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03-08-06, 12:43 PM   #1
J100957468
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Tab Targetting Mod

I use my mouse to move, I use my keyboard for everything else. I hate picking out moving targets with my mouse so instead I use tab. My problem is this, pets and crap get in my way so is there a mod that will not let you tab your target onto a pet/demon. If not, it would be awsome for someone to make one.
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03-16-06, 07:53 PM   #2
Chaze
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Question

Originally Posted by J100957468
I use my mouse to move, I use my keyboard for everything else. I hate picking out moving targets with my mouse so instead I use tab. My problem is this, pets and crap get in my way so is there a mod that will not let you tab your target onto a pet/demon. If not, it would be awsome for someone to make one.
I'm not completely sure of what you are asking. Tab selects mobs, and shouldn't select anything you can't attack. So you shouldn't be able to select your own pet or demon.
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04-27-06, 02:02 AM   #3
J100957468
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hahaha, i am talking about hostile pets/demons.
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04-27-06, 03:55 AM   #4
ravagernl
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He means when in battlegrounds tab also selects hunter pets, and he wants to target the closest player, not the pet of him/her.
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04-27-06, 09:05 AM   #5
brotherhobbes
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Originally Posted by J100957468
hahaha, i am talking about hostile pets/demons.
You could just write a macro for this. Something like

/script TargetNearestEnemy() if UnitCreatureType("target")~=Humanoid then TargetNearestEnemy() end

Humanoid might need to be in quotes like: "Humanoid"
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04-27-06, 11:20 AM   #6
Iriel
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Originally Posted by brotherhobbes
You could just write a macro for this. Something like

/script TargetNearestEnemy() if UnitCreatureType("target")~=Humanoid then TargetNearestEnemy() end

Humanoid might need to be in quotes like: "Humanoid"
I'd suggest something like:

for i=1,5 do TargetNearestEnemy()if(UnitIsPlayer("target") or not UnitPlayerControlled("target"))then break end end
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04-27-06, 01:25 PM   #7
brotherhobbes
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Originally Posted by Iriel
I'd suggest something like:

for i=1,5 do TargetNearestEnemy()if(UnitIsPlayer("target") or not UnitPlayerControlled("target"))then break end end
iriel is smarter than me.

as with anything calling TargetNearestEnemy(), this work the same way as if you pushed tab. it will only look at the hostiles in a cone in the direction your character is facing and only within a certain range.
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04-27-06, 03:05 PM   #8
BTShrump
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Is there a script command that I can use with Iriel's script to auto attack after I target?
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04-27-06, 04:52 PM   #9
brotherhobbes
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Originally Posted by BTShrump
Is there a script command that I can use with Iriel's script to auto attack after I target?
AttackTarget()
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04-27-06, 06:34 PM   #10
BTShrump
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thank you =)
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WoWInterface » AddOns, Compilations, Macros » AddOn Search/Requests » Tab Targetting Mod

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