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06-29-12, 05:04 PM   #1
Gristadar
A Wyrmkin Dreamwalker
 
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Posts: 57
beta

initial opening sceen shot after addons were enabled today. this is just nui loaded. the errors were coming real fast, almost 700 by the time i exited, nui 5.07.21
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Last edited by Gristadar : 06-29-12 at 05:09 PM.
 
06-30-12, 01:37 AM   #2
Xrystal
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Yep thats one of the functions that Blizzard changed the name of if I remember rightly.

if you can get a hold of the error list and post it here I'll make a list and see if I can work out a way to get rid of them in the easiest way possible.
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06-30-12, 01:43 AM   #3
Seer
A Molten Giant
Join Date: Dec 2007
Posts: 649
I get a few that get thrown a few times. Might have missed one.


Message: Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: CreateFrame(): Couldn't find inherited node "ShapeshiftButtonTemplate"
Time: 06/30/12 09:39:06
Count: 1
Stack: [C]: in function `CreateFrame'
Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: in main chunk

Locals: (*temporary) = "CheckButton"
(*temporary) = "$parent_Button1"
(*temporary) = nUI_ShapeshiftBar {
num_forms = -1
0 = <userdata>
Buttons = <table> {
}
}
(*temporary) = "ShapeshiftButtonTemplate"


-----------------------------

Message: Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: attempt to index global 'VehicleMenuBarLeaveButton' (a nil value)
Time: 06/30/12 09:39:06
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167>

Locals: who = nUI_ButtonBars {
0 = <userdata>
setUserBarOptions = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:881
createBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:666
Bars = <table> {
}
configBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:616
layoutFrame = <function> defined @Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:791
}
event = "ADDON_LOADED"
arg1 = "nUI"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "state-page"
(*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = <function> defined =[C]:-1
(*temporary) = SecureStateDriverManager {
0 = <userdata>
}
(*temporary) = "setstate"
(*temporary) = "setstate"
(*temporary) = "state-page [bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = <function> defined =[C]:-1
(*temporary) = <function> defined @Interface\FrameXML\SecureStateDriver.lua:146
(*temporary) = SecureStateDriverManager {
0 = <userdata>
}
(*temporary) = "setstate"
(*temporary) = "state-page [bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = nUI_ActionBar {
0 = <userdata>
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
Buttons = <table> {
}
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
layout = <table> {
}
events = nUI_ActionBar_Events {
}
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
}
(*temporary) = "state-page"
(*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = <function> defined @Interface\FrameXML\SecureStateDriver.lua:95
(*temporary) = nUI_ActionBar {
0 = <userdata>
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
Buttons = <table> {
}
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
layout = <table> {
}
events = nUI_ActionBar_Events {
}
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
}
(*temporary) = "state-page"
(*temporary) = "[bonusbar:5] 11; [bar:2] 2; [bar:3] 3; [bar:4] 4; [bar:5] 5; [bar:6] 6; [bonusbar:1] 7; [bonusbar:2] 8; [bonusbar:3] 9; [bonusbar:4] 10; 1"
(*temporary) = 1
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nUI_ActionBar {
0 = <userdata>
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
Buttons = <table> {
}
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
layout = <table> {
}
events = nUI_ActionBar_Events {
}
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
}
(*temporary) = "attempt to index global 'VehicleMenuBarLeaveButton' (a nil value)"
GetBindingKey = <function> defined =[C]:-1
RegisterStateDriver = <function> defined @Interface\FrameXML\SecureStateDriver.lua:26


-----------------------------

Message: Interface\FrameXML\UIPanelTemplates.lua:500: attempt to perform arithmetic on field 'cursorOffset' (a nil value)
Time: 06/30/12 09:39:06
Count: 1
Stack: Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:385: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167>

Locals: self = ScriptErrorsFrameScrollFrameText {
0 = <userdata>
text = "Message: Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: CreateFrame(): Couldn't find inherited node "ShapeshiftButtonTemplate"
Time: 06/30/12 09:39:06
Count: 1
Stack: [C]: in function `CreateFrame'
Interface\AddOns\nUI\Bars\nUI_ShapeshiftBar.lua:120: in main chunk

