Quantcast [BUG report] When Resize the Game Window - WoWInterface
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11-22-17, 11:22 PM   #1
cjamey
A Defias Bandit
Join Date: Nov 2017
Posts: 2
[BUG report] When Resize the Game Window

Error info as following:

Code:
x5  GSE_GUI\Editor.lua:728: attempt to index local 'container' (a nil value)
Stack: GSE_GUI\Editor.lua:728: in function 'GUISelectEditorTab'
GSE_GUI\Editor.lua:59: in function <GSE_GUI\Editor.lua:54>
Time: 2017/11/23 13:00:53 Index: 1/1
Locals:
container = nil
event = "Resize"
group = "group"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'container' (a nil value)"
editframe = <table> {
    Sequence = <table> {}
    SequenceName = ""
    Heroic = 1
    save = false
    Left = 930.00006103516
    sizer_e = <unnamed> {}
    Dungeon = 1
    Party = 1
    Raid = 1
    base = <table> {}
    Hide = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:127
    AceGUIWidgetVersion = 26
    Bottom = 469.99993896484
    PVP = 1
    ClassID = 5
    ApplyStatus = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:149
    Show = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:131
    titlebg = <unnamed> {}
    content = <unnamed> {}
    OnRelease = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:93
    OnWidthSet = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:98
    Mythic = 1
    SetStatusText = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:123
    sizer_se = <unnamed> {}
    OnAcquire = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:83
    EnableResize = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:135
    userdata = <table> {}
    children = <table> {}
    OnHeightSet = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:108
    type = "Frame"
    SetTitle = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:118
    Width = 700.00006103516
    SelectedTab = "group"
    SetStatusTable = <function> defined @Masque\Libs\AceGUI-3.0\widgets\AceGUIContainer-Frame.lua:143
    titletext = <unnamed> {}
    LayoutFunc = <function> defined @Masque\Libs\AceGUI-3.0\AceGUI-3.0.lua:629
    statustext = <unnamed> {}
    events = <table> {}
    Default = 1
    Height = 512.00012207031
    sizer_s = <unnamed> {}
    frame = <unnamed> {}
    localstatus = <table> {}
}
GSE = <table> {
    ResetButtons = <function> defined @GSE\API\Storage.lua:519
    GUIShowDebugWindow = <function> defined @GSE_GUI\DebugWindow.lua:17
    GetClassIcon = <function> defined @GSE\API\CharacterFunctions.lua:41
    StartOOCTimer = <function> defined @GSE\API\Events.lua:321
    CloneSequence = <function> defined @GSE\API\Storage.lua:14
    SplitCastSequence = <function> defined @GSE\API\StringFunctions.lua:79
    CancelTimer = <function> defined @Grid2\Libs\AceTimer-3.0\AceTimer-3.0.lua:145
    GetCurrentTalents = <function> defined @GSE\API\CharacterFunctions.lua:86
    UnregisterComm = <function> defined @RealUI_Bugs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:179
    StopOOCTimer = <function> defined @GSE\API\Events.lua:326
    OutputQueue = <table> {}
    MediaPath = "Addons\GSE\Media"
    GUIRecordFrame = <table> {}
    DebugDumpButton = <function> defined @GSE\API\Storage.lua:632
    GetSpecNames = <function> defined @GSE\API\CharacterFunctions.lua:72
    GUIConfirmDeleteSequence = <function> defined @GSE_GUI\GUIFunctions.lua:16
    CurrentGCD = 0
    GSSlash = <function> defined @GSE\API\Events.lua:266
    inDungeon = false
    UsedSequences = <table> {}
    ScheduleTimer = <function> defined @Grid2\Libs\AceTimer-3.0\AceTimer-3.0.lua:92
    ImportCompressedMacroCollection = <function> defined @GSE\API\Storage.lua:158
    UnsavedOptions = <table> {}
    UpdateIcon = <function> defined @GSE\API\Storage.lua:989
    ADDON_LOADED = <function> defined @GSE\API\Events.lua:96
    RegisterMessage = <function> defined @RealUI_Bugs\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:116
    Unreg
 
11-25-17, 12:37 PM   #2
Gethe
RealUI Developer
 
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Join Date: Sep 2008
Posts: 850
This is a bug with Gnome Sequencer. You should report it to them.
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WoWInterface » Featured Projects » RealUI » [BUG report] When Resize the Game Window

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