Thanks so much for responding. So this is what I wrote:
Lua Code:
if (self.HasBeautyBorder) then
return
end
local ignored = { OmenBarList = 1, RecountMainWindow = 1 }
local name = self.GetName and self:GetName()
if name and ignored[name] then self.HasBeautyBorder = true
return
end
local uL2, uR1, uR2, bL1, bL2, bR1, bR2 = ...
if (uL1) then
if (not uL2 and not uR1 and not uR2 and not bL1 and not bL2 and not bR1 and not bR2) then
uL2, uR1, uR2, bL1, bL2, bR1, bR2 = uL1, uL1, uL1, uL1, uL1, uL1, uL1
end
end
Sadly, without results. The results came back as all of the borders were gone on pretty much everything.
Did I write something incorrect?
I would really like to get this working, Thanks again!