Locals: (*temporary) = "CheckButton"
(*temporary) = "$parent_Button1"
(*temporary) = nUI_ShapeshiftBar {
num_forms = -1
0 = <userdata>
Buttons = <table> {
}
}
(*temporary) = "ShapeshiftButtonTemplate"
"
handleCursorChange = true
}
elapsed = 0
scrollFrame = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
height = 194.00001525879
range = 0
scroll = 0
size = 194.00001525879
cursorOffset = nil
(*temporary) = nil
(*temporary) = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = 0
(*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)"


-----------------------------

Message: Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:551: attempt to call global 'GetNumPartyMembers' (a nil value)
Time: 06/30/12 09:39:30
Count: 1
Stack: Interface\AddOns\nUI\Units\nUI_UnitReaction.lua:551: in function `updateReactionInfo'
Interface\AddOns\nUI\Units\nUI_UnitCache.lua:702: in function `getUnitInfo'
Interface\AddOns\nUI\Units\nUI_UnitChange.lua:294: in function `registerUnitChangeCallback'
Interface\AddOns\nUI\Units\nUI_UnitRange.lua:400: in function `registerRangeCallback'
Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:271: in function `registerStatusCallback'
Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:214: in function `registerCombatCallback'
Interface\AddOns\nUI\HUD\nUI_HUD.lua:1359: in function <Interface\AddOns\nUI\HUD\nUI_HUD.lua:989>

Locals: self = <table> {
updateLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:586
refreshReadyCheckCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitReadyCheck.lua:358
unregisterClassCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitClass.lua:476
deletePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:603
notifyCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:845
deleteLevelFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLevel.lua:562
createUnit = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:328
registerCombatCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:190
configFeedbackColor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:570
configCastBar = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCasting.lua:414
deletePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:568
refreshThreatCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitThreat.lua:540
registerPortraitCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:278
refreshComboPointsCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:321
refreshPortraitCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:386
getUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCache.lua:673
createRoleFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRole.lua:443
registerPvPCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:270
refreshFeedbackCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:850
updateComboPointsInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitComboPoints.lua:290
createPvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:436
unregisterLabelCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:270
refreshRestingCallbacks = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitResting.lua:300
updatePvPFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPvp.lua:592
createGCDFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitGCD.lua:208
configFeedback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:555
updatePortraitFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPortrait.lua:627
registerFeedbackCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:609
unregisterStatusCallback = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitStatus.lua:289
deletePowerFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitPower.lua:778
updateLabelInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitLabel.lua:308
createRunesFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitRunes.lua:453
deleteCombatFrame = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitCombat.lua:441
configAura = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitAura.lua:1172
registerLevelCallback = <function> defined @Interface\AddOns\

-----------------------------

Message: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:388: attempt to index global 'MiniMapBattlefieldFrame' (a nil value)
Time: 06/30/12 09:39:30
Count: 1
Stack: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:388: in function `applyOptions'
Interface\AddOns\nUI\Integration\nUI_Minimap.lua:508: in function `applySkin'
Interface\AddOns\nUI\Main\nUI.lua:295: in function <Interface\AddOns\nUI\Main\nUI.lua:138>

Locals: options = <table> {
enabled = true
square_mask = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_SquareMinimapMask"
height = 235
level = 2
round_mask = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_RoundMinimapMask"
width = 235
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = 12
(*temporary) = <userdata>
(*temporary) = 7
(*temporary) = 4
(*temporary) = -12
(*temporary) = <userdata>
(*temporary) = "attempt to index global 'MiniMapBattlefieldFrame' (a nil value)"
frame = nUI_MinimapManager {
0 = <userdata>
relative_to = "nUI_Dashboard_Anchor"
Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
xOfs = 0
UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
applySkin = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:498
SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
setGameTimeFrame = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:481
anchor = <table> {
}
anchor_pt = "CENTER"
applyOptions = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:289
WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
options = <table> {
}
relative_pt = "CENTER"
applyScale = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:200
applyAnchor = <function> defined @Interface\AddOns\nUI\Integration\nUI_Minimap.lua:252
yOfs = 0
}
background = nUI_MinimapManagerBackground {
0 = <userdata>
}

