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03-07-07, 11:49 PM   #81
123noob
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@Therok -
I'm a bit confused in what you're trying to say. I'm guessing that the broken pieces you mentioned referred to the image file that have the borders arranged in 4 different spots? if it is, then you are referring to the chattext box. I myself don't know how the game defines the corner for each border. But basically if you have your textures overlaying it, it should overlay the blizzard's default border for the chattext box. This one you don't really have to change anything at all, since in-game the texture is resized smaller enough that you can't barely see the new texture (it only overlay the default one further outside of the border) except for the default WoW chattext border texture.
As for the casting bar, its in one piece as a whole, not into quarters. The file for casting bar texture is MazzleCastingBarBorderTexture.blp (I think that's what it called). So all you have to do is just change the texture and overlay your texture over the default one.
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03-08-07, 12:34 AM   #82
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I actually took a look at how to make glossy/tech turtorial for PSD. Since I've been seeing lately people are digging into those type of textures so I figured giving it a try after the Undead theme.
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03-08-07, 12:39 AM   #83
WaldoJeffers
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Originally Posted by 123noob
I actually took a look at how to make glossy/tech turtorial for PSD. Since I've been seeing lately people are digging into those type of textures so I figured giving it a try after the Undead theme.
cooooooool can't wait dudeman
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03-08-07, 01:33 AM   #84
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Yep, I hope I'll be able to finish Undead and Glossy/Tech theme before Spring break ends.
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03-08-07, 06:00 AM   #85
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Doing bottom1.blp texture for Undead theme atm, looking good at the moment. Once I'm done with this one, I'll upload a SS of it. I still need to look for a better background for Undead though... currently using the similar one as the NE background theme with a darker satire color, but still not too satisfy
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03-08-07, 07:29 PM   #86
Therok
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Originally Posted by 123noob
I still need to look for a better background for Undead though...
IMO, some of the best undead art is on the loading screens when you log into the game.
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03-08-07, 08:37 PM   #87
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Well just done with bottom1 art earlier today, but couldn't upload since my school connection is always crappy. Here it is, I noticed not a lot of bones and still need to add in more. But enjoy . And please comments/suggestions. I want to make this one better than my previous ones

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03-08-07, 09:49 PM   #88
WaldoJeffers
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Originally Posted by 123noob
Well just done with bottom1 art earlier today, but couldn't upload since my school connection is always crappy. Here it is, I noticed not a lot of bones and still need to add in more. But enjoy . And please comments/suggestions. I want to make this one better than my previous ones

IMO that's the best one you have done, i really like it, gj noob. From my not so proffessional opinion, maybe the bottom bar of the border is lacking something perhaps?
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03-09-07, 07:16 AM   #89
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I have a feeling of "boneless", maybe i should add few extra bones onto the bottom outline as well.
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03-09-07, 09:37 AM   #90
VoodooFX
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wow noob, that really looks great. you can tell you're getting better and better at this with each SS.

nice work, keep it up !
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03-09-07, 09:49 AM   #91
Curumtiny
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That undead theme looks pretty sweat, yah i would add more bones down the bottum. will the bones on the corner still give you hotspots right?
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03-09-07, 10:03 AM   #92
VoodooFX
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i really am looking forward to the Orc theme, as it suits my character best
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03-09-07, 11:35 AM   #93
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Yep, all the hotspot area textures are the same.
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03-09-07, 11:37 AM   #94
Shiroimin
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Hey Noob, are you thinking about making a gnome oriented theme?
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03-09-07, 12:12 PM   #95
123noob
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Originally Posted by Shiroimin
Hey Noob, are you thinking about making a gnome oriented theme?
I dunno about yet since I dunno how gnome textures would be like.
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03-09-07, 01:45 PM   #96
Shiroimin
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Engineer like... you know... think about everyone's favorite instance (Gnomer ^_^ )
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03-09-07, 03:07 PM   #97
123noob
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Originally Posted by Shiroimin
Engineer like... you know... think about everyone's favorite instance (Gnomer ^_^ )
I dunno then, since all I did was just cut/paste/combine texturs. I could do same for those type engineer type like... if I could find a 2D textures, otherwise using 3D textures from WoW may not look good. I know wowtextures have few of them... maybe I could look into it, but still not sure though... it'll be tough.
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03-09-07, 04:22 PM   #98
Shiroimin
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It's ok, I was just wondering.
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03-09-07, 05:54 PM   #99
Curumtiny
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I think a Draenei theme would rock with gems and stuff. Draenei shaman for the Win.
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03-09-07, 06:44 PM   #100
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Lol, to be honest, I have never thought about making race specific theme. My original plan was to create more generalized themes for classes. We'll see... maybe after the current themes I am planning to do, maybe race specific would be nice.
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