreshFeedbackCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:850 updateComboPointsInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:290 createPvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:436 unregisterLabelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:270 refreshRestingCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitResting.lua:300 updatePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:592 createGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:208 configFeedback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:555 updatePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:627 registerFeedbackCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:609 unregisterStatusCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:289 deletePowerFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPower.lua:778 updateLabelInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:308 createRunesFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRunes.lua:453 deleteCombatFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:441 configAura = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitAura.lua:1172 registerLevelCallback = <function> defined @Interface\AddOns\ ----------------------------- Message: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:388: attempt to index global 'MiniMapBattlefieldFrame' (a nil value) Time: 06/30/12 09:39:30 Count: 1 Stack: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:388: in function `applyOptions' Interface\AddOns\nUI\Integration\nUI_Minimap.lua:508: in function `applySkin' Interface\AddOns\nUI\Main\nUI.lua:295: in function <Interface\AddOns\nUI\Main\nUI.lua:138> Locals: options = <table> { enabled = true square_mask = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_SquareMinimapMask" height = 235 level = 2 round_mask = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_RoundMinimapMask" width = 235 } (*temporary) = nil (*temporary) = nil (*temporary) = 12 (*temporary) = <userdata> (*temporary) = 7 (*temporary) = 4 (*temporary) = -12 (*temporary) = <userdata> (*temporary) = "attempt to index global 'MiniMapBattlefieldFrame' (a nil value)" frame = nUI_MinimapManager { 0 = <userdata> relative_to = "nUI_Dashboard_Anchor" Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699 xOfs = 0 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710 applySkin = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:498 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715 setGameTimeFrame = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:481 anchor = <table> { } anchor_pt = "CENTER" applyOptions = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:289 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704 options = <table> { } relative_pt = "CENTER" applyScale = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:200 applyAnchor = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:252 yOfs = 0 } background = nUI_MinimapManagerBackground { 0 = <userdata> } ----------------------------- Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:35: ShardBarFrame:SetPoint(): Couldn't find region named 'nUI_HUDLayout_PlayerTargetBottom' Time: 06/30/12 09:39:30 Count: 1 Stack: [C]: in function `SetPoint' Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:35: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23> Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:99: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:91> Locals: (*temporary) = ShardBarFrame { 0 = <userdata> shardCount = 4 shard1 = ShardBarFrameShard1 { } shard2 = ShardBarFrameShard2 { } shard3 = ShardBarFrameShard3 { } shard4 = ShardBarFrameShard4 { } OnEvent = <function> defined @Interface\FrameXML\ShardBar.lua:216 } (*temporary) = "CENTER" (*temporary) = "nUI_HUDLayout_PlayerTargetBottom" (*temporary) = "TOP" (*temporary) = 0 (*temporary) = 150
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Take it as you want or leave it as it is. |
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06-30-12, 02:19 AM | #4 |
Okay got in and patched ... lets see if I can get a quick list up of what needs to be fixed ...
nUI_ShapeshiftBar - attempted fix by turning off ShapeshiftBar link and see if it uses Stancebar automatically line 120 ShapeShiftButtonTemplate - Frame now used by StanceBarFrame nUI_ButtonBar - VehicleMenuBar now changed to VehicleSeatIndicator with no leave button it seems (nUI.lua changed too) line 385 VehicleMenuBarLeaveButton - suspected name change like above nUI_CooldownBar.lua - fixed by adding check that it isn't nil line 216 Compare with nil nUI_UnitReaction.lua - Several changes linked to raid and party changed in this file and nUI_UnitCache.lua and nUI_UnitPanel.lua and nUI_UnitRaidGroup.lua line 551 GetNumPartyMembers - name changed to GetNumGroupMembers along with GetNumRaidMembers nUI_Minimap.lua - fixed along with similar in nUI_ButtonBag.lua and nUI_Location.lua line 388 MiniMapBattlefieldFrame - No longer exists nUI_XPBar.lua - fixed a little buglet that 4.3 seemed to ignore line 370 PlayerInfo - suspected event parameter change The rest of the errors seem to be offshoots of these ... so fixing these to see what help it makes .. Ah, you got one more than me but that could be because nUI couldn't finish building its interface
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Last edited by Xrystal : 06-30-12 at 03:10 AM. |
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06-30-12, 03:09 AM | #5 |
Second wave of errors once those were adjusted - all just on log in so far.
nUI_SpecialBars.lua - linked to ShapeshiftBar change line 384 - Securehandlers call with an invalid frame name nUI_UnitStatus.lua - fixed, no seemingly other references in nUI line 348 - UnitIsPartyLeader - changed to UnitIsGroupLeader nUI_Minimap.lua - fixed in this and nUI_ButtonBag.lua line 399 - MiniMapLFGFrame - Doesn't seem to exist
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Last edited by Xrystal : 06-30-12 at 03:38 AM. |
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06-30-12, 03:48 AM | #6 |
Didn't the wrath beta have a subforum for the api changes? I would expect these things would be documented somewhere..
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Take it as you want or leave it as it is. |
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06-30-12, 04:20 AM | #7 |
I looked yesterday or the day before but couldn't see anything in the UI and Macros forum or anything referencing Interface changes in the General Pandaria forum... unless I didn't look there after all ... I've slept since rofl.
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06-30-12, 04:18 AM | #8 |
Third Wave of errors on log in
nUI_SpecialBars.lua - All Fixed so far line 263 - Reference to ShapeshiftBar that is now Stance Bar Think there is something we need to do to get Stance Bar showing for all classes now rather than just the few before. Will have to look into that. My Shadow priest doesn't have her Shapeshift Bar either now. edit 1: Ah I see. There was no Stance Bar before for nUI to use. That one looks like a big change for nUI. *gulp* edit 2: Not as painful as I thought. Just a couple of changes in the ShapeshiftBar file to reference StanceFrame instead.
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Last edited by Xrystal : 06-30-12 at 04:28 AM. |
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