-----------------------------


Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:35: ShardBarFrame:SetPoint(): Couldn't find region named 'nUI_HUDLayout_PlayerTargetBottom'
Time: 06/30/12 09:39:30
Count: 1
Stack: [C]: in function `SetPoint'
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:35: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:99: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:91>

Locals: (*temporary) = ShardBarFrame {
0 = <userdata>
shardCount = 4
shard1 = ShardBarFrameShard1 {
}
shard2 = ShardBarFrameShard2 {
}
shard3 = ShardBarFrameShard3 {
}
shard4 = ShardBarFrameShard4 {
}
OnEvent = <function> defined @Interface\FrameXML\ShardBar.lua:216
}
(*temporary) = "CENTER"
(*temporary) = "nUI_HUDLayout_PlayerTargetBottom"
(*temporary) = "TOP"
(*temporary) = 0
(*temporary) = 150
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06-30-12, 02:19 AM   #4
Xrystal
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Okay got in and patched ... lets see if I can get a quick list up of what needs to be fixed ...

nUI_ShapeshiftBar - attempted fix by turning off ShapeshiftBar link and see if it uses Stancebar automatically
line 120 ShapeShiftButtonTemplate - Frame now used by StanceBarFrame

nUI_ButtonBar - VehicleMenuBar now changed to VehicleSeatIndicator with no leave button it seems (nUI.lua changed too)
line 385 VehicleMenuBarLeaveButton - suspected name change like above

nUI_CooldownBar.lua - fixed by adding check that it isn't nil
line 216 Compare with nil

nUI_UnitReaction.lua - Several changes linked to raid and party changed in this file and nUI_UnitCache.lua and nUI_UnitPanel.lua and nUI_UnitRaidGroup.lua
line 551 GetNumPartyMembers - name changed to GetNumGroupMembers along with GetNumRaidMembers

nUI_Minimap.lua - fixed along with similar in nUI_ButtonBag.lua and nUI_Location.lua
line 388 MiniMapBattlefieldFrame - No longer exists

nUI_XPBar.lua - fixed a little buglet that 4.3 seemed to ignore
line 370 PlayerInfo - suspected event parameter change

The rest of the errors seem to be offshoots of these ... so fixing these to see what help it makes ..

Ah, you got one more than me but that could be because nUI couldn't finish building its interface
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Last edited by Xrystal : 06-30-12 at 03:10 AM.
 
06-30-12, 03:09 AM   #5
Xrystal
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Second wave of errors once those were adjusted - all just on log in so far.

nUI_SpecialBars.lua - linked to ShapeshiftBar change
line 384 - Securehandlers call with an invalid frame name

nUI_UnitStatus.lua - fixed, no seemingly other references in nUI
line 348 - UnitIsPartyLeader - changed to UnitIsGroupLeader

nUI_Minimap.lua - fixed in this and nUI_ButtonBag.lua
line 399 - MiniMapLFGFrame - Doesn't seem to exist
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Last edited by Xrystal : 06-30-12 at 03:38 AM.
 
06-30-12, 03:48 AM   #6
Seer
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Join Date: Dec 2007
Posts: 649
Didn't the wrath beta have a subforum for the api changes? I would expect these things would be documented somewhere..
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06-30-12, 04:18 AM   #7
Xrystal
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Third Wave of errors on log in

nUI_SpecialBars.lua - All Fixed so far
line 263 - Reference to ShapeshiftBar that is now Stance Bar


Think there is something we need to do to get Stance Bar showing for all classes now rather than just the few before. Will have to look into that. My Shadow priest doesn't have her Shapeshift Bar either now.

edit 1: Ah I see. There was no Stance Bar before for nUI to use. That one looks like a big change for nUI. *gulp*

edit 2: Not as painful as I thought. Just a couple of changes in the ShapeshiftBar file to reference StanceFrame instead.
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Last edited by Xrystal : 06-30-12 at 04:28 AM.
 
06-30-12, 04:20 AM   #8
Xrystal
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Originally Posted by Seer View Post
Didn't the wrath beta have a subforum for the api changes? I would expect these things would be documented somewhere..
I looked yesterday or the day before but couldn't see anything in the UI and Macros forum or anything referencing Interface changes in the General Pandaria forum... unless I didn't look there after all ... I've slept since rofl.
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06-30-12, 04:39 AM   #9
Xrystal
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Okay, these are the changes I made so far, in case anyone wants to test them out further.

