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06-29-12, 05:04 PM   #1
Gristadar
A Wyrmkin Dreamwalker
 
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beta

initial opening sceen shot after addons were enabled today. this is just nui loaded. the errors were coming real fast, almost 700 by the time i exited, nui 5.07.21
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Last edited by Gristadar : 06-29-12 at 05:09 PM.
 
06-30-12, 01:37 AM   #2
Xrystal
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Yep thats one of the functions that Blizzard changed the name of if I remember rightly.

if you can get a hold of the error list and post it here I'll make a list and see if I can work out a way to get rid of them in the easiest way possible.
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06-30-12, 01:43 AM   #3
Seer
A Molten Giant
Join Date: Dec 2007
Posts: 649
I get a few that get thrown a few times. Might have missed one.


Message: Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: CreateFrame(): Couldn't find inherited node "ShapeshiftButtonTemplate"
Time: 06/30/12 09:39:06
Count: 1
Stack: [C]: in function `CreateFrame'
Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: in main chunk

Locals: (*temporary) = "CheckButton"
(*temporary) = "$parent_Button1"
(*temporary) = nUI_ShapeshiftBar {
num_forms = -1
0 = <userdata>
Buttons = <table> {
}
}
(*temporary) = "ShapeshiftButtonTemplate"


-----------------------------

Message: Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: attempt to index global 'VehicleMenuBarLeaveButton' (a nil value)
Time: 06/30/12 09:39:06
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167>

Locals: who = nUI_ButtonBars {
0 = <userdata>
setUserBarOptions = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:881
createBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:666
Bars = <table> {
}
configBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:616
layoutFrame = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:791
}
event = "ADDON_LOADED"
arg1 = "nUI"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "state-page"
(*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = <function> defined =[C]:-1
(*temporary) = SecureStateDriverManager {
0 = <userdata>
}
(*temporary) = "setstate"
(*temporary) = "setstate"
(*temporary) = "state-page [bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = <function> defined =[C]:-1
(*temporary) = <function> defined @Interface\FrameXML\SecureStateDriver.lua:146
(*temporary) = SecureStateDriverManager {
0 = <userdata>
}
(*temporary) = "setstate"
(*temporary) = "state-page [bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = nUI_ActionBar {
0 = <userdata>
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
Buttons = <table> {
}
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
layout = <table> {
}
events = nUI_ActionBar_Events {
}
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
}
(*temporary) = "state-page"
(*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = <function> defined @Interface\FrameXML\SecureStateDriver.lua:95
(*temporary) = nUI_ActionBar {
0 = <userdata>
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
Buttons = <table> {
}
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
layout = <table> {
}
events = nUI_ActionBar_Events {
}
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
}
(*temporary) = "state-page"
(*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = 1
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nUI_ActionBar {
0 = <userdata>
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
Buttons = <table> {
}
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
layout = <table> {
}
events = nUI_ActionBar_Events {
}
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
}
(*temporary) = "attempt to index global 'VehicleMenuBarLeaveButton' (a nil value)"
GetBindingKey = <function> defined =[C]:-1
RegisterStateDriver = <function> defined @Interface\FrameXML\SecureStateDriver.lua:26


-----------------------------

Message: Interface\FrameXML\UIPanelTemplates.lua:500: attempt to perform arithmetic on field 'cursorOffset' (a nil value)
Time: 06/30/12 09:39:06
Count: 1
Stack: Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167>

Locals: self = ScriptErrorsFrameScrollFrameText {
0 = <userdata>
text = "Message: Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: CreateFrame(): Couldn't find inherited node "ShapeshiftButtonTemplate"
Time: 06/30/12 09:39:06
Count: 1
Stack: [C]: in function `CreateFrame'
Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: in main chunk

Locals: (*temporary) = "CheckButton"
(*temporary) = "$parent_Button1"
(*temporary) = nUI_ShapeshiftBar {
num_forms = -1
0 = <userdata>
Buttons = <table> {
}
}
(*temporary) = "ShapeshiftButtonTemplate"
"
handleCursorChange = true
}
elapsed = 0
scrollFrame = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
height = 194.00001525879
range = 0
scroll = 0
size = 194.00001525879
cursorOffset = nil
(*temporary) = nil
(*temporary) = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = 0
(*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)"


-----------------------------

Message: Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:551: attempt to call global 'GetNumPartyMembers' (a nil value)
Time: 06/30/12 09:39:30
Count: 1
Stack: Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:551: in function `updateReactionInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:702: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitChange.lua:294: in function `registerUnitChangeCallback'
Interface\AddOns\nUI\Units\nUI_UnitRange.lua:400: in function `registerRangeCallback'
Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:271: in function `registerStatusCallback'
Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:214: in function `registerCombatCallback'
Interface\AddOns\nUI\HUD\nUI_HUD.lua:1359: in function <Interface\AddOns\nUI\HUD\nUI_HUD.lua:989>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:562
createUnit = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:328
registerCombatCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:190
configFeedbackColor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:570
configCastBar = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCasting.lua:414
deletePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:568
refreshThreatCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitThreat.lua:540
registerPortraitCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:278
refreshComboPointsCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:321
refreshPortraitCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:386
getUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:673
createRoleFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRole.lua:443
registerPvPCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:270
refreshFeedbackCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:850
updateComboPointsInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:290
createPvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:436
unregisterLabelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:270
refreshRestingCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitResting.lua:300
updatePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:592
createGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:208
configFeedback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:555
updatePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:627
registerFeedbackCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:609
unregisterStatusCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:289
deletePowerFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPower.lua:778
updateLabelInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:308
createRunesFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRunes.lua:453
deleteCombatFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:441
configAura = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitAura.lua:1172
registerLevelCallback = <function> defined @Interface\AddOns\

