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04-19-12, 10:35 PM   #1
Wimpface
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Bloom for DX11?

Does this exist? The one that went around a few years ago was for DX9 only, and from what I recall didn't work with any other version of DirectX. Are there other files around now or do we have to make due with what Blizzard has given us?

Maybe this isn't where this thread goes, but I couldn't find another place. Sorry!
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04-20-12, 05:18 AM   #2
Coote
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You're pretty much stuck with DX9 if you want to use ENBSeries with WoW. I was looking this up the other day, and couldn't find anything that worked with DX11.
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04-20-12, 02:03 PM   #3
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For a game as old as WoW, is there even any real difference between using DX9 and DX11?
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04-20-12, 02:19 PM   #4
Minerv
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Well on my comp if i use DX9 the game looks very blurry and weird, unlike DX11 which is clear^^
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04-20-12, 02:59 PM   #5
Coote
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Originally Posted by Phanx View Post
For a game as old as WoW, is there even any real difference between using DX9 and DX11?
Water effects, and I think a slight performance increase if your hardware supports DX11.
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04-20-12, 03:44 PM   #6
Othgar
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Originally Posted by Phanx View Post
For a game as old as WoW, is there even any real difference between using DX9 and DX11?
DX11 Seems to work a lot better for multiple GPU setups (CrossfireX and SLi). If I switch back to DX9 my framerates drop about 10% and things look much less clear.
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04-20-12, 03:58 PM   #7
Arxae
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Originally Posted by TMcMahon51 View Post
You're pretty much stuck with DX9 if you want to use ENBSeries with WoW. I was looking this up the other day, and couldn't find anything that worked with DX11.
Is it legal to use ENBSeries? Won't you get booted for using hacks and whatnot?
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04-20-12, 06:21 PM   #8
Coote
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Originally Posted by Arxae View Post
Is it legal to use ENBSeries? Won't you get booted for using hacks and whatnot?
ENBSeries is just a custom set of shaders for DirectX. It's a DirectX override built in by Microsoft to modify certain DirectX settings in a game without modifying the game itself. Since it doesn't modify any of the actual game files, it should be legit.

It's been talked about and linked here since Wrath without anybody bringing up any concerns in the past.
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04-20-12, 06:26 PM   #9
Qupe
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So is the general consensus that recreating the HDR Bloom effect with DX11 is impossible or just not been done by anyone yet?

(also, anyone have a link to the DX9 version anymore?)
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04-20-12, 06:37 PM   #10
nunchuks
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Originally Posted by Qupe View Post
So is the general consensus that recreating the HDR Bloom effect with DX11 is impossible or just not been done by anyone yet?

(also, anyone have a link to the DX9 version anymore?)
This not a direct link to the dx9 downloads but i think theirs a link posted in this forum just gotta search fot it.

http://www.wowinterface.com/forums/s...ad.php?t=32975
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04-21-12, 02:56 AM   #11
Wimpface
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The HDR Bloom effects just made the game a lot more enjoyable for me, crazy as it sounds. I'd love to get my hands on a DX11 version, but I might try the DX9 one again.

EDIT: Went back to the DX9 version, I went from around 200 FPS to 160-180ish, but that's not something I'll notice anyway.

The big problem for me is that it doesn't work on the 64bit client of WoW, does anyone know how to fix that?
I'd love to have this back.

EDIT2: Not sure what's up with the preview in that album link, it works fine if you hit the magnifying glass to view in full-size though.
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Last edited by Wimpface : 04-21-12 at 03:25 AM.
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WoWInterface » General Discussion » General WoW Chat » Bloom for DX11?

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