At some point I need to hunt down the quests that use a vehicle interface and see how that works at sort some group stuff out to make sure that definitely works instead of crossing my fingers like I usually do.

I'm also not sure if "party.." and "raid.." still exists as unit id prefixes or whether they are changed to "group.."

And, also. Monk class needs to be added so another fun element into patching this up.

The attachments are just the files I changed to get past the initial error messages. I'd suggest renaming the files they replace but not like we can't get them back from a new download so the choice is yours there. My actual changes are highlighted with the comment '5.0.1 Change' either at the end of the line or at the start of the block of code it affects.


nUI_Bars needs to go in nUI/Bars
nUI_Integration needs to go in nUI/Integration
etc

edit:
nUI_SpecialBars.lua ended up having its changes revoked so you can ignore that file change

oops, nUI_ShapeshiftBar.lua had the following change done, forgot to add 5.0.1 Change note
--local button = CreateFrame( "CheckButton", "$parent_Button"..i, frame, "ShapeshiftButtonTemplate" ); -- 5.0.1 Change
local button = CreateFrame( "CheckButton", "$parent_Button"..i, frame, "StanceButtonTemplate" );

A total of 13 files adjusted to get rid of the initial errors.
Attached Files
File Type: zip nUI_Bars.zip (32.7 KB, 492 views)
File Type: zip nUI_Integration.zip (5.5 KB, 516 views)
File Type: zip nUI_Main.zip (9.8 KB, 522 views)
File Type: zip nUI_Plugins.zip (13.9 KB, 514 views)
File Type: zip nUI_Units.zip (39.3 KB, 519 views)
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Last edited by Xrystal : 06-30-12 at 05:18 AM.
 
06-30-12, 05:28 AM   #10
Seer
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Join Date: Dec 2007
Posts: 649
Quick test, seems to be working.

Did get this (as warlock so yea..)


Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:37: attempt to call global 'ShardBar_OnLoad' (a nil value)
Time: 06/30/12 13:24:22
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:37: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:99: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:91>

Locals: (*temporary) = nil
(*temporary) = ShardBarFrame {
0 = <userdata>
shardCount = 4
shard1 = ShardBarFrameShard1 {
}
shard2 = ShardBarFrameShard2 {
}
shard3 = ShardBarFrameShard3 {
}
shard4 = ShardBarFrameShard4 {
}
OnEvent = <function> defined @Interface\FrameXML\ShardBar.lua:216
}
(*temporary) = "attempt to call global 'ShardBar_OnLoad' (a nil value)"
PTM_Frame = PTM_Frame {
0 = <userdata>
unit = "player"
}


And


Message: ...ace\AddOns\Blizzard_InspectUI\InspectTalentFrame.lua:61: GetGlyphSocketInfo() could not find the inspect unit
Time: 06/30/12 13:24:50
Count: 4
Stack: [C]: in function `GetGlyphSocketInfo'
...ace\AddOns\Blizzard_InspectUI\InspectTalentFrame.lua:61: in function `InspectGlyphFrameGlyph_UpdateSlot'
...ace\AddOns\Blizzard_InspectUI\InspectTalentFrame.lua:50: in function `InspectGlyphFrameGlyph_UpdateGlyphs'
...ace\AddOns\Blizzard_InspectUI\InspectTalentFrame.lua:24: in function `InspectGlyphFrameGlyph_OnClear'
...ace\AddOns\Blizzard_InspectUI\InspectTalentFrame.lua:15: in function <...ace\AddOns\Blizzard_InspectUI\InspectTalentFrame.lua:7>
[C]: in function `CameraOrSelectOrMoveStop'
[string "CAMERAORSELECTORMOVE"]:4: in function <[string "CAMERAORSELECTORMOVE"]:1>

Locals: (*temporary) = 1
(*temporary) = nil
(*temporary) = true
(*temporary) = nil

Not sure the last one is nUI? Tho I only have nUI and "nui_araubuttons + transparant console" active (both from spiel himself) (Guess it's nui trying to inspect, with the talents changed... a bit)

I'll see if I can get some leveling done. Havent really bothered with the beta much, prefer to wait till it hits retail.