-----------------------------

Message: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:388: attempt to index global 'MiniMapBattlefieldFrame' (a nil value)
Time: 06/30/12 09:39:30
Count: 1
Stack: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:388: in function `applyOptions'
Interface\AddOns\nUI\Integration\nUI_Minimap.lua:508: in function `applySkin'
Interface\AddOns\nUI\Main\nUI.lua:295: in function <Interface\AddOns\nUI\Main\nUI.lua:138>

Locals: options = <table> {
enabled = true
square_mask = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_SquareMinimapMask"
height = 235
level = 2
round_mask = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_RoundMinimapMask"
width = 235
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = 12
(*temporary) = <userdata>
(*temporary) = 7
(*temporary) = 4
(*temporary) = -12
(*temporary) = <userdata>
(*temporary) = "attempt to index global 'MiniMapBattlefieldFrame' (a nil value)"
frame = nUI_MinimapManager {
0 = <userdata>
relative_to = "nUI_Dashboard_Anchor"
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
xOfs = 0
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
applySkin = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:498
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
setGameTimeFrame = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:481
anchor = <table> {
}
anchor_pt = "CENTER"
applyOptions = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:289
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
options = <table> {
}
relative_pt = "CENTER"
applyScale = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:200
applyAnchor = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:252
yOfs = 0
}
background = nUI_MinimapManagerBackground {
0 = <userdata>
}

-----------------------------


Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:35: ShardBarFrame:SetPoint(): Couldn't find region named 'nUI_HUDLayout_PlayerTargetBottom'
Time: 06/30/12 09:39:30
Count: 1
Stack: [C]: in function `SetPoint'
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:35: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:99: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:91>

Locals: (*temporary) = ShardBarFrame {
0 = <userdata>
shardCount = 4
shard1 = ShardBarFrameShard1 {
}
shard2 = ShardBarFrameShard2 {
}
shard3 = ShardBarFrameShard3 {
}
shard4 = ShardBarFrameShard4 {
}
OnEvent = <function> defined @Interface\FrameXML\ShardBar.lua:216
}
(*temporary) = "CENTER"
(*temporary) = "nUI_HUDLayout_PlayerTargetBottom"
(*temporary) = "TOP"
(*temporary) = 0
(*temporary) = 150
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Take it as you want or leave it as it is.
 
06-30-12, 02:19 AM   #4
Xrystal
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Okay got in and patched ... lets see if I can get a quick list up of what needs to be fixed ...

nUI_ShapeshiftBar - attempted fix by turning off ShapeshiftBar link and see if it uses Stancebar automatically
line 120 ShapeShiftButtonTemplate - Frame now used by StanceBarFrame

nUI_ButtonBar - VehicleMenuBar now changed to VehicleSeatIndicator with no leave button it seems (nUI.lua changed too)
line 385 VehicleMenuBarLeaveButton - suspected name change like above

nUI_CooldownBar.lua - fixed by adding check that it isn't nil
line 216 Compare with nil

nUI_UnitReaction.lua - Several changes linked to raid and party changed in this file and nUI_UnitCache.lua and nUI_UnitPanel.lua and nUI_UnitRaidGroup.lua
line 551 GetNumPartyMembers - name changed to GetNumGroupMembers along with GetNumRaidMembers

nUI_Minimap.lua - fixed along with similar in nUI_ButtonBag.lua and nUI_Location.lua
line 388 MiniMapBattlefieldFrame - No longer exists

nUI_XPBar.lua - fixed a little buglet that 4.3 seemed to ignore
line 370 PlayerInfo - suspected event parameter change

The rest of the errors seem to be offshoots of these ... so fixing these to see what help it makes ..

Ah, you got one more than me but that could be because nUI couldn't finish building its interface
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Last edited by Xrystal : 06-30-12 at 03:10 AM.
 
06-30-12, 03:09 AM   #5
Xrystal
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Second wave of errors once those were adjusted - all just on log in so far.

nUI_SpecialBars.lua - linked to ShapeshiftBar change
line 384 - Securehandlers call with an invalid frame name

nUI_UnitStatus.lua - fixed, no seemingly other references in nUI
line 348 - UnitIsPartyLeader - changed to UnitIsGroupLeader

nUI_Minimap.lua - fixed in this and nUI_ButtonBag.lua
line 399 - MiniMapLFGFrame - Doesn't seem to exist
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Last edited by Xrystal : 06-30-12 at 03:38 AM.
 
06-30-12, 03:48 AM   #6
Seer
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Join Date: Dec 2007
Posts: 649
Didn't the wrath beta have a subforum for the api changes? I would expect these things would be documented somewhere..
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Take it as you want or leave it as it is.
 
06-30-12, 04:20 AM   #7
Xrystal
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Originally Posted by Seer View Post
Didn't the wrath beta have a subforum for the api changes? I would expect these things would be documented somewhere..
I looked yesterday or the day before but couldn't see anything in the UI and Macros forum or anything referencing Interface changes in the General Pandaria forum... unless I didn't look there after all ... I've slept since rofl.
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06-30-12, 04:18 AM   #8
Xrystal
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Third Wave of errors on log in

nUI_SpecialBars.lua - All Fixed so far
line 263 - Reference to ShapeshiftBar that is now Stance Bar


Think there is something we need to do to get Stance Bar showing for all classes now rather than just the few before. Will have to look into that. My Shadow priest doesn't have her Shapeshift Bar either now.

edit 1: Ah I see. There was no Stance Bar before for nUI to use. That one looks like a big change for nUI. *gulp*

edit 2: Not as painful as I thought. Just a couple of changes in the ShapeshiftBar file to reference StanceFrame instead.
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Last edited by Xrystal : 06-30-12 at 04:28 AM.
 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Bug Reports » beta

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