11-01-17, 12:54 AM | #1 |
Visual glitch linked to framerate
hello
I made a new wow setup to clean all my interface/wtf folders (my last cleanup was for the dragonsoul patch). As a base for the new settings I only launched wow once to set sound&graphics up (everything at max except anti-aliasing [I use an hardware one]), vsync @60fps, focused framerate @61 fps unfocused framerate @30fps. But lets go to the bug : https://youtu.be/LZBljn53Jfo (those 24s took 15 f...... hum... lets say "long" minutes to upload.) As you can see, I have a flickering link to the refresh rate on some UI elements, (reputation and every class colored UI element) I also got this configuration bug : Code:
x1 nibRealUI_Config\Advanced.lua:598: attempt to index field 'AceGUIWidgetLSMlists' (a nil value) Stack: nibRealUI_Config\Advanced.lua:598: in main chunk [C] in function 'LoadAddOn' nibRealUI\Core.lua:615: in function 'LoadConfig' nibRealUI\Core.lua:483: in function <nibRealUI\Core.lua:481> Time: 2017/11/01 06:32:43 Index: 1/1 Version: 8.1 r20e Locals: _ = "nibRealUI_Config" private = <table> { options = <table> {} debug = <function> defined @nibRealUI_Init\Init.lua:95 CloseHuDWindow = <function> defined @nibRealUI_Config\Config.lua:156 } options = <table> { HuD = <table> {} } debug = <function> defined @nibRealUI_Init\Init.lua:95 next = <function> defined =[C] tostring = <function> defined =[C] RealUI = <table> { InitCurrencyDB = <function> defined @nibRealUI\Core.lua:381 SetModuleEnabled = <function> defined @nibRealUI\Core.lua:749 class = "HUNTER" GetUIScale = <function> defined @nibRealUI\Core\UIScaler.lua:18 modules = <table> {} CancelTimer = <function> defined @Grid2\Libs\AceTimer-3.0\AceTimer-3.0.lua:145 GetModuleEnabled = <function> defined @nibRealUI\Core.lua:745 defaultModulePrototype = <table> {} HSLToRGB = <function> defined @nibRealUI\Core\Fun.lua:554 SetDefaultModulePrototype = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:440 GetSafeVals = <function> defined @nibRealUI_Init\Init.lua:251 IsEnabled = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:482 verinfo = <table> {} CPU_Profiling_Toggle = <function> defined @nibRealUI\Core.lua:584 AbbreviateName = <function> defined @nibRealUI\Core\Fun.lua:437 LoadConfig = <function> defined @nibRealUI\Core.lua:609 ADDON_LOADED = <function> defined @nibRealUI\Core.lua:595 StyleSetStripeOpacity = <function> defined @nibRealUI\Core.lua:277 PLAYER_LOGIN = <function> defined @nibRealUI\Core.lua:513 UnregisterMessage = <function> defined @RealUI_Bugs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:179 OtherFaction = <function> defined @nibRealUI\Core\Fun.lua:487 GetDebug = <function> defined @nibRealUI_Init\Init.lua:94 db = <table> {} SetPowerMode = <function> defined @nibRealUI\Core.lua:250 SetEnabledState = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:455 UPDATE_PENDING_MAIL = <function> defined @nibRealUI\Core.lua:451 UpdateLayout = <function> defined @nibRealUI\Core.lua:335 DoesAddonStyle = <function> defined @nibRealUI\Core\AddonControl.lua:311 FindSpellID = <function> defined @nibRealUI\Core\Fun.lua:21 GetILVLColor = <function> defined @nibRealUI\Core\Fun.lua:511 InstallProcedure = <function> defined @nibRealUI\Core\Settings.lua:388 classLocale = "Chasseresse" OnInitialize = <function> defined @nibRealUI\Core.lua:623 numSpecs = 3 HideTutorial = <function> defined @nibRealUI\Core\Tutorial.lua:349 RegisterLockdownUpdate = <function> defined @nibRealUI\Core.lua:371 Notification = <function> defined @nibRealUI\Core\Notifications.lua:129 key = "Lessīlera - Confrérie du Thorium" ValidateOffset = <function> defined @nibRealUI\Core\Fun.lua:499 GetAddOnSkins = <function> defined @nibRealUI\Core.lua:732 GetName = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:310 is730 = true CreateTextButton = <function> defined @nibRealUI\Core\Fun.lua:253 name = "nibRealUI" hudSizeOffsets = <table> {} Disable = <function> defined @Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:345 charName = "Lessīlera" CreateBGSection = <function> defined @nibRealUI\Core\Fun.lua:389 Print = <function> defined @Bartender4\libs\AceConsole-3.0\AceConsole-3.0.lua:54 locale = "frFR" ToggleGridTestMode = <function> defined @nibRealUI\Core.lua:201 globals = <table> {} Round = <function> defined @nibRealUI_Init\Init.lua:246 Side notes : # /realuidebug doesn't work (as nibRealUI\core lib fail to initialize it doesn't surprise me) # The bug is fully reproducible using a clean wow setup (frFR or enUS) and the last realUI version (RealUI-8.1_r20e, SHA256 : 968E74442BF52401210F5B8D89D0E8BF824780C031CFBF20794D042AE5E325D), on the two most recent stable Nvidia drivers (388.13 & 387.92, I avoided the 388.0 as it is glitchy). # I didn't find any similar issue on the forum, but I'm under painkillers for a toothache, so it is possible I just missed it. edit : I found something approaching linked to a disabled skada, but mine is enabled. # As the visual glitch is linked to the refresh rate it may be linked to the SLI as I use a dual titan black rig, no OC, entropy @323K (no overheat). [Update] Lua error fixed by installing "AceGUI-3.0-SharedMediaWidgets", it seems that it is the missing dependency. Flickering issue persist, so the two issues doesn't seem to be correlated [/update] Last edited by Sly-shadow : 11-01-17 at 01:14 AM. |
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WoWInterface » Featured Projects » RealUI » Visual glitch linked to framerate |
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