As per usual, you're the best Xrystal!
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Last edited by Seer : 06-30-12 at 05:32 AM.
 
06-30-12, 05:36 AM   #11
Xrystal
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I heard someone mentioning warlock shard problems and the Inspect + Glyph problem is possibly linked to the blizz bug relating to the glyph changes.

I'll set up my warlock for transfer but will see what the blizz changes were for that.

Okay, looks like they changed the ShardBar frame to a class specific name it seems.

WarlockPowerFrame instead of ShardBarFrame so

WarlockPowerFrame_OnLoad should stop that error.

Hmm, will have to log in pally and see how her power bar is effected .. and the shaman and the druid rofl ..

Nope, looks like they only changed the warlock one .. changed file as follows:
Attached Files
File Type: lua nUI_PowerBars.lua (5.0 KB, 493 views)
__________________

Last edited by Xrystal : 06-30-12 at 05:44 AM.
 
06-30-12, 05:38 AM   #12
Seer
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Join Date: Dec 2007
Posts: 649
Another thingie just noticed.

Monks...

nUI_unitclass.lua: unhandled unit class [monk] for [mouseover]
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06-30-12, 05:54 AM   #13
Xrystal
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Originally Posted by Seer View Post
Another thingie just noticed.

Monks...

nUI_unitclass.lua: unhandled unit class [monk] for [mouseover]
Yeah, that one might take me a while to figure out as Im sure its not the only place its going to pop up to some degree.

Well, hopefully these changes will be all thats needed rofl.
Attached Files
File Type: lua nUI_UnitClass.lua (25.8 KB, 507 views)
__________________
 
06-30-12, 05:55 AM   #14
Seer
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Join Date: Dec 2007
Posts: 649
Originally Posted by Xrystal View Post
Nope, looks like they only changed the warlock one .. changed file as follows:
Hm. Seems I get a new lua error


Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: attempt to call global 'WarlockPowerFrame_Update' (a nil value)
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:119: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:111>

Locals: (*temporary) = nil
(*temporary) = "attempt to call global 'WarlockPowerFrame_Update' (a nil value)"
PTM_Frame = PTM_Frame {
0 = <userdata>
unit = "player"
}
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06-30-12, 05:59 AM   #15
Seer
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Join Date: Dec 2007
Posts: 649
New lua's comming up...

Message: Interface\AddOns\nUI\Bars\nUI_XPBar.lua:242: attempt to compare nil with number
Time: 06/30/12 13:56:10
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_XPBar.lua:242: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:140>
Interface\AddOns\nUI\Bars\nUI_XPBar.lua:375: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:346>

