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07-16-12, 12:31 AM   #1
suicidalkatt
A Rage Talon Dragon Guard
 
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Join Date: Mar 2008
Posts: 331
HEX_CLASS_COLORS removed?

Idk if it was JUST this last patch (15851) but HEX_CLASS_COLORS is now returning nils and instead is replaced by RAID_CLASS_COLORS[class].colorStr which now contains the hex + 'ff' in the front.

Was this just a recent change? Or has this been like this since MoP beta was available?

Lua Code:
  1. RAID_CLASS_COLORS = {
  2.     ["HUNTER"] = { r = 0.67, g = 0.83, b = 0.45, colorStr = "ffabd473" },
  3.     ["WARLOCK"] = { r = 0.58, g = 0.51, b = 0.79, colorStr = "ff9482c9" },
  4.     ["PRIEST"] = { r = 1.0, g = 1.0, b = 1.0, colorStr = "ffffffff" },
  5.     ["PALADIN"] = { r = 0.96, g = 0.55, b = 0.73, colorStr = "fff58cba" },
  6.     ["MAGE"] = { r = 0.41, g = 0.8, b = 0.94, colorStr = "ff69ccf0" },
  7.     ["ROGUE"] = { r = 1.0, g = 0.96, b = 0.41, colorStr = "fffff569" },
  8.     ["DRUID"] = { r = 1.0, g = 0.49, b = 0.04, colorStr = "ffff7d0a" },
  9.     ["SHAMAN"] = { r = 0.0, g = 0.44, b = 0.87, colorStr = "ff0070de" },
  10.     ["WARRIOR"] = { r = 0.78, g = 0.61, b = 0.43, colorStr = "ffc79c6e" },
  11.     ["DEATHKNIGHT"] = { r = 0.77, g = 0.12 , b = 0.23, colorStr = "ffc41f3b" },
  12.     ["MONK"] = { r = 0.0, g = 1.00 , b = 0.59, colorStr = "ff00ff96" },
  13. };

Edit: I am a baboon and I completely forgot I made that a global table for my own addon >.> just forgot to include monk.

Last edited by suicidalkatt : 07-16-12 at 12:49 AM.
 
 

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