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03-08-13, 06:35 AM   #1
modrogon
A Defias Bandit
Join Date: Feb 2007
Posts: 2
Getting error with NxWarehouse

Getting error when I mouse over any item in my bags with the current 5.2.1-Alpha-5.

42x Carbonite.Warehouse-1.0\NxWarehouse.lua:1397: attempt to index field "Character" (a nil value)
Carbonite.Warehouse-1.0\NxWarehouse.lua:1397: in function "FindCharsWithItem"
Carbonite.Warehouse-1.0\NxWarehouse.lua:1639: in function <Carbonite.Warehouse\NxWarehouse.lua:1617>
<in C code>
<in C code>
<in C code>
<in C code>
<in C code>
Outfitter\Outfitter-5.8.2.lua:7928: in function "SetHyperlink"
AutoBar-v5.1.0.0\AutoBarClassBasicButton.lua:76: in function "TooltipShow"
AutoBar-v5.1.0.0\AutoBarClassButton.lua:243: in function <AutoBar\AutoBarClassButton.lua:232>
<in C code>
FrameXML\SecureHandlers.lua:264: in function <FrameXML\SecureHandlers.lua:261>
<in C code>
FrameXML\SecureHandlers.lua:320: in function <FrameXML\SecureHandlers.lua:304>
(tail call): ?

Locals:
self = GameTooltip {
0 = <userdata>
Outfitter_OrigSetBagItem = <func> =[C]:-1
SetExistingSocketGem = <func> =[C]:-1
SetCurrencyToken = <func> =[C]:-1
SetTradeSkillItem = <func> =[C]:-1
SetVoidItem = <func> =[C]:-1
SetVoidDepositItem = <func> =[C]:-1
SetVoidWithdrawalItem = <func> =[C]:-1
Outfitter_OrigSetHyperlink = <func> =[C]:-1
ARK_Data = <table> {}
SetSocketGem = <func> =[C]:-1
hasMoney = 1
shownMoneyFrames = 1
default = 1
SetUnitDebuff = <func> =[C]:-1
SetItemByID = <func> =[C]:-1
SetLootItem = <func> =[C]:-1
SetQuestItem = <func> =[C]:-1
alink = "|cffffffff|Hitem:85216:0:0:0:0:0:0:0:90:0:0|h[Enigma Seed]|h|r"
SetReforgeItem = <func> =[C]:-1
SetTrainerService = <func> =[C]:-1
numMoneyFrames = 1
comparing = false
SetInboxItem = <func> =[C]:-1
SetQuestCurrency = <func> =[C]:-1
shoppingTooltips = <table> {}
SetHyperlinkCompareItem = <func> =[C]:-1
SetMerchantItem = <func> =[C]:-1
SetMerchantCostItem = <func> =[C]:-1
SetBackpackToken = <func> =[C]:-1
SetUnitBuff = <func> =[C]:-1
SetTradePlayerItem = <func> =[C]:-1
Outfitter_OrigSetInventoryItem = <func> =[C]:-1
SetSendMailItem = <func> =[C]:-1
SetQuestLogItem = <func> =[C]:-1
updateTooltip = 0.031999988295138
SetInventoryItem = <func> @..\Outfitter.lua:7907
SetBuybackItem = <func> =[C]:-1
SetHyperlink = <func> @..\Outfitter.lua:7927
SetLootRollItem = <func> =[C]:-1
SetUnitAura = <func> =[C]:-1
SetGuildBankItem = <func> =[C]:-1
SetAuctionSellItem = <func> =[C]:-1
SetBagItem = <func> @..\Outfitter.lua:7893
SetGlyphByID = <func> =[C]:-1
SetAction = <func> =[C]:-1
SetTradeTargetItem = <func> =[C]:-1
SetQuestLogCurrency = <func> =[C]:-1
SetAuctionItem = <func> =[C]:-1
}
tip = GameTooltip {
0 = <userdata>
Outfitter_OrigSetBagItem = <func> =[C]:-1
SetExistingSocketGem = <func> =[C]:-1
SetCurrencyToken = <func> =[C]:-1
SetTradeSkillItem = <func> =[C]:-1
SetVoidItem = <func> =[C]:-1
SetVoidDepositItem = <func> =[C]:-1
SetVoidWithdrawalItem = <func> =[C]:-1
Outfitter_OrigSetHyperlink = <func> =[C]:-1
ARK_Data = <table> {}
SetSocketGem = <func> =[C]:-1
hasMoney = 1
shownMoneyFrames = 1
default = 1
SetUnitDebuff = <func> =[C]:-1
SetItemByID = <func> =[C]:-1
SetLootItem = <func> =[C]:-1
SetQuestItem = <func> =[C]:-1
alink = "|cffffffff|Hitem:85216:0:0:0:0:0:0:0:90:0:0|h[Enigma Seed]|h|r"
SetReforgeItem = <func> =[C]:-1
SetTrainerService = <func> =[C]:-1
numMoneyFrames = 1
comparing = false
SetInboxItem = <func> =[C]:-1
SetQuestCurrency = <func> =[C]:-1
shoppingTooltips = <table> {}
SetHyperlinkCompareItem = <func> =[C]:-1
SetMerchantItem = <func> =[C]:-1
SetMerchantCostItem = <func> =[C]:-1
SetBackpackToken = <func> =[C]:-1
SetUnitBuff = <func> =[C]:-1
SetTradePlayerItem = <func> =[C]:-1
Outfitter_OrigSetInventoryItem = <func> =[C]:-1
SetSendMailItem = <func> =[C]:-1
SetQuestLogItem = <func> =[C]:-1
updateTooltip = 0.031999988295138
SetInventoryItem = <func> @..\Outfitter.lua:7907
SetBuybackItem = <func> =[C]:-1
SetHyperlink = <func> @..\Outfitter.lua:7927
SetLootRollItem = <func> =[C]:-1
SetUnitAura = <func> =[C]:-1
SetGuildBankItem = <functi
 
03-08-13, 08:46 AM   #2
Katocalypse
A Defias Bandit
Join Date: Oct 2010
Posts: 3
Disabled Warehouse because of errors

I have the same issue and had to disable the module. This is a very helpful module, so I hope someone is working on fixing it.
 
03-08-13, 09:00 AM   #3
Rythal
Featured Artist
Featured
Join Date: Aug 2012
Posts: 1,458
if you have a text editor you can fix it by editing NxWarehouse.lua and adding an 's' to the end of Character on line 1397. I fixed that in mine before I uploaded the new copy, but looks like the version I uploaded doesn't have that change.
 
 

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