Locals: player_lvl = 86
is_rested = 1
name = "Rested"
mult = 2
resting = nil
rested_xp = 15000000
xp = 28099
xp_max = 10000000
label = nUI_XPBarLabel {
font_size = 12.817875
justifyH = "CENTER"
active = false
0 = <userdata>
justifyV = "MIDDLE"
enabled = false
}
xp_pct = 0.0028099
txt_color = false
offset = 15028099
level = 86
dX = 1.5028099
XPPerLevel = nil
(*temporary) = 90
(*temporary) = 0.0016999
(*temporary) = 1
(*temporary) = 0.0028099
(*temporary) = 0.0028099
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare nil with number"
GetRestState = <function> defined =[C]:-1
IsResting = <function> defined =[C]:-1
GetXPExhaustion = <function> defined =[C]:-1
UnitXP = <function> defined =[C]:-1
UnitXPMax = <function> defined =[C]:-1
frame = nUI_XPBar {
0 = <userdata>
getBarColor = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:651
relative_to = "nUI_BottomLeftBar"
b = 1
parent = nUI_Dashboard_Anchor {
}
window = 417.62503051758
g = 0.5
x1 = 0
view_size = 1
Super = <table> {
}
tick = nUI_XPBarRestedTick {
}
hCenter = false
setBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:592
y2 = 1
y1 = 0
orient = "LEFT"
x2 = 0.0028099
max_offset = 1
r = 0.25
pct = 0.0028099
text = nUI_XPBarLabel {
}
delta = nUI_XPBarDelta {
}
bar_length = 0.0028099
a = 1
showing = true
level = 86
xp_max = 10000000
height = 9.1556253433228
horizontal = true
vCenter = false
bar = nUI_XPBarBar {
}
onSizeChanged = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:395
updateBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:678
deleteBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:384
active = true
scale = 1
right = false
left = true
options = <table> {
}
rested_xp = 15000000
xp = 28099
applySkin = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:703
setOrientation = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:414
xp_pct = 0.0028099
enabled = true
yOfs = -4.272625
anchor_pt = "TOPLEFT"
xOfs = 0
setAnimation = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:402
overlay_texture = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_XPRepOverlay"
bottom = false
applyOptions = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:609
applyAnchor = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:545
relative_pt = "BOTTOMLEFT"
width = 417.62503051758
top = false
rest = nUI_XPBarRested {
}
overlay = nUI_XPBarOverlay {
}
applyScale = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:441
setOverlay = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:561
start = 0
setEnabled = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:631
min_offset = 0
}
XpPerLevel = <table> {
1 = 400
2 = 900
3 = 1400
4 = 2100
5 = 2800
6 = 3600
7 = 4500
8 = 5400
9 = 6500
10 = 7600
11 = 8700
12 = 9800
13 = 11000
14 = 12300
15 = 13600
16 = 15000
17 = 16400
18 = 17800
19 = 19300
20 = 20800
21 = 22400
22 = 24000
23 = 25500
24 = 27200
25 = 28900
26 = 30500
27 = 32200
28 = 33900
29 = 36300
30 = 38800
31 = 41600
32 = 44600
33 = 48000
34 = 51400
35 = 55000
36 = 58700
37 = 62400
38 = 66200
39 = 70200
40 = 74300
41 = 78500
42 = 82800
43 = 87100
44 = 91600
45 = 96300
46 = 101000
47 = 105800
48 = 110700
49 = 115700
50 = 120900
51 = 126100
52 = 131500
53 = 137000
54 = 142500
55 = 148200
56 = 154000
57 = 159900
58 = 165800
59 = 172000
60 = 290000
61 = 317000
62 = 349000
63 = 386000
64 = 428

---------

Message: Interface\AddOns\nUI\Bars\nUI_XPBar.lua:242: attempt to compare nil with number
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_XPBar.lua:242: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:140>
Interface\AddOns\nUI\Bars\nUI_XPBar.lua:362: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:346>

