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01-02-12, 10:44 AM   #1
Alianka
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How does this work or what it is used for?

Hi,

again a question to something i am either dumb to use or its buggy.

on attached scrnsht is show what i am unable to figure out. I think i saw descroption here on wowinterface where its described in short, but cant find it or i dont know i saw the asnwer already since i dont know what it actually does or how to call it. Simple try and fail learning didnt show any results so far.

Anyone would help me or direct me to the answer since i didnt figure out what it is ?

Regards
Alianka
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01-02-12, 01:46 PM   #2
sigg
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There is a small inversion but a fix is available in github

Transform (l;r;b;t) (left;right;bottom;top):
default is 0;1;0;1

To select a small portion of your texture (half left and half bottom):
0;0.5;0;0.5

to do a vertical flip of your texture:
1.0.0.1

To do a horizontal flip of your texture:
0.1.1.0


The second option is used for a more complicated rotation texture :
UPLEFTX, UPLEFTY, LOWLEFTX, LOWLEFTY
UPRIGHTX, UPRIGHTY, LOWRIGHTX, LOWRIGHTY

Default is:

To do a 90 degree:
1;0;0;0
1;1;0;1
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01-03-12, 10:05 AM   #3
Alianka
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thx for the info,

but i have an issue with it. I used the 90 degree to check it. In preview, its showed OK, but in reality the textures are not rotated no matter what texture i use. Would you know where might be the problem ?

Regards
Alianka
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01-05-12, 09:52 PM   #4
Alianka
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Originally Posted by Alianka View Post
thx for the info,

but i have an issue with it. I used the 90 degree to check it. In preview, its showed OK, but in reality the textures are not rotated no matter what texture i use. Would you know where might be the problem ?

Regards
Alianka
I meant when i use etc a status bar with my own texture then flip the texture in some way and use etc. Var fraction health in the status bar settings upon which the texture returns to its original state like i wouldnt have changed any "flip" settings at all.
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01-06-12, 03:31 AM   #5
sigg
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Hi Alianka,

Unfortunately, it is not compatible.

The status bar use the same function SetTextCoord than the feature in the Texture picker.

Sorry

Sigg
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01-08-12, 09:32 PM   #6
Alianka
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i figured out a simple workaround, cant believe i missed that solution ... feel the power of GIMP .)

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Alianka
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