Locals: player_lvl = 86
is_rested = 1
name = "Rested"
mult = 2
resting = nil
rested_xp = 15000000
xp = 16999
xp_max = 10000000
label = nUI_XPBarLabel {
font_size = 12.817875
justifyH = "CENTER"
active = false
0 = <userdata>
justifyV = "MIDDLE"
enabled = false
}
xp_pct = 0.0016999
txt_color = false
offset = 15016999
level = 86
dX = 1.5016999
XPPerLevel = nil
(*temporary) = 90
(*temporary) = 1
(*temporary) = <userdata>
(*temporary) = <table> {
(null) = true
(null) = true
(null) = false
(null) = false
(null) = false
(null) = true
(null) = false
(null) = true
(null) = false
(null) = false
(null) = true
(null) = false
(null) = false
(null) = false
(null) = false
(null) = false
(null) = false
(null) = true
(null) = true
(null) = false
(null) = true
(null) = true
(null) = false
}
(*temporary) = <table> {
1 = nUI_HUDUnit_PlayerTarget_Player_HealthBar {
}
2 = nUI_HUDUnit_PlayerTarget_Player_PowerBar {
}
3 = nUI_HUDUnit_PlayerTarget_Pet_HealthBar {
}
4 = nUI_HUDUnit_PlayerTarget_Pet_PowerBar {
}
5 = nUI_SoloUnit_Player_PowerBar {
}
6 = nUI_SoloUnit_Player_HealthBar {
}
7 = nUI_SoloUnit_Pet_PowerBar {
}
8 = nUI_SoloUnit_Pet_HealthBar {
}
9 = nUI_XPBar {
}
}
(*temporary) = nUI_XPBar {
0 = <userdata>
getBarColor = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:651
relative_to = "nUI_BottomLeftBar"
b = 1
parent = nUI_Dashboard_Anchor {
}
window = 417.62503051758
g = 0.5
x1 = 0
view_size = 1
Super = <table> {
}
tick = nUI_XPBarRestedTick {
}
hCenter = false
setBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:592
y2 = 1
y1 = 0
orient = "LEFT"
x2 = 0.0016999
max_offset = 1
r = 0.25
pct = 0.0016999
text = nUI_XPBarLabel {
}
delta = nUI_XPBarDelta {
}
bar_length = 0.0016999
a = 1
showing = true
level = 86
xp_max = 10000000
height = 9.1556253433228
horizontal = true
vCenter = false
bar = nUI_XPBarBar {
}
onSizeChanged = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:395
updateBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:678
deleteBar = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:384
active = true
scale = 1
right = false
left = true
options = <table> {
}
rested_xp = 15000000
xp = 16999
applySkin = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:703
setOrientation = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:414
xp_pct = 0.0016999
enabled = true
yOfs = -4.272625
anchor_pt = "TOPLEFT"
xOfs = 0
setAnimation = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:402
overlay_texture = "Interface\AddOns\nUI\Layouts\Default\Art\nUI_XPRepOverlay"
bottom = false
applyOptions = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:609
applyAnchor = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:545
relative_pt = "BOTTOMLEFT"
width = 417.62503051758
top = false
rest = nUI_XPBarRested {
}
overlay = nUI_XPBarOverlay {
}
applyScale = <function> defined @Interface\AddOns\nUI\Bars\nUI_XPBar.lua:441
setOverlay = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:561
start = 0
setEnabled = <function> defined @Interface\AddOns\nUI\Bars\nUI_StatusBar.lua:631
min_offset = 0
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare nil with number"
GetRestState = <function> defined =[C]:-1
IsResting = <function> defined =[C]:-1
GetXPExhaustion = <function> defined =[C]:-1
UnitXP = <function> defined =[C]:-1
UnitXPMax = <function> defined =[C]:-1
frame = nUI_XPBar {
0 = <userdata>
getBarColor = <functio

--------------------------


Message: Interface\FrameXML\UIPanelTemplates.lua:500: attempt to perform arithmetic on field 'cursorOffset' (a nil value)
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nUI\Bars\nUI_XPBar.lua:242: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:140>
Interface\AddOns\nUI\Bars\nUI_XPBar.lua:362: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:346>

Locals: self = ScriptErrorsFrameScrollFrameText {
0 = <userdata>
text = "Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: attempt to call global 'WarlockPowerFrame_Update' (a nil value)
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:119: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:111>

Locals: (*temporary) = nil
(*temporary) = "attempt to call global 'WarlockPowerFrame_Update' (a nil value)"
PTM_Frame = PTM_Frame {
0 = <userdata>
unit = "player"
}
"
handleCursorChange = true
}
elapsed = 0
scrollFrame = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
height = 194.00001525879
range = 0
scroll = 0
size = 194.00001525879
cursorOffset = nil
(*temporary) = nil
(*temporary) = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = 0
(*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)"

----------------------------------


Message: Interface\FrameXML\UIPanelTemplates.lua:500: C stack overflow
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
...
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\FrameXML\UIPanelTemplates.lua:500: in function `ScrollingEdit_OnUpdate'
Interface\FrameXML\UIPanelTemplates.lua:477: in function `ScrollingEdit_OnTextChanged'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:579: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:543: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\nUI\Bars\nUI_XPBar.lua:242: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:140>
Interface\AddOns\nUI\Bars\nUI_XPBar.lua:362: in function <Interface\AddOns\nUI\Bars\nUI_XPBar.lua:346>

Locals: self = ScriptErrorsFrameScrollFrameText {
0 = <userdata>
text = "Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: attempt to call global 'WarlockPowerFrame_Update' (a nil value)
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:119: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:111>

Locals: (*temporary) = nil
(*temporary) = "attempt to call global 'WarlockPowerFrame_Update' (a nil value)"
PTM_Frame = PTM_Frame {
0 = <userdata>
unit = "player"
}
"
handleCursorChange = true
}
elapsed = 0
scrollFrame = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
height = 194.00001525879
range = 0
scroll = 0
size = 194.00001525879
cursorOffset = nil
(*temporary) = nil
(*temporary) = ScriptErrorsFrameScrollFrame {
ScrollBar = ScriptErrorsFrameScrollFrameScrollBar {
}
offset = 0
0 = <userdata>
}
(*temporary) = 0
(*temporary) = "attempt to perform arithmetic on field 'cursorOffset' (a nil value)"
(*temporary) = <function> defined =[C]:-1
(*temporary) = "Interface\FrameXML\UIPanelTemplates.lua:500: attempt to perform arithmetic on field 'cursorOffset' (a nil value)"
(*temporary) = "C stack overflow"


Performance is down the drain at the moment, 11FPS, was expecting 30 at the lowest.
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06-30-12, 05:59 AM   #16
Xrystal
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Originally Posted by Seer View Post
Hm. Seems I get a new lua error


Message: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: attempt to call global 'WarlockPowerFrame_Update' (a nil value)
Time: 06/30/12 13:54:09
Count: 1
Stack: Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:119: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:111>

Locals: (*temporary) = nil
(*temporary) = "attempt to call global 'WarlockPowerFrame_Update' (a nil value)"
PTM_Frame = PTM_Frame {
0 = <userdata>
unit = "player"
}
Oops, ShardBar_Update wasn't changed in their lua file after all.. assumption on my part. Change that line back to ShardBar_Update and see if that solves it for you.
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06-30-12, 06:03 AM   #17
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The XP errors I won't be able to fix until I know what the 86,87,88,89,90 max level values are. I adjusted the 85 one to 10,000,000 instead of Scotts estimated 13,000,000. Hmm maybe I need to do that dummy value as well like he did for 85 and do the same for 86 until I see what the new max values are.

Try this one while you're at it.

The cursorOffset and C Stack Overflow errors seem to only appear if there are repetitive errors appearing like the xp one.
Attached Files
File Type: lua nUI_XPBar.lua (23.8 KB, 493 views)
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06-30-12, 06:06 AM   #18
Seer
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Join Date: Dec 2007
Posts: 649
Originally Posted by Xrystal View Post
Oops, ShardBar_Update wasn't changed in their lua file after all.. assumption on my part. Change that line back to ShardBar_Update and see if that solves it for you.
Hm, maybe I did it wrong

Message: Interface\FrameXML\ShardBar.lua:224: attempt to index local 'self' (a nil value)
Time: 06/30/12 14:05:26
Count: 1
Stack: Interface\FrameXML\ShardBar.lua:224: in function `ShardBar_Update'
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:119: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:111>

Locals: self = nil
powerType = nil
numShards = 4
maxShards = 4
(*temporary) = "player"
(*temporary) = 7
(*temporary) = 4
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'self' (a nil value)"
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06-30-12, 06:42 AM   #19
Xrystal
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Originally Posted by Seer View Post
Hm, maybe I did it wrong

Message: Interface\FrameXML\ShardBar.lua:224: attempt to index local 'self' (a nil value)
Time: 06/30/12 14:05:26
Count: 1
Stack: Interface\FrameXML\ShardBar.lua:224: in function `ShardBar_Update'
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:57: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:23>
Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:119: in function <Interface\AddOns\nUI\Bars\nUI_PowerBars.lua:111>

Locals: self = nil
powerType = nil
numShards = 4
maxShards = 4
(*temporary) = "player"
(*temporary) = 7
(*temporary) = 4
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'self' (a nil value)"
No you didn't ... rofl ... slaps hand ... need to learn to read a bit further .. they did change the function somewhat .. looking into what needs to be put in the function brackets.
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06-30-12, 06:49 AM   #20
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Join Date: Dec 2007
Posts: 649
:-)

Anyways, it seems playable now, tho with many players "near" (the range seems bigger then on cata?) it can slow the fps down a lot (I get 30 to 60+ normal, 11 or less when there are players nearby).

No time to left now for me today, hopefully others join in to test/help with your fixes.
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